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Blake81

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Everything posted by Blake81

  1. I've literally set every loot type to Abundant, checked every single spawn location in the map, and then repeated the same thing in 3 brand new maps. Clips BARELY spawn, IF at all; I've found 5 Katanas for every single Rifle clip I've found....
  2. Blake81

    Zed Packets

    Sometimes I wonder if some of the COVID-19 conspiracy theorists play PZ. Because a while back, them crazies on 8chan were saying that there was already a cure for the virus; just drink some Bleach... Sounds familiar?
  3. Found this weird bug while I was defending my base from the usual Chopper-led horde when i tried to shoot the zed through the fence door, and saw no reticle. Yet, if I do it from the same place on the side, which is fence instead of gate- You can shoot it perfectly. This shouldn't be; I understand you shouldn't be able to do this through the wooden door, but through the chainlink one, you should be able to shoot through the chainlink gate just as through the chainlink fence.
  4. Wire rolls have "charges" just like Wood Glue and Duct Tape. If the Wire roll you're holding is less than half full, you'll get that error, and even between all those 4 rolls you're holding, they don't add up to a half roll. Just get another mostly-empty roll and you should be good.
  5. Blake81

    Tatdoid

    Errr.... wouldn't that be VHS, dude? DVDs were invented in 1995, and didn't come out commercially in the States until the 97, and even then, it took until 2002 for them to fully adopted and fully replace VHS. (Source: I worked on a video store for most of my pre-teen/early teen years) Also, if he's gonna work on devices again, maybe we could have PCs exist somewhere outside of the super-secret base; it has always felt so weird to see all those office buildings without a single PC on the desks...
  6. Out of pure curiosity, what caused this bug? Did you guys accidentally leave some kind of "Devs-Only Cheat Code" active by mistake?
  7. Good Bad Bugs! Time to wrap my entire base in tall chainlink fence FOR FREEEE! Wait, what!? How long has the Mop being useable for that? Halleluyah.png Uh... hasn't this always been a thing? I've always found watches and lighters (not matches tho) on dead Zed. Huh!? Since when we can do that? And speaking of rifles, any changes to the magazine spawning?
  8. I can confirm this happens on vanilla unmodded PZ too; at least for the last IWBUMS 2 patches.
  9. After reading this thread for a long while, I still can't figure for the love of me just what you guys find so bad about the movement system. I've even tried out some of the things you guys mention and nope- I don't seem to have any issue. That's not to say I don't have my complaints; for instance, I'd like that the normal walking speed was juuust a lil' bit faster so I feel less tempted to run around all time. Or that there was some sort of "hold onto the edge" mechanic in case I accidentally walk too close to a ledge and fall; I always found it unrealistic to just fall without trying to hold onto something. But none of these are deal-breakers. As of the current build, the only reasons I've got myself killed in are: A) Didn't carefully check a house I was getting into and a Zed blindsided me with a bite (A perfectly fine death that pretty much fits within the zombie genre) B) Fell of a ledge, broke a leg, had no wood to make a splint and wasn't carrying one (because they're a bit too heavy IMHO) and got caught by Zed C) Got cocky in a fight and didn't see the Zed coming from behind me D) Walked right into a horde while running from an alarm E) Thought I could fight a horde with a shotgun, 9 boxes of ammo and 7 in Firearms (even skill 10 and 25 boxes wouldn't have; guns could use a buff to make them worth the risk of being "Zed dinner bells") Note, however, that I am playing on Sandbox, but the only thing I changed from vanilla was to make the nights darker and the Zed active only during the day (so the night is "technically" safer, due to lazier zeds, but you now have to deal with being able to SEE them and fight them back with one-handed weapons only because of flashlight), so I'm not sure that would affect on what you're describing. With all of that in mind, I just can't wrap my head around the problems you guys are having. So it'd be really, really nice if you guys post a video showcasing this problem you all agree the game has. Because I can neither find it nor replicate it, and TBH, this is starting to remind me of that one time during the Darkest Dungeons EA that the Devs fixed a long-standing yet widely-used exploit (that you could 4 heroes of the same class and easily spam the monsters to death) and caused an explosion of people complaining they could no longer play the game and that the devs were catering only to their most hardcore fans by "gatekeeping" the other people out with that change...
  10. Just found mine on 101MHz, it will say the name in the Channel. It hasn't said anything yet, tho
  11. .556? As in, M16 ones? I've never even seen that thing drop, let alone its magazines.
  12. Does the AEB plays on one specific frequency, or is it on a random one all the time? Also, if random, is there a range of frequencies it can show up at?
  13. No mods, all loots to Abundant. Curiously, Pistol mags are still easy to find. As of right now, I have 18 9mm mags, 15, .45 mags and 8 .44mm mags But I only have 3 .308 mags and not a single .223 mag. Those 3 were all suicide finds, while the pistol ones above were all dead zed finds. So the problem is mainly Rifle Mags, rather than Pistol ones. Which is annoying, as if you find no pistol mags, you can just use revolvers, but there's no no-mag option for rifles.
  14. Outside of Pistol magazines you sometimes find on dead zed (which aren't common, but DO happen), no gun anywhere seems to spawn with a magazine. I've already looted ALL gun storages in the map (Both Gun Stores, Prison Guardhouse, Hunting Lodge, All Police Stations and the Secret Base) with all kinds of loot set to Abundant and I haven't found a single magazine. Hadn't this been fixed before? Because it still doesn't seem to work...
  15. Blake81

    CartoZed

    I can confirm I'm having the exact same problem; PNG export simply not working right now.
  16. Do screws do/are used for anything now? Never found any use for them since... forever.
  17. Blake81

    2020 vision

    Bit of a thing about the High Qual fire; all the smoke pillars look pretty much EXACTLY THE SAME, which wouldn't make much sense. Since the smoke is still WIP, maybe you can make it so that the same wind that makes the trees sway makes it change shapes or orientation.
  18. Can confirm this has been happening before to me. Particularly in the Golf Course and the Prison.
  19. Gotta say, I quite like this new loot distribution system. Just a question tho; which of all those new options handles clothing rarity? As in, my chance of ever finding the legendarily elusive Camo Hunting Vest. What are you talking about? The one-shot stab is still there- Try holding down RMB with a knife when close to a Zed, you'll do one normal attack at first, and the next one will be ye olde one-shot stab. I still use my knife to deal with most lone Zed, specially on interiors.
  20. Heavenly Chorus Sound AT LAST!! Thanks a lot!
  21. I hadn't noticed this bug until I used the normal "Backpack" (same as the military one, but without camo), it gets some bloodstains on its sides (you can see them in the Zedsgiving screenshot even), but cannot be washed in the washing machine, as they never get the Dirty/Bloody status, and even though you CAN wash them by hand, nothing changes on them.
  22. I can confirm this. It has been happening since the very first IWBUMS 41; I always set my loot to abundant, but as soon as I go to a place I did not visit before saving and exiting my first save, it all resets to what I believe is Rare.
  23. Can't help but notice the word "Vegitation" on that log.... should it be Vegetation? Could that be the reason for the bug?
  24. We need heating devices; either electric heaters/stoves or similar gas/propane/coal powered ones we can use inside buildings or even outside. Or, (and here we may be moving onto far greater additions) add a "Thermostat" electric fixture to most buildings, just like we have light switches now. It could simply have the interface the Car's AC have already. Of course, not ALL places will have this (wouldn't expect a wooden cabin in the middle of nowhere, or a Self-Storage unit to have HVAC), but most of them would.
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