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Cyrrent Eiledoll

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  1. Like
    Cyrrent Eiledoll got a reaction from NagashUD in Tv remotes & home alarm too rare per default   
    Yeah its like a brick on your head when first play with Hydrocraft
     
    I try to split the production process in game. Have a room in my base for making Medicine and Lab stuff and so on and one for Electric Stuff and Explosives. But yeah the amount on items can take your breath away.
     
    Hmm you can play a little bit with the Item distribution to raise the chance for a remote (if you play without mods).
    I for myself think the whole way to the mall (or if you have luck and found some in baricaded houses) to get a remote isnt worth for a simple smoke or firebomb with remote. So i decide to make only bombs without Remote.
    At least for some reason i store my coldpacks in a fridge and dont want to use them for a smoke bomb.
  2. Like
    Cyrrent Eiledoll got a reaction from Nebula in Hydrocraft Mod   
    I have no Idea if this was possible. I should take a look to the code for the Keyring. Seems nearest to this idea.
  3. Like
    Cyrrent Eiledoll reacted to Nebula in Hydrocraft Mod   
    Continue...
    The mod has a lot of money, which clutter up the inventory. Need to be able to put money in the wallets from the original PZ, i.e. to make so that they opened like containers, but took only money.
    I tried to do it myself but I failed.
     
    I would also like to be able to bind books in the stack by means of a cord, rope, tape, or a pair of belts.

  4. Like
    Cyrrent Eiledoll reacted to Nebula in Hydrocraft Mod   
    Thanks Hydro and Cyrrent Eiledoll, which added suicide!
    Today after a few bites in the game, and the inevitability of death I hanged myself! :) Noticed a small glitch.
    When hanging, you can only use a rope made of rags In the fashion of a lot on which to hang himself. This rope/thick rope/cord/strap/tie, add in the recipe of these items please.
  5. Like
    Cyrrent Eiledoll reacted to Nebula in Hydrocraft Mod   
    Hmm. about bound stack of books...
    Can be to do it as a container? While the books in the stack they are on-the-fly code is placed in a container that has a picture of a stack of books, and when unleashed books are retrieved in the inventory and the container turns into a rope
     
    The code counts the number of books and creates a container with the same capacity Then puts all the books in this container.   Within reason... for example 10 or 15 books in one bundle  
  6. Like
    Cyrrent Eiledoll got a reaction from Nebula in Hydrocraft Mod   
    Oh i dont add this i am just a guy who make some art and write some code from time to time
     
    Remember me how a friend means to me "Take a Rope from Hemp if you want to hang yourself. This is better for our Skin on your neck."
     
    Öhhm i have already prepared code for all 5 Items just need code for making the Steampot
     
    Edit: I believe there is no need for new Textures for sterilized Items. I just use the old ones and named that sterilized Scalpel etc.
     
    But i must keep in mind that the sterilized items change back to normal when used. So making a drainable Item or use OnCreate to get a normal Item back. I think i try the drainable item.
     
  7. Like
    Cyrrent Eiledoll got a reaction from Nebula in Hydrocraft Mod   
    Hmm Money in a Zombieapocalypse needfull or not. Maybe as lighter or toilett paper. Yes i think Toilett Paper was the Goldfoil in the Crisis
    Ok i have seen in the last time a few suggestions wich contains recipes like the binding books to stacks I can tell you where the problem is.
     
    If you take three random books and bind them together to a stack you will have the same three if you unbind the stack. This means for us we must have code not only for binding three random books to a stack no we need code for every possible combination of combined Books.
    Like Book A and Book B you need Code for AAA AAB ABB if you add Book C you must write code for Combine AAA AAB AAC ABC ABB ACC and so on. This means if we want to add a thing like combine the books to a stack we need more then a ton of code.
     
