AFAIK, there's no guide yet. But you can use Crafthelper http://theindiestone.com/forums/index.php/topic/9267-craft-helper-12/ to help you. I'm using it on build 31 and it still kinda works.
1. it should not conflict with the Extended Building mod I use the tag of "HCMasontrowel" so it should not conflict. It just will mean that my trowel will not work for making his stuff and his trowel will not work for making my stuff. 2. The Fur Clothes mod was added at v1.6. And yes since I use different tags they should not conflict. They would just be highly redundant since they do the same thing. Meaning you would get 2 choices to do the same thing. Yeah only unexplored places will spawn new loot. There is not much I can do about this. But its better than having to start a brand new game each update. A new game every friday? I guess there's one con to this amazing mod ^^