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Sinic

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About Sinic

  • Birthday December 2

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  1. I am not sure I understand what you are suggesting, but if you are saying that you think some injuries from zombies should have a random % chance of infecting you, then I agree. But, I think that is already the system. There is a RNG that is rolled each time you are scratched or bitten. If that number ends up being in the 25% range, then you get infected by a scratch. If it is in the 95% range then you get infected from a bite. Are you suggesting that it shouldn't always be a 25% chance for scratches and a 95% chance for bites? I could get behind this idea if its explained better. I might just be misinterpreting you though, and I apologize if I am. An example for what I'm saying is like; if you get an injury that doesn't bleed, the chances to be infected should be smaller compared to a normal, bleeding injury, and maybe different RNG percentages for deeper wounds, etc.
  2. Okay, thanks. I'll try it later today.
  3. Sorry to sound really stupid, but force_install_dir can be used on any folder you want to move the server to and after that you can connect to it the old fashioned way using your IP or localhost address on the Steam version? Edit: And do you mean the ProjectZomboidServer.exe in common/ProjectZomboid?
  4. Same, never knew SteamCMD existed beforehand.
  5. Oh, true. After doing all that, what is the process to creating the server? For example; transferring server data (characters, the world, etc.) and PZ settings to the new server? Can we get a guide on this or some step-by-step process later on? I'd mess around myself but at the moment I'm playing on the non-Steam version to pass time with friends.
  6. The OP? You mean the SteamCMD? I did something with it and I typed in login anonymous force_install_dir C:\PZServer app_update 380870 validate quit The force_install_dir prompt didn't do anything, even when I tried to put my directory in C:\Users\Ellis\Zomboid\Multiplayer\servertest instead. The app_update command worked though. Also yeah, can we get a guide on how to convert to Steam servers, I've been looking around for one and I can't find any.
  7. It's in the post, but I'm also wondering how to set up a Steam server. tl;dr Go to Steam Library -> Project Zomboid -> Properties -> General -> Set Launch Options -> type "-nosteam" Then start up game, boom. Your server will work again.
  8. Well this thread went out of hand, lol But anyway, for the game to not lower the currently existing random number generator, but at least put alternative numbers for specific injuries could make the game more relieving while also staying true to it's hardcore nature. Non-bleeding wounds are already fairly uncommon, so putting some bonus to it could help.
  9. How does one set up a server for Steam while also keeping existing server settings and data? I've had my co-op server set up with port forwarding and now the server doesn't work on the Steam version so I may have to temporarily switch to the non-Steam version for now, I'm interested in making a server for Steam so I hope there's a detailed guide on how to do it. Lemme know if I should make a separate thread for this question.
  10. Really hard to avoid them when you have a fireaxe and they're outside your walls waiting to potentially nab on someone while they're on their way out. Gotta deal with them eventually.
  11. The main thing that I'm mad about (and I think deserves it's own separate thread) is how buggy crawler zombies are.I know how to deal with them, go behind them and attack them from behind, yes I know. But I got hit by a crawler zombie from outside it's arm's length and it didn't even perform an animation, all I heard was a noise and a ripping sound. I understand the risk of trying to deal with zombies, but for both me and my other friends, we seem to always fall victim to how buggy the crawlers can act and I feel like they can be extremely annoying, even if you are already aware of it's location.
  12. Today I get scratched by a crawler (and the crawler didn't even have an animation for his attack) and I was just "Scratched" on my Right Thigh, no bleeding, nothing. Later I get symptoms of infection despite thinking I wouldn't get infected due to it just being merely a flesh wound. If you get scratched (or maybe even bit) and you're not bleeding, wouldn't it make sense that you don't have a chance to get infected? There wouldn't be any fluid contact between the zombie and your blood stream and it would be more of a flesh wound. I asked a pre-med friend and he said it doesn't make much sense as the wound would only be over the upper-layer of your skin, but I don't really trust him entirely. If anyone has any credible reason please provide why they would think this wouldn't make much sense, please put it below. tl;dr I just feel like scratches can take your life at random times due to RNG, and any way to make it more realistic (if what I'm saying is realistic in the first place) for specific wounds would make it a bit less irritating.
  13. Why is the Project Zomboid group on Facebook under "Software" and not "Video Games"? I'd like to show off my love on the side of my Facebook profile. <3 (inb4 arguments that video games = software)
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