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Man_In_The_Purple_Hat

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Everything posted by Man_In_The_Purple_Hat

  1. Nah there still in HC. I've found a ton of them, just keep killing those zombies and you'll defiantly find one! Also for wearing glasses you need to wear the white ones to get rid of the short sited trait. it wont work with the red glasses. And Hydro just fixed the tongs and ballpoint hammer spawn issues . Hope this helps!!
  2. been using hydrocraft and quite a few others. but after further testing I'm able to reload by putting the reloading option into easy mode. the reloading issue is only happening with any magazine. guns that dont use mags reload fine. So while in easy reloading mod it works fine . hope that helps narrow it down!
  3. will do! Btw heres the 2x trunk for ya! ill post any more i can find while going through my other folders, and as i finish anything 2X Trunk Box Of Trash Large Box Of Trash Medium Bag Of Trash Small IBC (FIXED VERSION!)
  4. Hey there! glad to see the 3d models working in build 36! been a long time since i saw them haha. So i was playing around with the mod just now and got this error while trying to reload my mag dunno if anyone has had this one yet, but i wanted to mention it in case you haven't seen it yet! is there any work around to get this to work? Im just curious, ive been dying to play around with the mod since its been since like build 32 since i last used it haha. thanks again and im looking forward to the next update! keep up the good work.
  5. ill see what I can do about the animal art (I'm not very good at drawing animals lol) but here is some random art I had found in my folders for ya. ill have the logs and the stuff on the first list done in a couple days for ya though! --------------------------------------------------------- Re Made art~ Apple Hard-Candy Cherry Hard-Candy Bullet Casings Bullet Tips Buck Shots Canteen Empty Canteen Full --------------------------------------------------------- New art Nail Polish (used for the Acetone for possible future chemistry recipes!) ---------------------------------------------------------- More Trash Art ( This art originally came from the littering mod but i touched up some of the jagged edges and other things to make it look better) Empty Match Book Empty Nail Box Empty Scotch Tape Empty 9mm Box ------------------------------------------------------ Thats it for now! will post more as I finish! ------------------------------------------------------- EDIT: Here is the first lists mineral art, ill post them as I finish them! Alabaster Amazonite Basalt Dacite Gabbro Kaolinite (I made two color types since i saw two kinds on google and didnt know which color you would want haha) Pinkish Whiteish Kimberlite Rhyolite Schist Shale ----------------------------------------------------------- Yay done with the minerals! ill be working on more a bit later!
  6. New 2X art! Lumber Stack Cheese Rack Log pallet ------------------------------------------------------- EDIT: All cheese rack art 2x Cheese rack aged Cheese rack aged cheddar Cheese rack full cheddar waxed Cheese rack aged cheddar waxed And my personal Favorite, The IBC Container
  7. Hey bud, Hope everything's going well, been playing 8.2of the mod and man you've added soo much since the last time ive played! loving it! I have some free time today so I decided to do a bit of photoshop and made you a 2X art of the Biogas pump! Hope you like it, I put a lot of work into it so it would look just like the vanilla games 2x art let me know if its up to par ;P ill post some more s I work on them (man 2x art really takes while to make haha) Bio Gas Maker :
  8. Oh wow this thread is fantastic! Just got through reading them! Suppose ill add some of my ideas on here aswell :P. 245. Rain should make the ground slick and could cause you character to slip and fall while sprinting in mud (more for the animations update) 246. Rain causing puddles to accumulate and can harvest dirty water from them to then be boiled. 247. A build able water filter made using a metal barrel perhaps filled with layers of sand and charcoal. at the bottom would be a nozzle to pour out the filtered clean water. 248. Cigarettes should act more as a "container" that has 20 cigarettes in them (or a random amount if found in a desk/body, but should have an "unopened" version). Also menthol cigarettes please! ;P 249. Back on weather how about adding in severe thunder storms, with very heavy rain that drown out zed noises and soak your character in seconds. I wish flooding would be possible but i think that would be very hard to code haha, along with tornadoes :P. But it would be very amazing to see that in game (In before Zednado ) 250. Along with the idea of heavy storms how about some hail! could break windows causing zeds to go to the source of the sound and also hurt your character if outside during a hail storm. (hail could vary in size to!) 251.Continuous erosion!!! Ive been wanting this since I first started but i noticed that the erosion stops after a certain amount of time (till it hits 100%) but irl it would keep going on. I think it would be amazing to see the roads crack with grass taking them over and ponds forming in low lying areas after years and eventually the city looks my a whole forest with barley any roads showing. Just grass and tress with destroyed looking buildings with wind broken windows, vines going all the way up 5 story buildings, walls collapsed on one or two sides of a building showing its interior. (Heres some examples Pic 01 Pic 02) Of course this would be after years and years, still though I think this would be amazing to see the map grow and change as your survivor continues on his adventure. I just keep imagining Louisville once its done, Imagine it looking like in Pic 01 above after surviving say 20 years in game (if you can that is ;P) 252. More grow-able crops, This is another big one for me id love to be able to grow more foods like peas, wheat, beans Ect. Wheat would be awesome especially since you can use it for tons of things! Also could add in plant food to make crops produce more food per plant. and maybe find-able pesticides that can be poured into the sprayer. 