I've just come across the custom maps available today, and I'm interested in adding a few into a multiplayer server I want to host (New Denver, Bedford Falls, and Crayton), but I'm a little foggy on the exact details of how to do this correctly, and there doesn't seem to be a definitive guide on the process of this. I read one thread saying you needed to go to your User file > Zomboid > Server > and some folders in this location, while other threads say you have to add the files into the Muldraugh folder in the game directory to overwrite cell files so the custom map knows where to overlay (since these are all confirmed to be working integrated maps, which is what I'm looking for). Could someone explain exactly how I'm supposed to insert the maps into the game for use on my own multiplayer server? Also, beyond this, I'm also actively playing on a vanilla server, which my friend is hosting. If I go and put custom map folders in my game files, which apparently are overwriting cell/lot files, what's going to happen to my functionality with the vanilla server I'm already playing on? Am I able to host my own server, with custom maps integrated, while also being able to join up and play on my friend's vanilla server? It blows my mind that there's no clear cut information on this after all this time, since the Zomboid community seems pretty active, but yeah, just hoping I can get some clarification on this before I mess anything up. Thanks!