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HestrimChaosbrewer

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Everything posted by HestrimChaosbrewer

  1. In just the small amount of time I was away... 41.51 & 41.52 drop!!! Much love to the devs, you rock for the major improvements, buxfixes and dedication to the community that's grown around Project Zomboid.
  2. It's late Friday night and no 41.51 yet and let me just say that I've got nothing but love for the devs at TIS, so polish away. You folks are gonna be rich when PZ 1.0 drops, cause even in beta Zomboid makes a b**ch out of other zombie sandbox/survival games. I've been playing PZ since 2014 and I still love every minute I get to play. I think I'm the most excited for the NoiseWorks to drop and also I'm kinda psyching myself up for the map changes that are off in the distance atm. As always, thanks for the time and effort devs... y'all rock!!!
  3. To whomever found this bug way to go but I laughed that this was in there lol
  4. Anyone else liking the creepy look of the new fog improvements? Also, thank you to the devs for their continual dedication and work on PZ! I get that there's some of us in the community that want MP and NPCs right now, but I still believe it's worth letting the devs take the time they need for implementation, bug fixes, QoL improvements, etc... Don't rush greatness and for goodness sake's anyone reading this: don't rush the devs on finishing everything promised for PZ 1.0.
  5. Good job Yuri and Andrei, the MP improvements look awesome. I'm getting ever more excited as MP reintegration looms forward. Much love to everyone at TIS!
  6. Loving the exercise animations and the progress on MP.
  7. HestrimChaosbrewer

    ExerciZe

    Loving the fog and everything else. Keep up the great work guys! I'm getting super excited for build 42 and MP.
  8. I try to say this as often as possible, but I pretty excited for the changes coming to PZ in the future. God bless Yuri and Andrei with the hard work going into MP right now. Blows me away about the "stair" death issue. lol What's that like? Does the character just drop dead for no reason on the stairs? Sounds like I might have to go play on the stairs some this weekend. Much love the devs at The Indie Stone, y'all rock!
  9. Hmm... idk but sounds like something a bot might suggest. lmao Nah jk, I had a good laugh when I read this though.
  10. My heart goes out to all of you devs putting in the time. I cannot imagine the stress and pressure that you all have been under. Not too mention all the regular stresses of living in 2020. lol If it makes any of y'all who are doing the dev work feel any better, I'm hella big fan. I've had a great time so far with PZ(I bought it up in 2012) and I've been able to reintroduce a lot of people back to couch co-op through PZ. Much love to everyone at The Indie Stone. Keep up the good work! P.S. Don't let your heads get too big when Zomboid 1.0 blows tf up!
  11. It was worth sticking around to see those graphs. Also, I look forward to being able to have a flashlight on a hat at some point in the future.
  12. I love it and way to go Yuri and Andrei with the optimizations on MP!!! I definitely noticed a difference from even last Thurdoid's video. I'm really looking forward to the Zomboid MP experience when it is ready for reintroduction.
  13. This is so awesome and as always thanks for such an awesome game!
  14. I wonder if this is why zombies were losing their clothes on my attacks lol
  15. Is this a bug: whenever I kill certain zeds their clothes disappear?
  16. This is awesome to read. I missed reading yesterday's thursdoid and I'm excited for what's coming with the fire and smoke QOL updates. I'll be hopping on tonight to check out 41.28 and congrats to everyone at TIS, I look forward to the new website. Will the new website have a different url? Either way I'm excited for all the coming updates as PZ continues to come together.
  17. I agree with you so much on this. I've lost quite a few characters to them not turning around quick enough. I trust where the devs are heading with the game that the controls will be fluid when 1.0 drops. Also congrats on the 700+ hours on PZ, it really is blast to play and especially more of blast with friends. Hey can I ask you @Garrikkdo you use any mods?
  18. Hey, Misha, check this mod out until then: this is the Immersive Overlays Mod: Mod ID: overlay_mod Workshop ID: 533622988 https://steamcommunity.com/sharedfiles/filedetails/?id=533622988
  19. It "almost" works, in that if you double pull the trigger fast enough your char will start the sprint anim, but will immediately stop since it doesn't register holding the trigger as anything other than jogging right now. They're working on a full revamp of the controller config for a future build right now so we're probably not to expect anything other than upkeep fixes for the current controller code until it's done, since all that work will be thrown out eventually. Edited 1 hour ago by Loskene I'm excited for the controller revamp as it'll make it easier for my buddy who is playing split screen with me. Especially for how switching between the hotbar and being able sprint don't work atm in build 41.24.
  20. I've put about fifteen hours into 41.24 over the past two days, and it's pretty damned awesome(also played a lot of coop too). Happy New Years Eve/Day everyone at The Indie Stone, please be safe and have a great time
  21. Have you had any luck with being able to spring using a controller? I have not had any luck past being able to jog by holding the right trigger.
  22. HestrimChaosbrewer

    Alertoid

    I'm totally looking forward to the next IWBUMs update! Big love to the developers at TIS ❤️❤️❤️
  23. Keep up the good work guys!
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