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Blake81

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Everything posted by Blake81

  1. This thing seems to be having a very big problem; now you can't move any sinks or washing machines AT ALL; if you do it, they can't be plumbed back again (even if you placed it on the EXACT SAME SPOT AS BEFORE) and basically become useless. This is becoming quite a hurdle for base building, as I can no longer built my safehouse how I wanted. Especially since I play with the 6-12 months for shutoff. Is there some place in the code where I can just turn it back to how it was? At least until a better solution is found, or this gets some kind of option for the Custom Sandbox. EDIT: OK, I found a very dumb fix for this issue. All I had to do was build a rain barrel on the roof, plumb both sink and washing machine, remove the barrel, profit. They all got hooked to the water. Now, I get this won't work for a lot of places (some roofs can't be walked on, and all), but at least it fixed my issue of having a base with no water.
  2. What the hell, since when? I've been plumbing stuff for like 4 patches now. And why shouldn't be able to plumb a sink inside of one of my bases while the water still on? That's the whole freaking point of it. Without that, base-building is completely hobbled, unless I want to be depending on rainwater and heat. Is there some way I can activate that again by fiddling with the code somewhere? Because otherwise, this completely ruins PZ for me...
  3. So, I'm rebuilding my base from last patch, and placed my washing machine on the EXACT SAME PLACE AS BEFORE, and I am holding a wrench. However, the plumb option does not show up; only the Turn On option complaining about its lack of water. Water hasn't shut down yet, and I am placing it in that tool shed at the corner of the Mul North Self-Storage (the one between the Big Warehouse and the Mechanic), so why can't I plumb it now? I thought only the Sinks had been modified in this patch. Did something else change? EDIT: So, I made an experiment, thinking something might be wrong with the location I picked, went to the laundromat just south, picked up a washing machine (which was working fine before I did so) and put it back on the exact same spot it was.... Can't plumb it either, and now won't turn on. Clearly, this is an issue with the washing machines as a whole. EDIT2: And now it seems I can't even plumb sinks either. Looks like Plumbing as a whole has bugged out.
  4. Blake81

    Zedsommar

    That's OK (even if it doesn't make that much sense to me), I just wish we had some place to store gas without depending on Gas Cans.
  5. Blake81

    Zedsommar

    Say, any chance we can have this for Gas as well? As of right now, we can store water pretty easily on water fountains and rain barrels, but we still gotta store gas by Gas Cans on shelves (which isn't very weight-efficient), so I'd really like to be able to store Gas on Metal Drums. Can we please have the metal drums for Gas?
  6. OHhhh! That's it! INSIDE- The room has a full roof, but it does not have a full wall enclosure yet. So "technically", the room is not an "Interior" yet. I'll finish the rest of it and try if it works. EDIT: Eyup! That worked like a charm. Just adding the wall frames was enough. Maybe that should be on a Wiki somewhere, since it's not very intuitive.
  7. Can it be water I filled it with? Or does it only work with rainwater? I've been trying to do the same thing, with a barrel, but does not work to me either. EDIT: OK, I tested that. It still doesn't work. You can see that the barrel has water, but the option still doesn't show up on it. Do I need something other than a wrench?
  8. I'm not quite sure, but it seems like this is not working. I am trying to plumb a sink to a rain collector placed directly above it, but I am not getting the prompt at all. Whole thing is in a player-built building (but water has not been cut yet), I have a Wrench on me and the barrel is exactly on top of the sink. Is there something I am missing?
  9. That's... weird. I was able to plumb a sink to a collector barrel with the water still on in my previous save. Must be something new.
  10. Actually, what you're seeing there is the wardrobe to your right. If you look carefully, you'll see you have 3 containers listed. Wardrobes have 2, nightstands have 1, so you're seeing BOTH of them.
  11. -Brand new game -Still got water and power (but the sink I want to plumb is on a player-built structure) -No Mods of any kind
  12. Tried it, still the same. So I guess it must not have been that.
  13. "Lift" the sink? You mean remove it and install it again?
  14. So, I put a Rain Collector (barrel) on the roof above a Dark Industrial Sink, but I am no longer getting the "Plumb Sink" option like I did last patch. I tried putting it exactly on top of the sink, and on each of the eight spaces around it, but the prompt never comes up. Is there something I am missing? I have the wrench on my inventory.
  15. Blake81

