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Legoland99

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Everything posted by Legoland99

  1. Yeah, if you didn't figure it out I can use team viewer or skype to help ya out ^^
  2. Glad to hear about the Build 39 FPS improvements that are being worked on, hope you guys can find the best way to address that and help both me and anyone with a lower specs PC playing. I've set my shadows to lowest and lightning to 5, and by doing so and using zoom 75-100 I am able to navigate pretty easily in the suburban parts of the Towns, the highway being the best since there are few buildings and not as many zombies in sight. I've seen some improvements in the latest car build and for that I am thankful for! I was wondering if you could make streetlights and/or trashcans/ mailboxes as hard objects so that the car can crash into them and get damaged. Another thing, I saw while each time getting closer to cars, one thing in particular. Steering wheels (and maybe chairs inside, not sure), so to hear the probability of visibly opening trunks/hoods/doors seems amazing to me, especially when/if we'll change doors and so on. Also, when I removed the hood part, there was well, a hood texture underneath it. Are you going to please add an engine texture over it so that when we remove the hood only the engine parts inside remain to be seen and not the same hood texture ? Other than that, 'grats for getting this far with your promises and I hope to see many more Zomboid fans in the future! Best of luck.
  3. What ? Did you buy it ? If not then that's considered stealing. If you did then go to library on steam, right click on it, go to proprieties, then to beta, and select build 38 or latest build.
  4. PTSD ? I've got over 400+ buildings done in my pack and I have to finish 200 more by the end of this year ;-; And I'm not even talking about furnishing XD. Maybe add the water tiles and check that out Would probably help, and hopefully have no issues. Also, you could maybe put the bunker a bit more into the mountain so that vegetation won't be seen as easy ? (have you tried with the build 38 to see?) Another thing, if you fixed the stairs, can it be climbable then and not get stuck anymore ? Thanks for taking the time to answer. And also, maybe add a double texture of the grass to overlay it and solve it ? I'm not good at mapping but just wondering.
  5. Some basic office rooms. Non decorated and I'm working right now on making rooms for each building. Once done with the 100x buildings I will multiply them by 3 and then recolor/re-purpose them. In total they will be 300+, adding to 600 buildings in total that I made so far. So for now enjoy this since I didn't post in a while. Truth is I've been busy, last year of high school and I have a ton to study. So please don't kill me off the spot, been busy af :c A few more hard days ahead and then some free time for myself. Or so I hope. The mouse was on top of the elevator so the wall for it doesn't show up.
  6. For the bunker, have you tried adding more grass levels/floors above the bunker and then place trees ? You could make the bunker climbable by adding stairs to certain areas and then covering them with ground, and they work as hills. For example like a trail of some sort or something, and at the same time you could build more levels or sub-levels by doing just that. Also, the second (white) launch pad looks way better than the one before. I'd suggest you use the industrial large metal bars for the two towers as they might go better, or just add them. You could make a whole square shaped crane-like thing to hold the rocket. Also, if the rocket does not fit, make it seem like the rocket is underneath, in a silo (no more rocket and you design what looks like an underground silo large double hatch. Rockets in general are not left out in the open, even before launch. I'd also suggest a weapon depo if there's none yet, a food and a tool one also. You could re-texture the red double bunk-beds that are in the game and make them green like the beds, thus adding a whole new custom tile to PZ and making it look army like by using the army bed texture on it. Hope this helps !
  7. Hey, you should ask for some help in the community threads here so you could make that rocket and maybe some of your other custom objects fit more into the PZ world! Awesome addition and great to see you back! Give it a try, there's bound to be people who could help, even if by a little. Good luck and I hope to see an expansion maybe.
  8. Because it depicts or at least it did on a scale the bigger picture of the apocalypse and possibly the scenario in which most people would like to either dream or imagine it as being, maybe. Also it's pretty popular and has been somewhat following the amazing comics that have long since been the quench of thirst for Zed fans.
