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nolanri

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  1. Like
    nolanri got a reaction from grammarsalad in Survivors Mod   
  2. Like
    nolanri got a reaction from Hicks in Survivors Mod   
  3. Like
    nolanri got a reaction from trombonaught in Survivors Mod   
  4. Like
    nolanri got a reaction from H3RB4LS in Survivors Mod   
    Go for a join ride with your pals! Now works with the Driving Cars Mod to have passengers in vehicles.
     
  5. Like
    nolanri got a reaction from ddraigcymraeg in Survivors Mod   
  6. Like
    nolanri got a reaction from Capt_Paradox in Survivors Mod   
  7. Like
    nolanri got a reaction from trombonaught in Survivors Mod   
  8. Like
    nolanri reacted to Capt_Paradox in Map Tools & Tiles for Build 36   
    Awesome! Thank you so much. Any chance on getting the updated Raw TMX files? or at least a way to revert the lot files to modify them?
  9. Like
    nolanri got a reaction from Skitz Comedy in Obey gravity, it's the law!   
    someone try setting a house on fire and see what happens.  Fire changes the walls to "burnt" version of the same wall doesnt really delete walls so I dont think the upper floors would fall down in the case of fire.
     
    what happens if there is containers and items and such on the ground in upper floors? will they fall to the ground?
     
  10. Like
    nolanri got a reaction from Skitz Comedy in Obey gravity, it's the law!   
    does this use like a sledgehamemr event? or would it work no matter how the walls get destroyed? like by fire or car collisions?
  11. Like
    nolanri got a reaction from blackteapie in Obey gravity, it's the law!   
    that is technically just a wall. A wall that is colored to look like a door.
  12. Pie
    nolanri got a reaction from shadebanana in Survivors Mod   
    Other survivors will spawn as you explore the map, many will fall to the hordes and die, but some may join you, and others may try to kill you!
     
     
    Direct Download
    Steam Workshop
    Development Thread
     
    All of the major problems/bugs are more or less sorted out now, and the mod is very playable.
     
    Some known problems include:
    -Occasional crashing from java side error in player update function.  Sometimes it almost never happens for hours, but other times it seems to happen frequently. 
    -If you are using mouse and keyboard, the survivor will be forced into "facing" the direction of your mouse whenever you attack. For a brief moment they will turn from whatever direction they are facing and face the direction of your mouse.
    -spawning items with necroforge will not work with this mod enabled
  13. Like
    nolanri got a reaction from Hydromancerx in Hydrocraft Mod   
    okay. 3rd times the charm. hopfully the final fix for armor.lua
    tested and observed fix of bug healing injuries by equipping to body parts already injured
    tested and observed fix of bug healing by removing glass or bullets with armor guarding deep wounds on subject body part
    tested and observed fix of bug, infection now blocked if armor blocked a injury that resulted in an infection IF there was no infection before the block
    AND i made sure i am sending you the file that i edited and not some older random version.
  14. Like
    nolanri got a reaction from lucy the axe in Obey gravity, it's the law!   
    does this use like a sledgehamemr event? or would it work no matter how the walls get destroyed? like by fire or car collisions?
  15. Like
    nolanri got a reaction from Jason132 in Hydrocraft Mod   
    fixed armor code.
     
    fixes a few exploits such as removing glass or bullet with armor healing the wound.
  16. Like
    nolanri got a reaction from Jason132 in Hydrocraft Mod   
    yeah that was a known problem for a while.  And i think it will also be addressed with this update.  I let myself be attacked by 4 zombies for a number of minutes with 100% block and then afterwards i waited for 24 hours in game and hp was not going down and i was not sick so, my testing went well anyway. we\ll see how it goes after next update.
  17. Like
    nolanri got a reaction from Jason132 in Hydrocraft Mod   
    Here is fix for 3d weapon models.

    just open
    lua\client\3DWeapons\3DWeaponLoader.lua
    and replace the whole contents with the code in spoiler
     
     
     
     
  18. Like
    nolanri got a reaction from Jason132 in Armor Mod   
    This Mod adds Certain clothing / armors that you can equip to gain defence against certain kinds of injuries on certain body parts.

    The armor type items for now only spawn in zombie corpses.

    Right click on a armor type item to equip it or to see what defences it can give you with "Examine Armor" option.

    Obviously if you remove the armor from your inventory after Equiping it it will no longer give you defence.
    As with shields they will be put in 2nd hand when equiped, removing them from 2nd hand will result it no longer gaining the defence from the shield.

    When your equipped armor blocks damage for you, you will know by seeing an exlimation mark above your head (!)
    Though Blocking an injury will obviously result in you not taking the injury like a scratch, bite or burn, you may still lose HP / take damage

    Armor has durability and will break after a certain number of blocks. And either dissapear or turn into a broken version of the item that cannot be equpped

    Though equipping yourself with armor from head to to will significantly reduce your chance of injury, It will add a lot of weight so be careful.
     
    Download Link - http://undeniable.info/pz/ArmorMod.php
     
    please suggest other commonly found items that could be used as armor or some craft able armor ideas

     
  19. Like
    nolanri got a reaction from francogp in Hydrocraft Mod   
    Here is fix for 3d weapon models.

    just open
    lua\client\3DWeapons\3DWeaponLoader.lua
    and replace the whole contents with the code in spoiler
     
     
     
     
  20. Like
    nolanri got a reaction from Paul Redeker in Hydrocraft Mod   
    @Hydromancerx
     
    Yep hes right, you need to replace all the "SafeStorage." with "Hydrocraft." in client/Safe/SafeStorage.lua  then it will work again
  21. Like
    nolanri reacted to RobertJohnson in Overwriting Base Game Recipes?   
    Coolio, gonna work on this for next IWBUMS
  22. Like
    nolanri got a reaction from drevil in Hydrocraft Mod   
    Here is fix for 3d weapon models.

    just open
    lua\client\3DWeapons\3DWeaponLoader.lua
    and replace the whole contents with the code in spoiler
     
     
     
     
  23. Like
    nolanri got a reaction from Hydromancerx in Hydrocraft Mod   
    Wiki updated.
    New Items List: http://undeniable.info/pz/wiki/itemlist.php?kind=Hydrocraft&sort=Version&DESC=DESC
  24. Like
    nolanri got a reaction from Hydromancerx in Hydrocraft Mod   
    Here is fix for 3d weapon models.

    just open
    lua\client\3DWeapons\3DWeaponLoader.lua
    and replace the whole contents with the code in spoiler
     
     
     
     
  25. Like
    nolanri got a reaction from trombonaught in Driving Cars Mod   
    Well got it working pretty darn good in MP : http://steamcommunity.com/sharedfiles/filedetails/?id=815736766
    With some new stuff and improvements as well.
     
    Just need to make more 3D models. Only have the one small jeep.  And hope that the 256x256 model size limit will grow bigger... preferably before I make all the models so dont have to do it twice.
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