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TheDreaded1 got a reaction from Johnny Fisher in New Metalworking (spoiler) from RJ
I've always thought that maxing out each skill is knowledge that would take lifetimes, and you should have to specialize, with no access to certain things based on profession. It would only work on mp though, currently.
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TheDreaded1 reacted to Svarog in New Metalworking (spoiler) from RJ
So much of this. Full agree.
Edit: Seriosly, getting on a chat KNOWING, you'll NEVER fix up ur broken leg as good as an actual doctor would, meeting in the middle of nowhere and getting a proper treatment in exchange for valuables? Awesome! Knowing that you can grind something out? Fck that carpenter dude that keeps asking if he's needed. I'll build my own walls, with plaster and paint.
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TheDreaded1 reacted to DresdenBBQ in The Walking Dead Hardcore RP server
Good luck and happy diein'!
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TheDreaded1 got a reaction from RicoUK in The Walking Dead Hardcore RP server
UPDATE: Pretty sure I have all the mods working, and the server is whitelisted and ready for Sunday! All we need now are some survivors! PM me your character/build soon, so you don't get left behind!
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TheDreaded1 reacted to Slice985 in What's your favorite build and why?
I prefer the following
Axeman
Positive: Stout, Fit, Dexterous and Herbalist (sometimes Lucky)
Negative: Hypoch, Hemophobic, Conspicuous, Clumsy, High Thirst, Hearty Appetite, Weak Stomach (Sometimes Slow Reader, Slow Learner)
I like the faster axe and chopping, stout for battle, carrying and sledging, fit for energy management. Dex for being more mobile. Herbalist provides many useful items for fast healing that you can't get elsewhere. Outdoorsman is great, but all you need is a knife and a garbage bag to negate weather for the most part. brave is countered with Beta Blockers. No need to waste points on things you can easily get in game , same for the +1 skills. Each of these traits are all things you cannot get in game (or are difficult/time consuming to get in the case of fit and stout) and all provide useful bonuses.
The drawbacks are easily managed with time management and good stealth/combat skills. I am not very stealthy so Clumsy and Conspicuous mesh well with my playstyle of fight or flight. High Thirst and Hearty Appetite are not a problem in the beginning with power, and are addressed with wise time management skills in building renewable resources.. The Hemo and hypo are mostly free points, if you get bit, just restart anyways, if scratched then wait it out preparing yourself to respawn in the same world with a new character if that is what you like.
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TheDreaded1 got a reaction from DresdenBBQ in The Walking Dead Hardcore RP server
You're more than welcome! The server has been rented for 3 mos, and i plan to keep it going, so whenever you're ready, we'll be here.
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TheDreaded1 reacted to DresdenBBQ in The Walking Dead Hardcore RP server
Huh i may try to whitelist for you server in a couple of months because thats when i get my new gaming rig.
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TheDreaded1 got a reaction from DresdenBBQ in The Walking Dead Hardcore RP server
The ORGM i have was edited to make automatics and auto ammo very rare. With the weapon nerf mod, you can only hit/push one zombie at a time, so people will need to use guns more, so i don't want to make arming yourself TOO difficult, just the particular weapon availability.
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TheDreaded1 reacted to DresdenBBQ in The Walking Dead Hardcore RP server
Yeah i guess so if you're going for regular server resets. will you be using a custom server spawn settings for the ORGM mod? Because regardless of rarity it will be pretty easy to get some major guns fast.
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TheDreaded1 got a reaction from DresdenBBQ in The Walking Dead Hardcore RP server
With the day length as long as it is, we'll all be dead and resetting before we run out of food or starve. It will also make solo playing much harder and create a real reason to fight other groups, which is the result I'm going for. Don't forget, there will also be a neutral trading zone, which will help as far as materials.
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TheDreaded1 got a reaction from RicoUK in The Walking Dead Hardcore RP server
With the day length as long as it is, we'll all be dead and resetting before we run out of food or starve. It will also make solo playing much harder and create a real reason to fight other groups, which is the result I'm going for. Don't forget, there will also be a neutral trading zone, which will help as far as materials.
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TheDreaded1 reacted to RicoUK in The Walking Dead Hardcore RP server
Nah I think Dreaded has it right. With all the added maps and limited players due to a whitelist, it will create a good challenge once supplies dwindle and groups have to branch out farther. If you want it easier there are many servers for that. We need more hard core servers!
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TheDreaded1 reacted to jamesorbe0 in The Walking Dead Hardcore RP server
-To claim a safehouse, rename something and place it in front of EVERY door on 1st floor. Safehouses cannot be robbed unless at least 1 person from the house's group is online, and safehouses cannot be attacked unless at least half of the house's group is online.
