One of my biggest problems with the current build is the insane zombie pathing. It use to be zombies were completely stupid and would lose you if you simply turned a corner and they would keep running at the wall. I understand why they wanted to improve it, but the current pathing basically has every zombie with an exact floorplan of all the buildings in his head and it's totally immersion breaking. I like to play on the Drayton map which has tall buildings, some of the larger buildings are basically two buildings merged together, each with a ground-level staircase and linked by roof access. I've destroyed one of the two staircases and had zombies who couldn't reach me directly anymore path all the way to other staircase, up 4 stories to the roof (bashing doors all the way) and back down 3 stories to reach me, it's utterly ridiculous. Zombies have no reasoning ability, as such they can only go directly to what they can see/hear. They have zero capacity to say to themselves "hey I can't get to this guy up in that second story, lets take the long way around and see if we can flank him by going up the other staircase to the roof". They should go after you if they see you, but if they lose sight of you they should path to where you last were but then have no idea where to go from there, you know like reality.