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Posts posted by M700N
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I have seen that multiplayer beta has been released. I have been hosting a PZ Server from pretty much the beginning and would like to know if I am able to set up a Build 41 Server or is it just for certain people at the moment?
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Hi all, we are back looking for new survivors to join our famous PvE server based in the EU. See below for details;
Server Join Details;
Server Name - M700N's PvE Server 2019 | https://discord.gg/pUXV9pp
Mods Required - https://steamcommunity.com/sharedfiles/filedetails/?id=1421254188
IP Address - 80.229.163.78
Port - 16300Do not build in commercial areas, as they are reset on a monthly basis.
You will be able to claim a Safehouse after 1 day of survival and you will be able to create a faction after 2 days. 1 day is 2 hours real-time.
We will also be soon holding some more Survival Night events, where you will spawn into a different dedicated server than the above one and be presented at a load up point. You will then have 10 minutes to gather weapons, ammo and supplies, before being teleported to a random building and there you will have to all work together to defend and survive waves of zeds set upon you.
See you all there soon.
M700N
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1 minute ago, Batsphinx said:
The new weather and shaders system has pretty much uprooted what this setting was based on - so it's likely a bug. We'll see if we can improve the situation
It is just, I have a lot of people on my server complaining that now, there is no need for a flashlight and that it is too easy when it is bright at night.
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1 minute ago, Batsphinx said:
Is this with a selected 'pitch black' option?
Yes. So I have NightDarkness set to 1 which is pitch black in the Sandboxvars file and in the Servertest.ini file I have Nightlengthmodifier set to 1.0. This worked perfectly in build 39.
I am confused.
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Hi all,
Is there currently and issue with Pitch Black nights on Build 40? As when my server was on Build 39 you could not see a thing without a flashlight but now you don't even need one. Is there a different way to do it in the new weather build?
Thanks,
M700N
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The Survival Night Season has now started. We are going to kick off with the first event on Saturday the 18th of August at 9:00PM GMT+1. This event will be held at Rosewood Police Station. I will announce On our Discord server, when the server is online and you can then join with the details on the #server-join-details channel to start equipping yourselves. See below for screenshots of the event. The first screenshot is of the spawn location. This will be the spawn location of every single event.
Once you have all equipped yourselves at the spawn location, I will teleport you to Rosewood Police Station. Here you will have 10 minutes to start fortifying the area. See the screenshots below which will show you where the building materials are;
After the 10 minutes is up, the first wave will start. Once each wave is over you will have 3 minutes to re-fortify until the next wave starts and so on.
After the 5th wave is over I will teleport you back to the Spawn location to resupply. You will only have 5 minutes here until I teleport you back to the Police Station. When you are back at the Police Station you will get a further 5 minutes to fortify. I will also do the same after the 10 wave, but this is the last resupply point.
Also Very Very important. Make sure you take a screenshot when you die and post it in the #survival-night-results channel. Failure to do this will result in you getting ZERO points in the league.Discord Server - https://discord.gg/pUXV9pp
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Last nights live stream from M3TOXI's perspective; https://www.twitch.tv/videos/294725693?t=01h55m56s
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I am going to host another test survival night tomorrow night at 9PM GMT+1 to test out the new concept. If you want to join please post in the #join-survival-night channel on our Discord Server.
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1 hour ago, EnigmaGrey said:
Are there any mods installed?
Just Hydrocraft and ORGM
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2 minutes ago, EnigmaGrey said:
What build is the server on?
Latest build 39.67.5
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We ran a test event for our Survival Night (Horde Mode) server on Sunday night and 9 people joined it went fairly well but there was a lot of things to be learned. You can see the live stream of it here https://www.twitch.tv/videos/293526364?t=00h24m36s, thanks to M3TOXI. The next one is going to be based at the StarEPlex Cinema, next to the mall. All the changes that we have decided upon and all the details and screenshots are on our Discord server.
If you would like to join our next event please keep an eye out on our #sn-announcements channel for details.
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Hi all,
I have had this issue a few times on my server and the only way to resolve it is to close the server and start it up again. When you are on the server all the zombies are stuck on the same place and I get the below messages repeating itself constantly in the server console.
Can anyone help please?
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*Updated again for the Vehicle Build*
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Hi all,
I am going to be starting a new server soon called "M700N's Survival Night". There is a brief description below but for the full details of how it works and how to join, you will have to join our Discord server by following this invite link; https://discord.gg/pUXV9pp
How Survival Night works;
These are 1 night events and will be announced in the #sn-announcements channel on our Discord server.
