First of all I know how this will sound: like I'm a boss or something to give you guys commands.How the title says I have some suggestions and changes about developing, the priorities that need to be acompished in a certain order (in my opinion) to make the game more fun, diverse and realistic too.You guys are not forced to make these changes or implement these and again I'm not trying to change the way you work. I know this will be a pain in the ass to do (sorry for the expression) ,but I'll say that before adding something else try to implement physics in game cause that will help you in so many ways (the throwing system that I suggested in another topic:http://theindiestone.com/forums/index.php/topic/14371-throwing-system-and-little-changes/ and so much more). Secondly I saw that you are trying to implement NPCs in the game and I'm soo excited and I wonder how it will be.I would say that you guys should focus on that to come out.These two (pyshics and NPCs) will take soo much time to do, but it will be worth.From what I see in most games the developers are trying not to lose the community but to attract more players and that is right, but the method they chose to do that is not so good cause they implement little things (auxiliar things) that are not the base of the game, that do not improve the game and that's kind of sad cause players will go on the site and will see a big title that will show for ex: 100 NEW ITEMS and they will be so excited about that, but when they will enter the game and will see that they basicly do nothing (nothing special or different from others) they will be dissapointed.From my experience I saw people launching the game, seeing the items and will come back to the game when they will find something that the game needs, something that can change things, Again I'm not trying to give you guys commands I'm giving suggestions to make the game more attractive, realistic and fun ,and I know that is so easy to say ,but hard to do, but that will be my opinion. Hope you guys like it and you are not mad at me.