    I have see this already in your Recipe for Sterilisation.
    Point 2
     
    2. Sterile cutting tool.
    - A bottle of disinfectant liquid + one of: scalpel / razor Blade / kitchen knife / folding knife / hunter Knife
     
    This means we need 5 differnt recipes to sterilize the 5 Items.
    Bottle of Disinfectant + Scalpel = sterilized Scalpel
    Bottle of Disinfectant + Razor Blade = sterilized Razor Blade
    Bottle of Disinfectant + Kitchen Knife = sterilized Kitchen Knife
    Bottle of Disinfectant + Folding Knife = sterilized Folding Knife
    Bottle of Disinfectant + Hunter Knife = sterilized Hunter Knife
     
    This is because the result.
    You can write the recipe so you can use all 5 Items but you will get only the one item that will show under result. Dont know if there is a way to manage this in lua but i didnt have seen this until now.
    Sure you can add a "OnCreate" in the Recipe but i belive the Gamemechanics dont know wich item was sterilized when using all 5 in the Recipe.
     
    Edit: Hmm this money thing ... maybe use the function from Keyring (replace Keys with Money and Keyring with Wallet but i think this must be done in lua)
     
  8. Like
    Cyrrent Eiledoll got a reaction from NagashUD in Tv remotes & home alarm too rare per default   
    Hmm i belive the only Bombcrafting Recipe that curently work was the Smokebomb and the Flamebomb. There was still textures for Pipe and Aerosol Bomb but the recipe is "need to be learned" and the Magazin is currently not in game (cant find it in the scripts)
     
    Yep the Barricaded House i have found too and there was many Remotes and Triggers. But i must say adding a Trigger to a smokebomb seems a little bit wasted
     
    Hope Pipe and Aerosolbomb come back to the game.
     
    P.S. Hydrocraft use a recipe so you can craft Remotes and Movingsensors with a few parts. You can take a look if you want (there are more explosives too )
     
     
  9. Like
    Cyrrent Eiledoll reacted to DarkKreepe in OZ More Medicine [ver. 2.0] — NEW UPDATE   
    Update v. 1.0.3:
  10. Like
    Cyrrent Eiledoll got a reaction from Nebula in Hydrocraft Mod   
    Ah this thing. We call it Dampfdrucktopf. (Steampressurepot)
    Its the same principle like an Autoclav but more for cooking. I like the idea to use stuff for other things. Hmm yes in this case a ready pot should be foundable and a second one should be selfmade.
     
    I fear when adding Rubberglove sterilisation some other recipes should be fixed too.
     
    This fridge thing yeah. I mean i dont have the knowledge to make code that simulate cooling down in a fridge (same like the HMTD recipe). I heard something that this will be possible in the future until this you should use the cool down function from HMTD to simulate the Fridge.
    I hope there will be a way in future to make things like Icecubes.
     
    But when you discribe your recipe i have already some textures in mind so i hope we can see Magic Mushrooms in near future. But have in mind that there will come many new fetures with the new build and i belive that Hydro have enough to do to fit this Mod to the new build. And at least its Hydros decision whats in the mod and whats not.
     
    Thanks for all your great Ideas.
     
     
  11. Like
    Cyrrent Eiledoll reacted to Nebula in Hydrocraft Mod   
    Yes, this is the Autoclave... I know bad English... Use translator forgive me for this... ))) You ask if something is not clear to you.
    Cooler? In the autoclave it is not!  
  12. Like
    Cyrrent Eiledoll got a reaction from Flankspeed in Hydrocraft Mod   
    I know you will ask this next ...
    So here is the Guide to cultivate some Funghicultures
     
    You need Book Mycology and Microbiology to learn the recipes.
     
    I belive here is a bug because the recipe needs a Petri Dish with Biowaste and i cant find. I think this must gone lost with the Microscope Update (I think just adding the old "make Biowaste" recipe should fix this).
     
    So when this was fixed and you have a Petri Dish with Biowaste you will need a Microscope and here waits the next Bug.
    Normaly you should get a zoomed in image of an random Funghi (nothing, slime mold, yeast, Aspergillus and Penecilinum)
    Cant find the zommed Items in the script.
     
    If this will fixed in near future you will have one zoomed in image of a funghi. You will need a Petri Dish with Agar to cultivate the Funghi so lets make on.
     
    You will need a Jar with Agar (can be found in Kitchens) and a beaker with hot water. Mix it together and you will have a beaker with agar. Take an empty Petri Dish to prepare.
     
