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kINGKOOPA

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Everything posted by kINGKOOPA

  1. hey about the jamming bug ive run into this too, i play this a lot so ive noticed it does happen but from my exp it only happens on guns that i pick up with bullets already in the mag but if i unload the bullets and reload the gun will b fine.
  2. please update this awesome mod and upload it to the workshop so that we can bust open these locked ass doors again. thanks
  3. hey your mod sounds really cool. im trying to download it but the link is down
  4. I'll look into those, not sure why it would show up with negative ammo... I am not doing any subtraction...I'll also fix the CZ75. Edit: Fixed for this weekend. Armor is not within the scope of this mod. I might look into doing armor and the like, because I always wanted to be able to make duct tape armor... but it would be a separate mod altogether. awesome thanks for the bug fixes. Duct tape armor would be epic +10% scratch and bite resistance <3
  5. Ok looks like most everything is working great the.ammo spawns qfor me now. But sometimes the ammo mag are sometimes spawning with negative ammo still happens sometimes. And also noticed cz75 pistol does not eject its clip correctly making it unusable. P.s. it would be cool to have different armors for different levels of protection. if that is not something you are looking to include in yoyr mod, then maybe some other individual on the forums with talent for this sort of thing could whip something up for the community?
  6. No, you should not be inundated with guns. I will eventually tie it to drop frequency settings so you can determine the frequency. That will come soon enough. Right now I am working on weapon attachments. Huh, that is interesting. I will check into it! Is anyone else experiencing this problem? Edit: Fixed. As it is a relatively catastrophic problem, here is the link now! http://www.mediafire.com/download/c1d5vju8uf2n15o/ORGM+1.241.zip Ignore any errors in relation to attachments. IT is because I am still inprocess of working on that. It obviously is not working yet, but I have learned what I want to do is possible. cool thanks for the help im going to take it for a spin now.
  7. ive been using the newest version of the mod and it has come to my attention that im not recieving almost any ammunition.ive played a good 15-20 games and each time i would check the police station or storage units for guns there are always 5-10 guns but no ammo at all. same thing with zombie drops they still drop the guns however no attachments no ammo and some guns spawn with negative ammo. please help, all my drops are set at abundant no other mods are active. i dont think it was intentional for the ammo drops to be so low that the firearms in the mod are not even an option.
  8. is there any way this mod could work with the real guns mod? i tried to launch them together they work ok together i think but if i exit out my save gets messed up the lights dont work and eventually the screeen will blackout.
  9. great thanks for all the help and support. at the time of writing i was using version 1.236 updated to the newest build thanks again happy hunting!
  10. are you racking the firearm? the default button is x. check the controls in the options. Hey how is everyone? I just wanted to stop by I been playing this mod and its been great. I did find a couple of bugs 1. Keltec .223 found used the ammunition. unequip to convert to 5.56 and the gun disappeared out of my inventory gave me this error. stack track function perform -- file orgmconvertaction.lua line # 42 bugged action, cleared queue 2. FN FAL cant be switched to emi auto but it is listed in the craft menu but with no ingredients to make it.
  11. yessir getting the new versions now thanks for the heads up.
  12. Wow yea its hard to keep up with all these updates but im definately not complaining the game is badass and your mod sir is freakin double badass. whether you continue to support iwbums or not i wont srop supporting all the cool.thngs you have done for the game thanks again and if you need to find me ill b playing this bassass game and mod after work lol. B ez guys
  13. wow nice way to stay on top of things guys i have high hopes for this game mod and modloader =) until next time fellaz
  14. hey how is eryone again doing great i hope. i just wanted to stop back in and report until the new iwbums update 32.9 your mod was damn near flawless however, with the new update that added an updated craft interfaace when i have your mod installed the craft ui does not show everything else seems to work ok.
  15. have the magazine in the gun when u change ammo type will change the mag to that ammo type as well if you take out the mag and then change ammo type your going to end up with the gun and mag with different calibers
  16. Hey again i am enjoying your mods its working great. I just had a quick question so i got my hands on a baretta 92fs and i fpund a modification that lists said baretta as a compatible firearm for mounting. My question is how do i mount it? Already figured it out for anyone wondering the same thing the answer is Spoiler Gun + mod + screwdriver = upgrade
  17. great news i downloaded your mod last night newest update with the no3dmodel fix and its working great for me. ive already gotten to play a few games and it has been epic! yes the modloader is a seperate download that you have to unpack into your project zomboid directory you can find it here in the forum if not in this thread its called something like modloader for build 32.7.
  18. awesome im going to download at try it now thanks =))
  19. Are you still going to release your no 3dmodel fixed version for 32.7?
  20. Ive tried.it both ways with and without the no 3d model files still the same result. i can tell its messing up because you said yourself ammo is supposed to be dropping from the zombies and it clearly is not. In 3 hours of running from place to place with the sole purpose of finding your items i killed a good 100-200 zombies so i think there is something missing or a glitch in the matrix
  21. i just downloaded this mod yesterday and i havent been able to get it to work because the archive we have downloaded is missing the fireing sounds for the weapons if you backtrack to one the the prvious pages you can find version 1.22 which has all those sound files in it. also im getting an error with this mod that i found 1 gun and 3 bullets after like 10 mins in the entire 3 hours of searching specificly for the new guns. i think i was supposed to find a second because it dropped 9mm parabellums for me but no gun and then after that nothing from your mod would drop the remainder of the 3 hours i have no bullets or guns at all. i check the command log and find that after i found that gun it threw up some errors about weapon description author can you reupload your mod with all the files its supposed to have in it? i am on version 32.5
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