How did you do that?
and this is nice with the new clothing update when it comes
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TheDreaded1 reacted to RicoUK in The Walking Dead Hardcore RP server
Cool, perhaps ill be Daryl with the crossbow!
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TheDreaded1 got a reaction from EUDOXIO in The Walking Dead Hardcore RP server
Server Name: [TWD][HARDCORE][RP][24/7]
Status: LIVE
Resets: whenever majority is ready to start over
Loot Respawn: 2 years
Zombies: Normal count, poor senses
You can only hit or push 1 zombie at a time due to the weapons nerf mod!!
MY Work Schedule: (US-Central) Mon: 11p-6a Tues: 11p-6a Wed: 12a-5a Thurs: 5p-5a Fri: 5p-5a Sat: 5p-5a Sun: OFF
The Server is live!! This is my first time running a server, so bear with me, and let me know if you have any problems at all!!
You can be any character that's ever existed within TWD universe, or create an original character. Characters are available on a first come, first serve basis. Please use proper names for original characters.
Rules:
-To create ENEMIES: When you/your group are in an intense situation and someone opens fire, please don't actively chase anyone down and kill them, until 2 encounters have happened. Take pot shots at each other, but then run away. After the 2nd encounter, however, all bets are off and may the best survivor win.
-Absolutely NO KOS!! Pvp is allowed but must have a reason (you are enemies/you need their stuff).
-To claim a safehouse, rename something and place it in front of EVERY door on 1st floor. Safehouses cannot be robbed unless at least 1 person from the house's group is online, and safehouses cannot be attacked unless at least half of the house's group is online.
-Fully Fabricated safehouses are not allowed. You must use a pre-existing building and fortify it.
-Police Officer, Veteran, and Carpenter occupation is not allowed for any Original Character. They can be chosen ONLY if you choose an established character with the occupation.
-Global chat is for OOC conversations only. Use the ingame radio/walkie system to communicate at distance. Try to keep OOC to a minimum.
-Consider this an alternate timeline, as such, relation progression from the show doesn't matter. Only acceptable lore relations are those from before the start of the apocalypse (family and friends), nor do you have to follow your character's path from the show. Only thing you can use from the show is the character's personality and skill set.
-Don't cheese or do anything that wouldn't be believable (No luring huge groups of zombies away from loot spots, no soloing 30 zombies, ect.)
-There will be one custom building towards the center of the map which will act as a neutral trade post. No pvp allowed, no exceptions.
-There's almost no way to RP familiar games without some metagaming. As such, the pz map by blindcoder is allowed.
-Rp Personalities are not a reflection of RL Personalities.
-We are working with the Honor System!!!
Mods:
-Hydrocraft
498441420
-ORMtnMan's Real Gun Mod Edit by Jether
560023706
-HydrORGMAmmo
559049684
-ORGM Guns Silencer
640674707
-ORGM Override
543483053
-Self Induced Injuries with Hydrocraft/orgm
654022334
-Allmapshere
655062253
-Littering 1.9
498547445
-QuickContainers
499134809
-Weapon Nerf
498343035
-ModelLoaderExtension
616177013
Maps:
Bedford Falls
Downtown
Drayton Rebuild
Louisiana
New Denver
Phoenix
TWD Prison
Vine Grove
Dreadwood- No spawn point
South Muldraugh- No spawn point
Grove Beach
If this seems like a setting you will enjoy, pm me your character and build for approval. Hope to see you in the Apocalypse!!
Claimed Chars
-Shane Walsh
-Daryl Dixon
-Tara Chambler
-Glenn Rhee
-Tyreese Williams
EDIT: I've finally gotten everything working except the workshop ID's. When they are included in the ini, it won't advance past the "server requires these mods" screen even if I'm already subscribed to the required mods. So I'm going to include the workshop ID for all the mods. Just copy the ID into the workshop search bar, and it will take you to the page to subscribe to the mod. Also, due to how long it took me to fix and figure out the server, I'm putting loot to respawn in 2 years instead of never. If you had a character, you will have to delete them...sorry about that.
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TheDreaded1 got a reaction from hunger john in What's your favorite build and why?
Absolutely! easy negative trait to defeat, especially now.
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TheDreaded1 reacted to hunger john in What's your favorite build and why?
Disorganized is seriously underrated, especially now that we can move containers around.
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TheDreaded1 got a reaction from Geras in What's your favorite build and why?
I tend to focus on early game grinding while I have a solid food supply at the beginning of the game. Books are vital to this strategy, so I go for a looting focused, combat build. I almost always start unemployed for the extra 8 pts.
Negative Traits
Clumsy- As your sneak skill rises you make less noise, which helps to counteract this trait.