    With the Agar Dish an Eyedropper and the zoomed Image you can now cultivate a Petri Dish with the Funghi you have found.
    Next found Bug
    Looking through Microscope will give you the zoomed image that currently not exist.
     
    If you have your Petridish with your Culture you can move on to make what you want
    (Penecilinum was needed to make Antibiotics, Yeast needed to make ... yes Yeast, Aspergillus needed to make pure Opium, Slime Mold was now just a gag )
     
    This means at least that you cant currently made Antibiotics, Yeast or Pure Opium or i am to stupid to found the zoomed in items
     
    I hope the last.
  13. Like
    Cyrrent Eiledoll got a reaction from Flankspeed in Hydrocraft Mod   
    Yeah this Opium thing. I love it really. Gives you the possibility to make 2 different medis.
     
    So lets start with research ...
    Needed Items:
    Notebook
    Pencil or Pen
    Books Chemistry, Flowerguide, Medical, Pharmacology
    (note: Research Opium must be learned from Pharmacology Book first)
     
    Planting the Poppys (you should know how to pot Plants :D)
    Seeds come from Mystery Seed Package.
    Rest can make by Yourself (you know Clayflowerpot etc)
     
    Ok Harvest the Poppy Capsules (you should have now a few Capsules)
    Now you must rip the Capsules with Scalpel, Boxcutter, Improvised Scalpel or Razorblade
    You will need the Herbtable too.
     
    and knead the raw Opium
    needed Items
    Rollingpin, Herbtable, Rubber or Latex Gloves and the ripped Capsules
     
    Now you must choose. Want Opium to smoke or want Morphine to inject.
     
    If you want something to smoke you must dry the raw Opium (just cook it) you will get Opium Powder
    You need a Doctor skill of 3 to make the following steps.
     
    You must now ferment the powder.
    You do this by using a empty Jar, Water, Opiumpowder, Herbtable and a Petridish with Aspergillus Niger (need the Mycology Textbook and a Microscope to find this)
     
    If i get this right you will now get a "drainable" Jar wich is already activated (like a flashlight) so you must wait until it changed into Pure Opium.
    Now you can put the Pure Opium in a Pipe.
     
    If you want to make some Morphine you need the raw opium and a beaker with Calcium Chlorid Solution. Its a long way to get some Calcium Chloride Powder. (needs Doctor 5)
     
    You can find some when making Sodium Hydroxide Powder.
    http://www.aggressivegaming.org/newdawn/wiki/recipe.php?ID=3172
     
    I dont remember the whole way but i belive you must burn some chalk and put this into waterbeaker.
    And i believe you must grind some Trona and put it into a beaker to get the needed Chemicals.
     
    So if you have your Beaker with Calcium Chloride Solution you need the Lab too and the Raw Opium. Now you get some Morphinsolution. Add some water. Add some Ammonia and hold 2 Testtubes with Rubberbung or Cork.
     
    Your Morphine is now ready to use.
     
    I believe this was all. Hope i have nothing forget. Maybe i write a guide for the chemicals. Sometimes in the future
     
     
  14. Like
    Cyrrent Eiledoll got a reaction from Nebula in Hydrocraft Mod   
    Hu Nebula this looks really cool.
    Hmm i think you mean something like an Autoclav (?) when you talk about a sterilizer? Thats funny because i have already made a Texture for an Autoclav (but now i think about making one for this selfmade one).
    Hmm code looks not hard (except this thing with the cooler) but much.
    I can take a closer look if you want.
  15. Like
    Cyrrent Eiledoll reacted to nolanri in Hydrocraft Mod   
    WARNING! Scary bug report! - Don't add poison to inventory food item with build 6.2! You will just poison yourself!

