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Encrypted

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About Encrypted

  • Birthday 11/21/1994

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  • Gender
    Man
  • Interests
    Graphic Design, 3D cinema rendering and editing, gaming, beer.

Encrypted's Achievements

  1. Glad I could help. Good luck on your project.
  2. That makes a lot of sense if you think about it, the program is at times a bit weird to understand since it has so many different variables for things but only specific once work. Thanks guys, the door thing seem to be happening only with that specific house so I don't have issue with it anymore. As goes for wall-trims I just thought since there is a feature for them I didn't have to put them as decoration, but apparently that's not the case.
  3. Make sure your all your xml files for that particular cell are correct and both converted well. You need both (your).bmp and (your)_veg.bmp in one folder, locate it and drag drop, than convert it with the option (assigned generated maps to the world) and once you do that properly and no file is missing there shouldn't be a reason in the world that you double click and get grey. Maybe you moved your files and than re-opened project so it lost direction. Or maybe your specific bmp/_veg.bmp have some kind of error due to coloring mistakes. Check in all that, other than that there shouldn't be a problem in the world. Also check that for each cell the the bmp is exactly 300 pixels per cell. If nothing works, either make a new project from scratch and start converting veg files until you find the corrupted one, once you do make sure to input proper colors, and if that doesn't help, check if your WordEd has something corrupt within it. The way you do that is by making a pure white _veg, it should give you errors but still run, if it doesn't read that than your WorldEd is corrupt, in that case reinstall it. Make sure you have an updated version of the tiles, to what ever build you're using. Because it might just not locate the grass dirt and your "floor_" tiles in general. To do that you go to Tilezed pick "tools" choose "Tilesets..." and check that all your canvas/floor types aren't red.
  4. Recently I've been experiencing a few issues with building maker, one of which if I can't place doors to the exterior, the door has this square white texture with text inside which is a solid and you can't go through the door, also you can see it in the actual game after running the map. What am I missing and why does this occur? Solved: And the other issue is the walls tend to have these pointy edges at the corners. Solved: Also a third problem, which isn't a major problem but; why when I place windows the top portion of the texture on the wall disappears? ^ The specific trim I was using for the wall is glitched out. Still don't get the door issue.
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