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Kowgan

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  1. Ah, that explains the TreeBranch not showing up in the recipe! Thank you for the update!
  2. Thanks. Do you mean the recipe I posted above? If there is no number defined, the game considers that a "1". That means it uses 1 unit of the drainable object, or destroy the object if it's not drainable, or create 1 object as the result.
  3. Sorry, I guess I didn't express myself clear enough. Yes, I know there is a green drainable bar, and that was the thing I was referring to. I used the repairkit three times, and that green bar didn't decrease a bit at the Repairkit. Other than that, I like how the randomness affected by the Carpentry skill is right now. It seems just right.
  4. Thanks for the answer, Lorn! I've been enjoying the mod so much. Golf Clubs/Aluminum Rods doesn't seem to be either too easy, nor too hard to find. I guess I'm comfortable with the result. Now, I've noticed that the RepairKits aren't being consumed when repairing the broken crossbows (I've only tried the wooden one). Perhaps you'd have to change the repair code to an item recipe? recipe Repair Wooden Crossbow { WoodenCrossbow_Broken, WoodenCrossbowRepairKit, Result: WoodenCrossbow, Time: 400.0,} That's just a guess, though. As for the server, unfortunately I don't have the available time to moderate a server. At the same time, I don't want to be intrusive to a closed group, so, no worries at all.
  5. Thank you for the update, Lorn. These items are a great addition, and the Golf Club idea is really neat. Now, for a few questions and notes: - How rare is the Aluminum Rod? Golf Clubs are somewhat rare, so, if the Rod is rare as well, should I forget about stocking Aluminum Bolts? - What do you think about adding a cutting item to the "Cut Aluminum Rod" recipe? "keep Saw," or something. - You forgot to mention the Pillow->Feather recipe in the changelog/wiki. - Is there any server containing this mod you guys usually play? I'd love to join, if possible.
  6. *kicks in a new page* Thank you for the answer and for the fix, Lorneagle. I'm glad to know the development is progressing. I've modified the ZXBinit.lua file, and as I launched my game, I got that (hopefully-well-known) glitch where the screen goes black, and my items and stats duplicate. Restarting the current save fixes the black screen, and I can continue playing.
  7. Hey, lorneagle! I'd like to express my gratitude for this mod. The effort you're putting into this is much appreciated, really! I'm having hours of fun with the crossbows. Now, my apologies if this post becomes a bit long. I'll try my best to make it brief. I'd like to report a possible bug - I hope that's not happening only on my end: The Wooden Crossbow model won't show up in the character's hands. [screenshot] I haven't tested the others (couldn't get my hands on them yet), and I have 3D Models enabled (Default "Player+8"). As an additional detail, I couldn't run the game with your redistribution copy of the Jabs Modloader. I had to download that mod directly from its official thread, and that did the trick. If needed, I can provide you the output log. Also, as a side note, I'm having a hard time locating aluminum or pipes. Although those items are vanilla, and that problem shouldn't be related to this mod. Anyway, thank you again for the work! You rock!
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