Survival Night is basically a PvE Horde/Battle Royal type game mode. You will all be spawned into the same location (inside a ready built fort) and all spawn in with the same equipment. You will then have 10 minutes to get set up before the hordes of zeds start attacking the fort. As it is PvE only the Zeds can kill you. It is your decision if you go at it lone wolf or decide to work as a team (I fancy the latter option myself) and try to survive for as long as possible.
If you are a member on my PvE Server "M700N's UK PvE Server" then the position you come in the Survival Night match will earn you gifted awards to use within our PvE server.
Like I mentioned above all details of this are on our Discord Server.
M700N
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On 7/30/2018 at 6:29 PM, Pandorea said:
This setting adds some lag to the processing of collisions. Not recommended to change it for ... reasons
Oh I see. I am just trying to figure out why the zombies pause on the spot every so often. Is there anyway to resolve this issue?
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Please does anyone know what this is???
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On 6/25/2018 at 6:02 PM, Damien88 said:
Any chance mods will be updated for the server? Was playing on your server then workshop items were updated, then could not rejoin server. I tried uninstalling all mods then tried to join again, it installed one mod then just crashes on mod list.
Hope this is active, liked the mods and good to have a fresh pve server to play.
I have updated all the mods recently so it should work fine now.
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Hi all,
Please can you let me know what this setting does? The default is set to 500.
What is better higher number or lower number?
M700N
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*Updated*
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Can this be pinned?
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These are the settings I have applied to this server;
SandboxVars = {
Zombies = 4,
Distribution = 1,
DayLength = 3,
StartYear = 1,
StartMonth = 6,
StartDay = 1,
StartTime = 2,
WaterShut = 7,
ElecShut = 7,
WaterShutModifier = 990,
ElecShutModifier = 900,
FoodLoot = 3,
WeaponLoot = 2,
OtherLoot = 2,
Temperature = 3,
Rain = 3,
ErosionSpeed = 5,
XpMultiplier = 15.0,
Farming = 1,
StatsDecrease = 4,
NatureAbundance = 3,
Alarm = 6,
LockedHouses = 6,
StarterKit = false,
Nutrition = true,
FoodRotSpeed = 5,
FridgeFactor = 5,
LootRespawn = 2,
TimeSinceApo = 1,
PlantResilience = 3,
PlantAbundance = 3,
EndRegen = 2,
Helicopter = 3,
MetaEvent = 2,
SleepingEvent = 1,
GeneratorSpawning = 3,
GeneratorFuelConsumption = 0.3,
SurvivorHouseChance = 3,
AnnotatedMapChance = 4,
CharacterFreePoints = 20,
ConstructionBonusPoints = 3,
NightDarkness = 2,
InjurySeverity = 2,
BoneFracture = true,
HoursForCorpseRemoval = 72,
DecayingCorpseHealthImpact = 3,
BloodLevel = 4,
ClothingDegradation = 2,
FireSpread = false,
ZombieLore = {
Speed = 3,
Strength = 3,
Toughness = 3,
Transmission = 1,
Mortality = 6,
Reanimate = 1,
Cognition = 3,
Memory = 2,
Decomp = 1,
Sight = 2,
Hearing = 2,
Smell = 2,
ThumpNoChasing = false,
ThumpOnConstruction = true,
ActiveOnly = 1,
},
ZombieConfig = {
PopulationMultiplier = 0.5,
PopulationStartMultiplier = 1.0,
PopulationPeakMultiplier = 2.0,
PopulationPeakDay = 100,
RespawnHours = 96.0,
RespawnUnseenHours = 10.0,
RespawnMultiplier = 0.1,
RedistributeHours = 12.0,
FollowSoundDistance = 200,
RallyGroupSize = 20,
RallyTravelDistance = 30,
RallyGroupSeparation = 15,
RallyGroupRadius = 4,
},
}
nightlengthmodifier=1.0
PVP=false
PauseEmpty=true
GlobalChat=true
Open=true
ServerWelcomeMessage=
LogLocalChat=true
AutoCreateUserInWhiteList=true
DisplayUserName=true
SpawnPoint=0,0,0
SafetySystem=true
ShowSafety=true
SafetyToggleTimer=100
SafetyCooldownTimer=120
SpawnItems=
DefaultPort=
ResetID=
