Hi im new to PZ and the modding Are still trying to learn how it all works and have a hard time with some of it. Right now im trying to make a test mod and is working with the .lua distributions file to get the test item out in the world. It looks like this: 2 .lua files in the folder (Zomboid\mods\testitem\media\lua\server\items) spawntestitem.lua table.insert(SuburbsDistributions["all"]["inventorymale"].items, "custom.testitem");table.insert(SuburbsDistributions["all"]["inventorymale"].items, 1);table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, "custom.testitem");table.insert(SuburbsDistributions["all"]["inventoryfemale"].items, 2); loadtestitem.luaIcon = {}; function Icon.loadTexture()getTexture("Item_spiffothefighter.png");end Events.OnGameBoot.Add(Icon.loadTexture); 1: is the code right? And can i add all the code to one lua file?2: Is the folder destination right?3: How do i control drop chance? Hope someone can help Is really looking forward to build 33