253. Being able to take seeds out of your food! This would be a nice way to get more seeds from food in your fridge or at the store when you first start 254. Rotting zombies, I know they do "rot" in a way by turning more and more green and get weaker and slower, but i mean visually. like arms dangling on, exposed bones, face half ripped off after hitting a very old zed with a bat or something, that would be pretty wicked. 255. building erosion! I know this kinda adds onto what I was talking about above, but i mean building specific erosion. I know that we have cracks forming, grim on walls and floors, trash accumulating, which is a great start! but i want to see more, I used to do alot of urban exploration and photography of old abandoned buildings so I know after only 10 years of a building sitting there, they can get quite hmm whats the word? peely? lol What I mean is like paint peeling, wall paper peeling, walls collapsing, windows breaking over time, stairs falling through (imagine that happening to your character exploring 20 year old abandoned buildings and falling through the stairs dues to weakness nd water damage, hope you have a splint ;P ) very creaky floorboards and even black mold on walls causing health issues over time. I could go on and on about building erosion but im sure you catch my drift. I dont think it would be too hard to implement wither, most of this could be overlays like the grime on the walls and floor/the trash accumulation. 256. lightning starting fires/lightning striking your character! could also make it possible to live through this but have severe burns! 257. brewing alcohol. Maybe after finding a certain magazine you could build a makeshift still to make your own alcohol! this would be pretty awesome, would also add onto the whole new crops idea to add things like corn, wheat, and grapes, but could also use food already in the game like potatoes for vodka and sugar to make rum. But like I said this would totally need to be a found recipe since it can be a bit of a complicated process actually this would be a good one to add as a VHS tape since you guys were going to add those in for boredom reduction and to learn new crafting recipes! Thats all I got for now hope you like my ideas, i know these are things for beyond build 35 but I kinda thought of some o them as I was going hah, and once I get started on my ideas I literally cant stop. But Thanks TIS for making the best zombie game out there!
  9. I'm sorry, but making a blast furnace is not really that hard to make, especially giving the available resources. Personally if I already had shelter, time, and a food and water supply in a 'real' kind of apocalypses you bet id be making some kind of kiln/furnace to help better my shelter/ all around future. But all so, making steel you do need a decent bit of coal to combine with iron ore to create the alloy due to coals ability to heat up higher than charcoal, that's the idea for in the mod since its harder irl to make steel and you cant use regular coal, Honestly its easier as it is now than it would be if hydro made it more realistic because typically coking coal is used in the production of steel, which creating that is a whole process on its own. The reason coking coal is used is because it has less impurities and residual H2O left inside. Now, when regular coal is used in creating steel it has quite a lot of carbon left in it thus creating whats known as "Pig Iron".. So if you were using regular charcoal to make a bar of "steel" (if you could even call it steel) it would be more brittle than even pig iron, it would turn to dust if you tried to re-heat and meld into shape with a hammer. Lastly about the fruit tree ideas that would be a good idea, we would just need the artwork and the code would be no problem. the potted plants were added in along time ago before the fir trees were ever even thought of, and way before farmoid was added in as well.
  10. Im not 100% sure if I had sent these to you awhile back, but if not here's some 2x tiles for the pallet of planks, and red/gray brick pallets. ______________________________________________________________________________________________________________________________________________________ EDIT: So I was going through the most recent version of HC's textures and thought id post up more 2x tiles to replace some of the old ones so here's a replacement for the old tombstone, I also found the other tombstones from the 2x files and thought it would be a cool idea to add in a variety of craft-able tombstones along with there right facing variants, as well as an angel statue that could also be craft-able. Was thinking these could go into the stoneworking textbook, but that's up to you, I just thought it would be cool to have a wider variety of Tombstones (especially for those multiplayer servers ;P ) ______________________________________________________________________________________________________________________ EDIT-2: Found the Vanilla 2x Barrel Tile and singled that one out for ya, also made a blue barrel replacement and a blue barrel full of toxic waste! hope you like them!
