hello there, i'm loving the new zombies they chase you better, and i love the fact that pushback isn't always a thing, i'd nerf it a lil bit more (i really feel like i'm avoiding death by hiding right now, and it's priceless, i want to be sure that i can't kill a group of 6+ zombie without a risk). that said, i have a small complaint and a question about fuel pumps: it is realist for pumps to stop workng when the power goes off, but that's the time when fuel is really needed, i did some (pathetic) math, and i think that a generator uses 25% of fuel in a whole day of work (constant working is necessary for the fridge, and 12 hours would me likely in multiplayer, due to not being able to sleep), a gas can fuels 40% of the generator's capacity. so i thought that i could bring the generator to the fuel station, allowing the pump to work and having as a side effect the fact that bringing the generator on both trips takes a lot of inventory space, don't allow me to have a weapon equipped and lets me take way less full gas cans. that would help a lot in multiplayer, in a server with a small community this would be surely needed, due to many generators active 12/7 and one 24/7. the question is: is the amount of fuel inside a pump finite or infinite? personally i'd prefer the first one, since there is more than a fuel station, but surely a huge amount of gas. one last thing i noticed is that the generators always use the same amount of power, it doesn't matter if you turn every light on inside. the real last thing is: i did put charcoal into the bbq but the stuff is not cooking, what am i doing wrong? i have no "turn on" option and i have a lighter on me. despite this small things, this update is awesome