    #Hydro
    There is still a mix up with the poison recipies, or lua functions rather.
    two of them have a duplicate function name "HCPoison"
    and adding poison will call the function that poisons yourself
     
    Adding the word "Add" to the function names should make it less confusing
     
    There should be 4 poison functions:
    one to run on "Drink Mild Poison" --> function HCPoisonNL
    one to run on "Drink Strong Poison" --> Function HCPoison
    one to run on "Add <Strong> Poison to inventory food" --> function HCAddPoison
    one to run on "Add <Mild> Poison to inventory food" --> function HCAddPoisonNL
     
    I know your busy so here is the fixed version, if you replace this code with yours:

    in Death.txt
    recipe Add Poison to Inventory Food { HCSuicidenote, HCTesttubepoisonmild, Result:HCSuicidenote, NeedToBeLearn:true, OnCreate:HCAddPoisonNL, Category:Death, Time:30.0, } recipe Add Poison to Inventory Food { HCSuicidenote, HCTesttubepoisonstrong, Result:HCSuicidenote, NeedToBeLearn:true, OnCreate:HCAddpoison, Category:Death, Time:30.0, }

    in HCDeath.lua:
    function HCPoison(items, result, player) player:getBodyDamage():setPoisonLevel(500.0); player:getBodyDamage():Update(); end function HCPoisonNL(items, result, player) player:getBodyDamage():setPoisonLevel(25.0); player:getBodyDamage():Update(); end function HCAddPoison(items, result, player) player:getInventory():FindAndReturnCategory("Food"):setPoisonPower(500.0); player:Say("*Adds the poison into " .. player:getInventory():FindAndReturnCategory("Food"):getType() .. "*"); end function HCAddPoisonNL(items, result, player) player:getInventory():FindAndReturnCategory("Food"):setPoisonPower(25.0); player:Say("*Adds the poison into " .. player:getInventory():FindAndReturnCategory("Food"):getType() .. "*"); end  
  16. Like
    Cyrrent Eiledoll got a reaction from DresdenBBQ in Hydrocraft Mod   
    Yeah this Opium thing. I love it really. Gives you the possibility to make 2 different medis.
     
    So lets start with research ...
    Needed Items:
    Notebook
    Pencil or Pen
    Books Chemistry, Flowerguide, Medical, Pharmacology
    (note: Research Opium must be learned from Pharmacology Book first)
     
    Planting the Poppys (you should know how to pot Plants :D)
    Seeds come from Mystery Seed Package.
    Rest can make by Yourself (you know Clayflowerpot etc)
     
    Ok Harvest the Poppy Capsules (you should have now a few Capsules)
    Now you must rip the Capsules with Scalpel, Boxcutter, Improvised Scalpel or Razorblade
    You will need the Herbtable too.
     
    and knead the raw Opium
    needed Items
    Rollingpin, Herbtable, Rubber or Latex Gloves and the ripped Capsules
     
    Now you must choose. Want Opium to smoke or want Morphine to inject.
     
    If you want something to smoke you must dry the raw Opium (just cook it) you will get Opium Powder
    You need a Doctor skill of 3 to make the following steps.
     
    You must now ferment the powder.
    You do this by using a empty Jar, Water, Opiumpowder, Herbtable and a Petridish with Aspergillus Niger (need the Mycology Textbook and a Microscope to find this)
     
    If i get this right you will now get a "drainable" Jar wich is already activated (like a flashlight) so you must wait until it changed into Pure Opium.
    Now you can put the Pure Opium in a Pipe.
     
    If you want to make some Morphine you need the raw opium and a beaker with Calcium Chlorid Solution. Its a long way to get some Calcium Chloride Powder. (needs Doctor 5)
     
    You can find some when making Sodium Hydroxide Powder.
    http://www.aggressivegaming.org/newdawn/wiki/recipe.php?ID=3172
     
    I dont remember the whole way but i belive you must burn some chalk and put this into waterbeaker.
    And i believe you must grind some Trona and put it into a beaker to get the needed Chemicals.
     
    So if you have your Beaker with Calcium Chloride Solution you need the Lab too and the Raw Opium. Now you get some Morphinsolution. Add some water. Add some Ammonia and hold 2 Testtubes with Rubberbung or Cork.
     
    Your Morphine is now ready to use.
     
    I believe this was all. Hope i have nothing forget. Maybe i write a guide for the chemicals. Sometimes in the future
     
     
  17. Like
    Cyrrent Eiledoll reacted to Nebula in Hydrocraft Mod   
    Hydro Offer a large section for the research and the subsequent establishment of mushroom farm, for the cultivation of various mushrooms, including hallucinogenic (psilocybin).