  11. Hey everyone! sorry I haven't been around recently, I had signed up for some more Adobe classes like the ones I had taken up in Maryland to receive my Graphic design/ Web design certificates, but luckily these classes here in Florida were MUCH more in depth ! (and longer than just 1 week classes hahah.). (I had also had been working on a Minecraft mod pack with over 250 mods, and lets just say that was a pain in the ass to get then to all be 'friendly' with each other :I.). Anyways, now that I've finished up the photoshop, illustrator, and InDesign, I only have Dreamweaver, Animate, Premiere, and After Effects to finish up, and I'm one step closer to my adobe certification! Yay! But now to get back on topic here ill be posting up art here for the mod when I can I still have to go to work though so Ill be posting mostly on the weekends or other off days, of all around when I have time, but I'll be posting much more frequently than I have been (which was none lol but I digress).
  12. Agreed, we should keep this thread open/on subject for TCO's Cali map.
  13. Just so ya know Hydro is very busy with the mod so don't be raggin on him when he's doing a free service here, he'll add it n as soon as he can.
  14. Made a few sheet music books, ill be making a few more off the list, will post them on this post when finished. Find-able Sheet-Music Book: Sheet-Music Written on Paper: And a player made Sheet-Music Book: EDIT: Cannon Ball : Handcuffs:
  15. Finished the new rotten art from the list Danni Sent me. also added some missing burned versions of the nuts as well. hope you like em! Arrowwood berry rotten: Beechnut Rotten: Black Currant Rotten: BlackThorn Rotten: Candle Berry Rotten: Chestnut Rotten: Chestnut Burned: Clover Rotten: Clover (Outline thinned out): Crampbark Berry Rotten: Cranberry Rotten: Crowberry Rotten: Elderberyy Rotten: Gooseberry Rotten: Hawthorn Fruit Rotten: Hickory Nuts Rotten: Huckle Berry Rotten: Juniper Berry Rotten: Pine Nuts Rotten: Pine Nuts Burned: Raspberry Rotten: Red Currant Rotten: Seaberry Rotten: Sumac Berry Rotten:
  16. I'm dying to play on this map haha, i love how its been taking shape over the past few months, I normally don't ask this but do you have any estimate on an ETA? I'm just really looking forward to it ;P
  17. This is what I intended when I made the different berry types. Only the generic "round" berries should have the possibility of being poisonous; known berries are safe; white berries are poisonous. highly agree, I think this should be fixed in 34 since the food needs to be re-coded anyways Makes me sad when i eat a poisonous blueberry, there my favorite berries dammit :'(
  18. Aw yeah! "Added ReplaceOnRotten props for items" Oh the possibilities!
  19. oh wow really... thats sad, i mean they're just trying to make a game, hell the devs are literally only two people! I hope my post didn't cause this to happen but yeah I've seen asset packs for RPG Maker VX Ace with copyrighted images on it a lot of the time and it sucks because the people who use it get shoved into a copyright infringement situation :\
  20. Im not sure where to post this so i figured the general discussion board would be ok, sorry if I'm wrong! but I wanted to let TIS know that this new game on steam (story of the survivor) using your item sprites and I'm 100% sure they dint ask you and nor are they giving any credit. here's the link to the game, watch the trailer and you'll see what I mean. http://store.steampowered.com/app/440950/
  21. Seed Packet 32x32 - Red Potato - Golden Poato - Sweet Potato - Hemp -Red Cabbage -White Cabbage Seeds 32x32 - Red Potato - Golden Potato - Sweet Potato Crops 32x32 - White Cabbage (Fresh / Rotten) - Red Potato (Fresh / Rotten) ------------------------------------------------------------------------------------------ Copper Sheet: Copper Sheet Large: ------------------------------------------------------------------------------------------ Edited Compost Bin (I love how this one turned out): ------------------------------------------------------------------------------------------ And the Rotten Buskin (original art by the wonderful Nitengal )
  22. Djarums plz? <3 Just cuz the world has ended doesn't mean we have to smoke like savages. :] Don't worry the tobacco update is coming ;P ------------------------------------------------------------------------------- also heres the new art for the ore Sphalerite: Pentlandite:
  23. heres the bottle of ammonia cleaner Also working on new packs/ cartons of cigarettes also, heres the art for the single cigarettes Regular: Lite: Menthol:
  24. heres the art we were chatting about last night Albite Crystal: Albite Powder: Jade Powder:
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