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TheDreaded1 reacted to winterpyre in What's your favorite build and why?
I usually go with firefighter as my profession for the 1+ to strength, fitness and sprinting but no extra points.
for good traits
Strong - With the +1 from profession this maxes your strength out, 20 carry weight and you hit hard
Athletic - Again with the +1 from profession this maxes your fitness allowing you to run/chop trees/forage/fight longer without tiring
Fast Learner - Really needed since this build lacks innate bonuses to most skills
Organized - Lets you carry 2 4 log bundles in the large hiking backpack, and helps general scavenging.
Runner - Helps you level your sprinting skill and faster gathering early on
Lucky - Always take it, better loot spawns might save you more time than anything else, I've searched all of west point killed hundreds of zeds and I just wanted a sledgehammer.......... but no
for negative traits
High thirst - While the water is on this isn't an issue just carry 2-3 water bottles and refill as needed, though you may want to build near water until your able to make a rain collector if it goes out really early.
Slow healer - Like you said just be careful building.
Thin-skinned - With your speed and strength you should be able to avoid being hit in the open, just be careful exploring inside.
Claustrophobic - Really annoying early on as you will constantly hear you heart racing while your searching houses, I like this since i like to make my own bases in-between towns and not considered inside.
Conspicuous - I'd rather not loot until most zeds are dead and I typically setup my main base outside town
Prone to illness - Cook your food, don't get soaked 4 points easy
Homophobic - only a slight panic when doing on yourself, as for the inability to preform it on others is debatable, in SP its easy points.
Weak stomach - Cook your food, don't eat rotten stuff, yadda yadda free points
Clumsy - same reason as Conspicuous
Slow reader - Time lapse in SP
no innate bonuses to anything except sprinting, but with max fitness you can level skills pretty fast, just make sure you get books to help out. Max strength lets you fight easy and loot a lot, I typically use a knife early so that I can use a extra bag in my secondary slot.
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TheDreaded1 got a reaction from Sliderpro in Blacksmithing
How is blacksmithing more complicated than being a doctor? If the archaic term is the problem, then call them metal fabricators...
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TheDreaded1 got a reaction from Geras in Armor is a must.
I've discovered if you take fit/athletic and stout/strong, you can swing an axe all day, whistle a jaunty tune, pop a beta blocker, and absolutely decimate hordes.
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TheDreaded1 reacted to BetaSpectre in Armor is a must.
Until one decides it wasn't dead enough and scratches your toe
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TheDreaded1 got a reaction from Longstrides357 in Wood burning stoves and fighter traits
Wood burning stoves (like the cabin on the lake in WP) should be craftable and not require electricity. Basically, an indoor campfire that won't burn your house down. I'd also like to see a "boxer" and "martial artist" traits which would replace the push animation if chosen. Boxer's could get a short range, powerful punch maybe even a one-two combo if you press it twice and martial artists could get a longer range kick, which deals more damage. Thoughts?
EDIT: Disregard the stoves. I apparently didn't go through enough pages to see it's been suggested already.
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TheDreaded1 got a reaction from Body Builder in Wood burning stoves and fighter traits
Wood burning stoves (like the cabin on the lake in WP) should be craftable and not require electricity. Basically, an indoor campfire that won't burn your house down. I'd also like to see a "boxer" and "martial artist" traits which would replace the push animation if chosen. Boxer's could get a short range, powerful punch maybe even a one-two combo if you press it twice and martial artists could get a longer range kick, which deals more damage. Thoughts?
EDIT: Disregard the stoves. I apparently didn't go through enough pages to see it's been suggested already.
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TheDreaded1 got a reaction from Dragonbahn in Wood burning stoves and fighter traits
Wood burning stoves (like the cabin on the lake in WP) should be craftable and not require electricity. Basically, an indoor campfire that won't burn your house down. I'd also like to see a "boxer" and "martial artist" traits which would replace the push animation if chosen. Boxer's could get a short range, powerful punch maybe even a one-two combo if you press it twice and martial artists could get a longer range kick, which deals more damage. Thoughts?
EDIT: Disregard the stoves. I apparently didn't go through enough pages to see it's been suggested already.