mindfoo

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About mindfoo

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  1. After almost 3 years now, Mind's World is back! I'd assume most of you have no idea what I'm talking about, some might still be around from back then. So maybe a little background info (just skip a couple paragraphs if you don't care) : Back in 2015 we ran a server called Mind's World PVE and had a pretty good run for a couple months. We were the #1 (in # of players) server for a couple of those months and most people seemed to enjoy it quite a lot (you can still find the original reddit thread on /r/pzservers). These were different times, though. We had no safehouse system back then, and griefing was a real issue. We couldn't ban steamids, only server accounts (characters) and IPs. I had custom scripts setup to backup certain areas of the world, and I would go around restoring people's bases, sometimes multiple times a day. I also had scripts that automatically monitored world destruction in certain areas and would ban dozens of people every day. Even then, it was almost a full-time job, but it kept people happy and the server running smooth. I also had quite a lot of fun doing it. Unfortunately, after some real-life stuff came up (new job in new city, had to move there in a rush) I wasn't able to invest as much time managing the server as I previously did. After being unable to find help with moderating the server (I did have a couple moderators I could count on, but after trying to show them how I was managing the server, their technical knowledge/linux knowledge/commitment proved insufficient) and griefers had destroyed most people's bases and towns in a matter of days (I'm telling you, it was crazy what we had to deal with back then) I decided to shut down the server with almost no prior warning. I didn't want "Mind's World" to become associated with "a dying server with no admins and a total mess" after the great run we had. So first, I'd like to apologize to anyone that used to play back then for the quick turn of events, it all happened so fast. Sorry for all that backstory, It felt like I owed an apology to anyone who had previously invested days, if not weeks of work into a server that shut down unexpectedly (if any of you are still around). I feel better now, thank you. Now ... I was a bit bored last weekend and after reading about all the new stuff in PZ (vehicles are awesome!) I decided to reinstall it and give it another go. It sucked me right back in, just like it did 3+ years ago. What an awesome game. I also heard they broke a new concurrent players record back in June with an amazing 130% increase in average players? Congrats! Great to hear that this game is still going strong after all those years. If I'm being honest, I was expecting to come back to an almost-dying game. So I logged back in, tried a couple different servers (more of an MP than SP player myself) and came to pretty much the same conclusion I did 3 years ago : a lack of well-run public servers. Most servers I joined just looked dead and barren. All the cars were long gone, couldn't find one for myself. In some cases I couldn't even find basic loot to get started. Now there are a couple of exceptions and I don't mean any disrespect to anyone running a public server, believe me I know it's not easy. The Good Old Dayz servers still run pretty good, I remember them from back in 2014-2015 when I played. They're still some of the best servers around IMHO, props to them for keeping them running since 2014. Unfortunately they are in the EU and the lag has been quite bad for me on them (being in North America) and fighting hordes can be a real PITA. I also wish they had a couple more mods, to keep the game interesting for the veterans like me who have already seen the end-game multiple times. So I figured we could use another NA public server and I've decided to bring back Mind's World. I've dusted off my old custom respawn/restore/etc scripts, and to my amazement, they still work pretty good! I've been updating them this week to deal with the new stuff (vehicule respawns, etc.) Server name : PVE NA East | Mind's World 2 IP : 192.95.17.141 Hostname : pz.mind.gg Lightly modded to keep the experience interesting, but nothing crazy. I did add ORGM and ORGM Silencers, because I think they really add to the gunplay, but have no intention of including Hydrocraft at the moment. It's just too much. I'm going for a more selective list of quality-of-life / small improvements mods, maybe some custom ones in there eventually. I'm still testing some mods that I might add in the next couple days, but I want to keep the experience somewhat close to vanilla, at least for now. Some ideas I'm strongly considering at the moment : Map extensions, More/Improved bags, Body Armor. More vehicles. We've got a few regulars already that show up every day (mostly evenings EST) and it seems we're off to a decent start. Now I'm not looking to repeat the mistakes I made years ago and so I'll obviously be needing some help soon with moderation, if all goes well and the population keeps increasing. The new safehouse system helps a lot, but still. Please don't join and ask about being a moderator/admin right away. Play with us for a bit, help the new players, and when you naturally become a trusted member of the community, I'll extend you an offer soon enough. At the moment, my mind is pretty set on running a Public (non-whitelisted) PVE-only dedicated server as I think this is where this game really shines. I'm open to launching other PVP/Whitelisted servers, eventually, if enough people would like that. But my understanding is that there are already some good whitelisted servers (havn't tried any myself, yet). The hardware can more than handle a couple more servers, so that's a possibility. This public PVE server is not going away anytime soon though (unless EVERYONE prefers PVP/Whitelisted and the server ends up empty). Server specs : Xeon E5-1270v6 64GB DDR4-2400MHz ECC Intel Enterprise NVMe Drives 1gbps link Join us on discord @ http://discord.mind.gg Good luck and have fun!
  2. mindfoo

    RELEASED Build 32

    The servername_zombies.ini file was created properly after a while on my server in .../Zomboid/Server/ It seems that it is auto-created after a short while (possibly next day 8:00 AM like the other post mentioned). Still hangs on loading, even after a reboot, seems unrelated.