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VileAdversary

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Everything posted by VileAdversary

  1. The guns only seem to spawn in bedrooms, on zombies, or in police stations and gun shops and the names of the values in the drop rate file support this. Is this for realism purposes?
  2. Just found a Remington R25 with unlimited ammo and I'm not using unlimited ammo. It doesn't have an ammo counter like the other weapons and doesn't reload, it just goes on forever. I tried unequipping and dropping it, but it still had unlimited ammo after both of them. It's the first one that I've found like that.
  3. Also, another question, does your computer support the 3d models?The models work great now, thanks! I just need to find them more often. Is there any way to adjust spawn chance in containers or zombies?mods/ORGM/media/lua/server/ORGMDistribution.luaHave fun with your heaping mass of probability! Yeah, the drop coding was very in depth... the vanilla game's coding was too simple and not random enough... If you want guaranteed guns, raid a police station, gunstore or storage unit facility (I hid some there too) I guess I'm just weird but I don't want to find huge amounts of gun and ammo at once. I want to be able to go through them as fast as I can find them, no more and no less. Also, I'm afraid I don't understand the "heaping mass of probability" post. Implying that it's not going to be easy to figure out how to adjust drop rates?It's not hard once you know how it works, I increased some of the drop rates on my own game (and dropped the rare gun rates by a lot). Just take a few minutes to read through the code and you'll be fine. I'll see what I can figure out. Seems like I'd have to change a whole lot of values, though. EDIT: Not nearly as much work as I thought. Thanks! I just have to test to get the proper values now.
  4. Also, another question, does your computer support the 3d models? The models work great now, thanks! I just need to find them more often. Is there any way to adjust spawn chance in containers or zombies?mods/ORGM/media/lua/server/ORGMDistribution.lua Have fun with your heaping mass of probability! Yeah, the drop coding was very in depth... the vanilla game's coding was too simple and not random enough... If you want guaranteed guns, raid a police station, gunstore or storage unit facility (I hid some there too) I guess I'm just weird but I don't want to find huge amounts of gun and ammo at once. I want to be able to go through them as fast as I can find them, no more and no less. Also, I'm afraid I don't understand the "heaping mass of probability" post. Implying that it's not going to be easy to figure out how to adjust drop rates? EDIT: Oh god the distribution file
  5. Also, another question, does your computer support the 3d models? The models work great now, thanks! I just need to find them more often. Is there any way to adjust spawn chance in containers or zombies?
  6. The cheats are hit or miss for me. Infinite stats works sometimes, infinite ammo doesn't work (though I AM using ORMtnMan's Real Guns), infinite durability doesn't work, and I haven't tested others besides god and prevent death (which work) and repair item. I am on version 31.13 on steam and am using a cheat trait mod and Real Guns.
  7. The gun models are missing for me. I am on version 31.13 and I'm using a couple other mods that add cheats and one that changes what zombies drop.
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