  9. That's really amazing ! From the picture I can see a very innovative system being worked on, there's a few things in chat which are a bit weird but otherwise I love that you could interact with them and such. Maybe they would be able to fortify a building and work on making crops and looting, if not having enough food resorting to trading or killing you. This should be seen by the Dev's as it's pretty amazing and the NPC kind of thing that I think we should all see.
  10. I would suggest going in the game files and using some of the small roof tiles for your roof edges. They would help a ton !
  11. The whole thing looks amazing. I hope that my pc can run it tho, I sent the specs on my pc in another thread a few minutes ago and hopefully you guys are watching it right now. Lovely thing with the suspensions although yeah, they really did bring back the old style rap videos from the 90's. The new car damage textures look amazing as well, and I'd love to see in terms of animations zombies thrown on the hood of the car and cracking windshields and such, making it even more dangerous and depending on which type of car you'll chose to drive the odds of it getting rendered unusable. Not only that but I think that: -Streetlights should become solid objects, along with a few other street decorations. -Cars parts should be found in mechanic shops and storage facilities. -depending on the speed of which you're driving the zombies will be damaging your car more or less. -vehicle height will count in terms of zombie damage to windshield and hood while driving with average to high speed. -siphoning (with a garden hose from either cars or the pumps themselves or using a siphoning kit). Please make it so that we can siphon from the gas station after the power goes out. (using a hose maybe). Otherwise everything from above seems amazing ! Good job as always and hopefully the fixes will help everyone out.
  12. Nice, some fixes for the game to run into less problems, thanks !
  13. Try giving this post more tags, I'm not sure why it's doing this but I had this problem a long time ago. Click on tiles and furniture on the top right, maybe that helps.
  14. Or you could put it in the West cell and make the road a bit longer, it will help ya out way easier than breaking it in half I guess.
  15. I think you guys need to put this thread somewhere more eye catching so more people can see it.
  16. Last time I used a mod my character went asleep in a fridge when I selected the bed, so I think that I'll be fine (it was a year ago)
  17. First of all, I feel like once gas stations run out of power then it's impossible to get fuel from them. So, my suggestion is this: Find a garden hose, a siphoning kit or a rubber tube (construction, gardening, sheds etc) with which you can safely siphon fuel from the gas tanks underneath. It's actually rather easy doing it, even if it's below your feet (don't ask why I did this). You can siphon fuel using your mouth (not recommended since you'll feel sick and maybe throw up (btw this might be used as a negative trait if siphoning fuel with your mouth)) or you can use a hand-held pump either from the kit you bought or a makeshift one which is rather easy to make (you can use a ball, duck-tape, scissors and so on. This would help a great deal with scavenging for fuel and making the gas stations one of the most important places to loot in PZ besides police stations, gun stores and supermarkets. Suggesting this since fuel from cars will run out and after 3-6 months the whole place will be deserted of fuel. So this would be an amazing alternative and if in MP it will give players something to fight for or fortify. Hopefully the community and the Dev's will like the idea and add more flavor to the game. Here's a WikiHow link with some stuff about this idea: https://www.wikihow.com/Siphon-Gas
  18. Nope, I'm from Europe. And I was referring to a stove, my mistake XD I forgot what a pressure cooker was .-.
  19. My cooker reaches 280C .-. But I get your point. Bleach should be used then I guess. Leave them to soak for a few hours then they are as good as new. (almost)
  20. 556. Streetlights and other road decorations become solid objects in the real world, thus car damage will be dealt if you hit them. 557. Higher cooking skills improves mood when eating said cooked meal.
  21. Yes, but you could boil the disease out of them at high temperatures or for a long time, let's say, in a cooking pot for example. It's the same concept as for the boiled bandages. But I get what you mean. Boiling clothes should require more than going to the store to get some new clothes. But I would like to see more clothing spawn once animations are out. Finding only four skirts and a blouse in a clothing store doesn't quite add up.
  22. Boiling clothes in water should be a thing. Anything virus related while being heated up and boiled at 200C+ will most likely be destroyed. They might still be bloody, but they are as good as clean.
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