Disorganised- Controversial, I know, but if you find a base with enough storage space, it will hold everything until you can build crates. Then you just build more crates than normal and the trait is counteracted
Hemophobic- If you try to doctor wounds in the middle of a bunch of zombies, you are doing it wrong, lol. Therefore, panicking while alone, in a "safe" place isn't a big deal.
High Thirst- Grab a few cooking pots, find a permanent water source to fill them, and purify in a campfire. Easy to counteract.
Slow Healer- Only really sucks when you break a leg. Solution: be extremely careful during construction of 2nd floor.
Slow Reader- Takes a bit longer to read a book, only noticed in mp and still not that big of a deal.
Weak Stomach- You'll almost never have to eat rotten food, and its an odd number, works well with hemophobic to give a 6 pt trait.
Positive Traits
Brave- Not neccessary with beta blockers, but I like having it.
Dextrous- Absolutely LOVE this trait. Perfect for in and out loot missions near hordes.
Fast Learner- This build wouldn't work without this trait. You'd die before making any real progress regarding skills.
Fit- Being able to run longer than usual has saved me more times than I can count. I always take this.
Inconspicuous- Allows me to get closer to zombies, great for loot runs.
Lucky- Affects loot spawn and chance to penetrate skin from zombie attacks, among other things. Worth it just for the loot spawn.
Outdoorsman- 2pts to never have to worry about sickness from weather? Yes please.
Stout- This makes combat easy. Remember to charge your swings and you'll knock most zombies down with one swing of a decent weapon, then easy kill on ground.
I start off with no points in any survival skills, but the build lets me grind them up pretty quickly, which makes me an endgame demon.
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TheDreaded1 reacted to Kelefane in What's your favorite build and why?
Negs:
High Thirst
Restless Sleeper
Hearty Appetite
Sleepyhead
slow reader
Pos:
Cat's Eyes
Dexterous
Outdoorsman
Lucky
Thick Skinned
Handy
Either Carpenter or Police Officer with this build. Mostly Carpenter though.
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TheDreaded1 reacted to Geras in What's your favorite build and why?
I usually play sandbox with upped zombie count and whatnot but sure, challenge accepted!
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TheDreaded1 reacted to jamesorbe0 in What's your favorite build and why?
Current playing 6 months later for 16 days and im still alive
park ranger - best for surviving in long term
angler - also best for surviving in long term if your lucky you can caught big fish -260+ hunger but it weights 30.8
sleepyhead - i like this because in 6 months later whole day is 1 hour real time
hard of hearing - make the game harder
short sighted - make the game harder
slow reader - i just pick it so i have 2 points'
And geras i think you play first week mode or survival ?? i think your gonna die if you try that build on 6 months later
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TheDreaded1 reacted to Geras in What's your favorite build and why?
I'm currently playing (SP):
LUMBERJACK - I love the faster axe swing for chopping zombies and +1 strength is epic
high thirst - not a problem, water is abundant
sleepy head - not a problem, unnoticeable
slow healer - it's okay unless broken limb, but doable even so
slow reader - minor inconvenience
hemophobic - not a problem
weak stomach - not a problem
short sighted - not a problem
thin skinned - I'm quite handy with an axe and usually not let any zombies close
prone to illness - I don't usually take this but should be ok
conspicuous - easier to get attention of single zombies from a larger distance, which is what I want
athletic - a must-have, as I don't like to get exhausted from chopping down zeds
strong - I usually take weak with my lumberjack but this time I decided to change things
lucky - all my characters have this
brave - not necessary but I like it on my characters
dextrous - nice to have
handy - mostly for blade maintenance
outdoorsman - all my characters have this
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TheDreaded1 reacted to hyperchondriac in What's your favorite build and why?
At the moment it's high thirst, out of shape, restless sleeper, slow healer, disorganised, hemophobic, weak stomach, short sighted
and dextrous, fast reader, brawler, fast learner, handy, hunter
works with either electrician or engineer professions, i prefer electrician for generator and moving fridge/oven abilities straight up, and reading carpentry books for levelling once i'm set up.
please don't nerf this devs
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TheDreaded1 reacted to zomboid123 in What's your favorite build and why?
While I don't have a favorite build these are some of the traits I always take:
Negative: weak stomach, hemophobic, restless sleeper, high thirst, very underweight, slow healer
Positive: fast learner, dextrous, fast reader, thick skinned, lucky
Though I usually drop lucky when I play in muldraugh because sledgehammers are a dime a dozen down there, for west point it's a must unless you want to have to run all the way down to muldraugh.
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TheDreaded1 got a reaction from hyperchondriac in What's your favorite build and why?
Frying pan, if you want to use 1h, has great knockdown power, even more so with your strength, and hammers have great one shot potential