I'm very confused about how zombie attacks work, and am very curious about the exact code involved here. The wikis don't answer this at all, and I'm not sure how to find the code involved here... 1. Is every zombie hit a chance of a punch/scratch/bite? If so, what are the percentages of each? And how do the body parts work for that, are they random? 2. According to this wiki page: http://projectzomboid.wikia.com/wiki/Zombie guard skill can limit the chance of a scratch, so can max 10 levels into guard prevent scratches? It's annoying that wiki only lists up to level 5, so I'd love to find out the values all the way up to level 10, because it doesn't seem to always be incrementing by 2. Or, with the thick skinned trait, can it prevent scratches? 3. Also on that wiki page: > There is always a 25 percent chance of being bitten. Wtf does that mean? Just some basic testing of this, there definitely isn't a 25% chance of being bitten on every zombie hit. So either that fact is entirely false, or it's missing a lot of info to it here. ------------- I just started this game with some friends, and so far I really like it. It's kinda slow (seriously cabbages take 14 IRL hours to grow?), but it's a great survival game. But if I spent a ton of time getting to end-game, and die due to a single misclick that makes me take a single zombie hit, which ends up killing me due to pure RNG, I think that's ridiculous. I really would like to know if that's the case before I continue playing this game.