Mods=Hydrocraft;cremation;SvarogsMod003;ORGM;MoreBuild;CraftableAxes;BaseballBat;HugeHikingBag;GPS;BookCollection;PumpPower2;Achievement;ORGMSilencer;PZGate;RenameWeapon;CLH_RegionalMap
Map=Muldraugh, KY
DoLuaChecksum=true
Public=true
PublicName=M700N's UK PvE Server
PublicDescription=
MaxPlayers=64
PingFrequency=10
PingLimit=400
HoursForLootRespawn=96
MaxItemsForLootRespawn=6
ConstructionPreventsLootRespawn=true
DropOffWhiteListAfterDeath=false
NoFire=true
AnnounceDeath=true
MinutesPerPage=0.1
SaveWorldEveryMinutes=10
PlayerSafehouse=true
AdminSafehouse=false
SafehouseAllowTrepass=false
SafehouseAllowFire=false
SafehouseAllowLoot=false
SafehouseAllowRespawn=true
SafehouseDaySurvivedToClaim=1
SafeHouseRemovalTime=200
AllowDestructionBySledgehammer=true
KickFastPlayers=false
ServerPlayerID=
RCONPort=
RCONPassword=
Password=
MaxAccountsPerUser=0
SleepAllowed=false
SleepNeeded=false
SteamPort1=
SteamPort2=
WorkshopItems=498441420;498455406;499132764;514618604;515555911;516697908;593488615;606927963;830118004;854848547;1188473572;1263771793;640674707;1105347046;846122214;1414457780
SteamScoreboard=true
SteamVAC=true
UPnP=true
UPnPLeaseTime=86400
UPnPZeroLeaseTimeFallback=true
UPnPForce=true
CoopServerLaunchTimeout=20
CoopMasterPingTimeout=60
VoiceEnable=true
VoiceComplexity=5
VoicePeriod=20
VoiceSampleRate=24000
VoiceBuffering=8000
VoiceMinDistance=1.0
VoiceMaxDistance=50.0
Voice3D=true
PhysicsDelay=500
SpeedLimit=50.0
server_browser_announced_ip=
UseTCPForMapDownloads=false
PlayerRespawnWithSelf=false
PlayerRespawnWithOther=false
FastForwardMultiplier=40.0
PlayerSaveOnDamage=true
SaveTransactionID=false
DisableSafehouseWhenPlayerConnected=false
Faction=true
FactionDaySurvivedToCreate=2
FactionPlayersRequiredForTag=1
AllowTradeUI=true
HoursForWorldItemRemoval=0.0
WorldItemRemovalList=Base.Vest,Base.Shirt,Base.Blouse,Base.Skirt,Base.Shoes
ItemRemovalListBlacklistToggle=false
DisableRadioStaff=false
DisableRadioAdmin=true
DisableRadioGM=true
DisableRadioOverseer=false
DisableRadioModerator=false
DisableRadioInvisible=true
ClientCommandFilter=-vehicle.*;+vehicle.damageWindow;+vehicle.fixPart;+vehicle.installPart;+vehicle.uninstallPart
ItemNumbersLimitPerContainer=0
You can find the explanations to these settings in my old post here;
https://theindiestone.com/forums/index.php?/topic/20770-help-with-sandboxvarslua-and-servertestini/
M700N
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This is the Discord channel for the server; https://discord.gg/pUXV9pp
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Hi all,
Please come along and join my PvE server. Details below;
Name - M700N's UK PvE Server
Mods - https://steamcommunity.com/sharedfiles/filedetails/?id=1421254188
Discord - https://discord.gg/pUXV9pp
IP - m700n.ddns.net
Port - 16261IMPORTANT TO KEEP YOUR SAVES. When you select the server in the server list change the IP to m700n.ddns.net and save it to favorites. This is so when the IP changes on the server it does not affect your save. Once it is added to your favourites it may appear offline but if you connect it will work.
If you do join the only rule there is is to not take over any commercial buildings as Safehouses because it will prevent loot from appearing within for other players.
A couple of things to note also, you will be able to claim a Safehouse after 1 day of survival and you will be able to create a Faction after 2 days of survival. 1 day is 1 hour real-time.
Cheers,
M700N
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Thanks for the advice. I really want to know what the values mean, so on the WaterShut and ElecShut what does 1, 2, 3 mean etc?
I am guessing that Helicopter and MetaEvent are how often the helicopter turns up and how often the other events happen, gunshots etc but what do the values mean?
And SleepingEvent, I guess that is the length of time it takes for you to become tired and require to sleep but again what do the values mean?
Cheers,
M700N
Question about Build 41 Multiplayer Beta
in Servers
Posted
Ah okay, thank you for letting me know