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AugustWest

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  1. Oh, trust me I do that too I'd just rather drink from faucets when I get to a building I am looting (while the water is still on) than drink from my bottle while getting there. Yes I know I can just fill it up when I get there... it is just how I like to think of it/deal with it. I am all for seeing the Project move towards more and more realistic implementations, but with endless possibilities it seems that having an animation and/or a micro-management option for everything would be nearly impossible. And for the end user it could end up being downright tedious. Certain small daily living tasks seem perfectly fine left to the imagination. I don't see my character taking a leak every few hours and that's okay too. As long as the things like having the right items, skills, and time to carry out tasks is well balanced and thought out then realism is more or less achieved. Again, endless possibilities. For that reason, carefully prioritizing what to put into the game seems necessary. And realistic.
  2. I have done plenty of real life demolition with a sledgehammer and I can tell you that you will rarely have any usable boards, sheets, or hardware left if you are just using the sledghammer. It will actually twist and smash apart hindges and door knobs. But... having a Sledgehammer, Saw and Screwdriver in your inventory should do the trick,,, but it doesn't in the game. I have never tried it but I read that the sledgehammer will also demolish a chain link fence in game. Never gonna happen in real world scenerio. Bolt cutters in game would be a useful object.
  3. Doing my own tweeks to the weight of items in the projectzomboid/media/scripts folder sounds like a good idea. I imagine I would have to update the weights every time a developer's update is pushed out. It would be fun to play around with anyhow.
  4. I had no idea that you could tie up logs with a rope. That is really good to know. Where do you find that sort of info? Is it in the Wiki?
  5. No it's not. Fishing buffs can confirm that fish can get that heavy. And yet a tree yields two 9 pound logs. So a tree weighs less than a big fish. I personally like the idea of making the game more realistic than your average "crafting" formula game. Sawing boards and planing them should take much longer and you should also be able to use a wheel barrow or drag bundled up logs with a tarp and rope. Half a tree should weigh much more than 9 pounds. But hey, that is just IMHO. I love this game either way.
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