    It's Coming to Roam

    I spent a good chunk of 2020 (had to do something while stuck home, hah!) playing around with Debian Stable (Cinnamon). I'll say, the stuff I did with a VMM made feel LIKE A GOD- The emulation potential of the thing is nigh-infinite. I just need to take a course on the basics, but I am one of those tragically traditionalist dudes who needs an actual classroom to learn, not just a video. And yes, the Steam Deck looks like the business (if Valve DOES actually support it after release...), and KDE Plasma is basically "Win10, but Good".
  16. Alright! Just to make sure I hadn't forgotten to enable something.
  17. So, for what I understand, Noiseworks aren't in yet, correct? Because all sounds the same as usual.
  18. Blake81

    It's Coming to Roam

    Oh, I tried. Believe me. Got Debian Stable on one of my partitions. However, every time I try to do anything on it, it simply doesn't work. Not because anything's wrong with it, but because I am no doubt doing something wrong- I feel like a grandma when using it. My plan was to set a Virtual Machine inside of it- Basically have a VHD of my current Win7 running there. But I never got it to work, and all websites I found about it were all either extremely unclear or extremely noob-unfriendly. I'm no slouch with a PC, but I am tragically GUI-spoiled; to me Linux has always been the stuff of true-blooded Hackers, Coders and Game Devs who understand the complexities of code, and are able to tame the dragon that's Linux... Maybe I'll get there some day...
  19. Blake81

    It's Coming to Roam

    TBH, you can still play the latest games with Win7- Heck, I played CP2077 on High, and I never got any crashes or problems on it, it's all about your specs, and if you MEET a game's specs, you will be able to play it, regardless of if it says "Win10 Only". Of course, if the game has DX12 exclusively (so far, only the HZD port had that, and for me it was no prob as I have it on my PS4), it will not work. But as of right now, those games are far and few.
  20. Blake81

    It's Coming to Roam

    Ah, hope that's the case. I've never had any speed issues with PZ (unless I am facing a horde that takes 2/3 of the screen, and if I am in that situation, clearly I messed up), so I don't think that'll be a problem for me. Also, thanks for not treating me like I'm some tinfoil-hatted lunatic, which is the way a lot of people react when they hear I am on Win7 because of security and privacy concerns.
  21. Blake81

    It's Coming to Roam

    I am very concerned about this one line in the changelog. Does this mean that PZ will no longer be compatible with older OSes? As someone still on Win7, and with no intention to ever upgrading to Win10 (Here's me hoping that Win11 won't have as many privacy violations...), does this mean I'll become unable to play PZ after this patch?
  22. Blake81

    Jumps n' scares

    Ah, good to know. I had the feeling you'd say that, but I wanted to double-check.
  23. Blake81

    Jumps n' scares

    Looking at the big changelist, everything looks golden except one particular thing... Won't this basically make the Fanny Pack completely useless? The FP already weights 1 lb while equipped (which is kinda dumb on its own), but at least it was a nice separate container to have some smaller items like meds and bandages for faster access. However, if its capacity got reduced to 1, (and unless its weight was also reduced) it'd be downright negative to even use it. Did the weight also get tweaked?
  24. Yeah, I think this has been mentioned a couple times. Would really be nice.
  25. Blake81

    MP Status Update

    TBH, this all looks good to me. We've all seen what happens even when good game companies make the Big-MistAAAke of rushing things out to please their players, fans or soulless investors, so I actually see the decision you guys are making as 100% good. In the same way, if after those six months (I'm still shocked you actually GAVE AN ETA... what's next? GabeN counting to 3?), you guys feel it's still not enough, don't be afraid to delay it further. Always do as Shigeru Miyamoto said, not as Todd Howard does.... Also, not being one who cares much about the MP, I am quite pleased to hear that the stuff I DO care about (Noiseworks, Curves, Louiseville) is actually getting pushed forward before the MP. So that's a big plus to me.
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