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Wikimon

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  1. I've talked to a tech support (Beard) on Discord about this, and we've been unable to find a solution. It is the strangest thing. Me and my friends started up a co-op server. We played a total of 8-10 hours, then the game started kicking me back to the Main menu unexpectedly. Then it has kept on crashing on and on every in-game hour that passes, on the dot. We have been unable to find the source. The only mod we had was a volume mod to workaround the "Eternal Boiling Bubble" sound bug, but we've since disabled and unsubscribed from everything just to make sure it didn't interfere. - The game crashes to Main every in-game hour. It is probably some kind of refresh error. - Removing the players_db file and making completely new characters seemed to temporarily fix the problem, but once more people joined it came back to crash every hour again. - We did have the "Unlock all clothing" option ticked, but we've since removed it, nuked all characters, and we still get the crash. - We tried removing just one character, and having one person join. The result was the person with the old character crashing, but not the one with the new character. - Even standing alone, in an empty room, doing nothing, still crashes the game back to main. The only thing for certain is that it crashes at exactly one in-game hour. We've tried timing it, and it is consistent. At this point I don't know if the problem is the players, the server, the settings or something else. I'm uploading the latest logs and hoping we can use this to prevent corrupted servers in the future. 10 hours of base building down the drain just isn't fun. We were just getting to the good part. Let me know if you need any more information or logs or databases. console.txt coop-console.txt logs.zip
  2. Hey people, long time player AND lurker, first time poster! I've put more than 100 hours into PZ, and I've had plenty of ideas that I'd love to share a few mod ideas I've had. Now, excluding big things like ability to learn how to fly and travel between maps, I'd rather focus on small things that would either just be fun, useful or plain logical. Blindfold Could be attached to zombies or players by "attacking" them with it. Removes all vision, except for things that are like... literally touching you. Capture the Dead Inspired by Day of the Dead, it would be really fun to be able to capture zombies. Not for any particular reason. It could be a few items that just makes zombies harmless. A muzzle that makes them unable to bite. Handcuffs that make them unable to scratch. A collar that you can attach a chain to, to keep them in your back yard. You could attach it by "attacking" them with the equipped item when they're on the ground. Notches I'd love to be able to carve notches into walls, similar to the spray paint mod, but with sharp objects, and onto walls. Each notch "upgrades" the texture to a new one. Not a big deal, but would be kinda cool. Pots and Pans By leaving mugs, cooking pots and bowls outside during rain, they fill up with water. Dirty water, perhaps, but water nonetheless. Could be useful for characters with low carpenting! Solitaire My illiterate character needs some way to decrease boredom. We already have playing cards, why not have some fun with it? Wheelbarrow Basically a movable container. Winter is Coming Not a big thing, but during winter and cold weather, zombies should be slower. I'll probably update with more ideas further. Please feel free to comment or use it.
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