    For the receipt and subsequent cultivation of mushrooms, you must get a mushroom spore.
    You want everything to be sterile... all work needs to be done due to the inventory of sterile rubber gloves.

     
     
  18. Like
    Cyrrent Eiledoll reacted to Hydromancerx in Hydrocraft Mod   
    Its ment to fill in the empty world with stuff. Not all stuff is that useful. However you CAN play with the toys and get happy and reduce boredom.
  19. Like
    Cyrrent Eiledoll reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v6.2 has been released!

    Which includes ...
     
    - Fixed Kneed Opium
    - Fixed Hanging Yourself
    - Fixed Strong Poison
    - Fixed Poison Food
    - More Recipes have requirements.
    - Adjusted Kiln Burning (1% Chance)
    - Removed Old Detonator
    - Removed Old Ammonial Bomb
    - Fixed Battery Array
    - Added Containers with Gasoline
    - Added Solid Fuel Cubes
    - Added Hair Color and Citric Acid
    - Added 8 New Flags!
    - More Anarchist Cookbook Upgrades
    - Added HMTD Crafting!
    - Thanks to everyone who helped this week!
     
    Enjoy!
  20. Like
    Cyrrent Eiledoll got a reaction from Nebula in Hydrocraft Mod   
    I think its like in RL. If i see something that i want i will take with me. If i dont want i left this there. So nobody say i must take all this stuff with me but i belive in most houses there exist stuff like this.
    When i take a look around me i belive every scavanger in a zombie apokalypse would become insane when see all this needless stuff here
     
    So i think its part of the feeling that you must dig through tons of useless stuff to find some needfull things.
     
    And makes fun if you found a recipe that will need some stuff you think its useless. Most of the stuff has a function and can be used in other ways
  21. Like
    Cyrrent Eiledoll got a reaction from DresdenBBQ in Looking for Artists for Hydrocraft Mod!   
    Happy, happy, happy ... i have a lot to do at the moment so its good to see that someone other will made some stuff too
     
    And @ queen glory
     
    If you want to help you can do the following
     
    Take a simple flag like the Netherlands
     
    and change the Colors (i use MSpaint and remove the Background later with GIMP)
    maybe to Germany (the large Flag contains only 2 or 3 shades of color the small one a little bit more)

     
    simple Colorchanging.
     
    If you want you can start with some simpel flags like Luxembourg, Hungary or Austria.
    P.S.





     
    for some reasons i cant remove the last three images so just ignore them.
  22. Like
    Cyrrent Eiledoll reacted to Hydromancerx in Hydrocraft Mod   
    It needs a book that did not exist. It will be fixed next update. Make sure you have the Electrical Engineering Textbook ready for the next update.
  23. Like
    Cyrrent Eiledoll got a reaction from fluffe9911 in Looking for Artists for Hydrocraft Mod!   
    Happy, happy, happy ... i have a lot to do at the moment so its good to see that someone other will made some stuff too
     
    And @ queen glory
     
    If you want to help you can do the following
     
    Take a simple flag like the Netherlands
     
    and change the Colors (i use MSpaint and remove the Background later with GIMP)
    maybe to Germany (the large Flag contains only 2 or 3 shades of color the small one a little bit more)

     
    simple Colorchanging.
     
    If you want you can start with some simpel flags like Luxembourg, Hungary or Austria.
    P.S.





     
    for some reasons i cant remove the last three images so just ignore them.
  24. Like
    Cyrrent Eiledoll reacted to Man_In_The_Purple_Hat in Looking for Artists for Hydrocraft Mod!   
    Made a few sheet music books,  ill be making a few more off the list, will post them on this post when finished.
     
    Find-able Sheet-Music Book:
     
    Sheet-Music Written on Paper:
     
    And a player made Sheet-Music Book:
    EDIT:
    Cannon Ball :
     
    Handcuffs: 
  25. Like
    Cyrrent Eiledoll got a reaction from Hydromancerx in Hydrocraft Mod   
    Knead Opium Recipe consumes a rolling pin.
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