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nolanri

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  1. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
  2. Spiffo
    nolanri got a reaction from DramaSetter in Super Survivors!   
    update: Farming Task Added.  Survivor in Farmer role will, dig, plant, water, harvest and bring the goods to your designated food storage location.
    farming order requires level 3 farming.
    added many preset recruit able farmers in predictable locations around the map
    as with other special survivors like Doctor and Veteran, the Farmers can also spawn randomly but very rare.
  3. Spiffo
    nolanri got a reaction from DramaSetter in Super Survivors!   
    You can now give a Survivor Armor from the "Armor Mod" . Have the armor in your inventory unequipped and then call and right click on a survivor for option to give armors. You can see the armors they have equipped in the survivor info window. 

    If wife AND Ready for battle mode is enabled. Wife will also get the guns & or armor that your player gets in this mode. 

    Fixed problem with survivors not cutting wood unless close to trees

    Main menu options now have a scroll bar for those with screens to small to see all options
  4. Spiffo
    nolanri got a reaction from DramaSetter in Super Survivors!   
    update:
    options compacted to fit on smaller screens.
    survivors who have guns, but not equipped, will draw their guns if they spot hostiles or raiders coming, and go back to using mele when the fighting ends
    Hilltop has been converted to a real live group, like players group. workers there take on various tasks by themselves.
    Also survivor spawn rate options are now more sensitive, though "Normal" has not changed
  5. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    update:
    options compacted to fit on smaller screens.
    survivors who have guns, but not equipped, will draw their guns if they spot hostiles or raiders coming, and go back to using mele when the fighting ends
    Hilltop has been converted to a real live group, like players group. workers there take on various tasks by themselves.
    Also survivor spawn rate options are now more sensitive, though "Normal" has not changed
  6. Spiffo
    nolanri got a reaction from DramaSetter in Super Survivors!   
    Yes, though the house you spawn in,(if you spawn in a house) is marked as your base by default. so its a possibility there too.
     
    marking your base helps in many other ways too. like easy to prevent survivors or raiders from spawning IN your base since your base area is marked.
  7. Spiffo
    nolanri got a reaction from trombonaught in Super Survivors!   
    Yes, though the house you spawn in,(if you spawn in a house) is marked as your base by default. so its a possibility there too.
     
    marking your base helps in many other ways too. like easy to prevent survivors or raiders from spawning IN your base since your base area is marked.
  8. Spiffo
    nolanri got a reaction from DramaSetter in Super Survivors!   
    The raiders are back!
    Raiders event Added!
    You have a nice cozy base with food and weapons stores and such! how nice! well these guys want what you have! If you have a base and you are in your base, there is a small chance for raiders to appear who plan to take your base by force!
    Tweakable settings on how often this event will occure have been added to settings.
    If raiders come while you are sleeping you will automatically wake up.
  9. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    UPDATE:
     
     
     
    To go along with the recent ability to select locations, such as the location of your base, and locations of where to store things etc. Using said selected base locations, Survivors can now go to work themselves. Survivors in or around the base, will try to keep themselves busy even if you don't tell them what to do. W/e they choose to do, they will stop and return to base after doing that thing for a reasonable amount of time.
     

    A Survivor in the "Worker" Role will do these things:

    Chop wood. Try and find an axe and go chop down near by trees in the area or in the designated chopping area.

    Forage. Area must be designated for them to do this, they will go to designated foraging area and forage for a while. then bring back and drop all they found in the Food storage area.

    Pile Corpses. Will go and pickup and pile corpses in the designated pile corpses area. If Take coprses area is selected, they will only pickup corpses in that area.

    Gather Wood. Will go and take Logs or planks from the general area, or the designated wood gather area, and bring it back to center base or to the designated wood storage area.

    Relax. Relax around the base for a bit.


    A Survivor in the Guard Role, will Patrol the designated Guard area, or relax around the base for a bit.

    A Survivor in the Doctor Role will go to the medical storage area and assume the Doctor Order.
  10. Spiffo
    nolanri got a reaction from Jason132 in Super Survivors!   
    it was there choice now they have to live with it.
  11. Like
    nolanri got a reaction from Jason132 in Super Survivors!   
    With the vehicle update yesterday, Survivors can now sprint.  And no more friendly fire on your group members even if pvp is on.
    survivor vs survivor ai is a bit better, not just attacking other players like they do zombies when they come too close. They will sprint after you if they see you even from far away.  loose line of sight for a while and they will give up thier pursuit.  or get some zombies between you and them to distract them to get away. or you can fight it out of course.

    with that note, to help you fight it out, iv also updated the stand alone armor mod, it has most of the findable armor from hc, like swat, riot and kevlar armors.  Which can also be traded for with advanced trading post mod enabled.
  12. Like
    nolanri got a reaction from DramaSetter in Super Survivors!   
    Added ability to select your territory / base
    Right click on the ground and choose select area. Then Left click and hold on the ground and move your mouse around to select an area and declare it as your base territory.
    This will be useful as Survivors can now be given different AI / behavior for when they are in base as compared to not being in base. Like if out of base, loot some stuff, if in base, find some work to do etc.
    Added Return to Base Order. Will return to base even if the survivor exits the loaded cell while attempting to return to base, they will still make it back.
    Pile Corpses order added
    General fixes and improvements
    here is a video demonstrating how to select your base: https://www.youtube.com/watch?v=2c1fsOhc6VQ
  13. Spiffo
    nolanri got a reaction from DramaSetter in Super Survivors!   
    it was there choice now they have to live with it.
  14. Spiffo
    nolanri got a reaction from trombonaught in Super Survivors!   
    it was there choice now they have to live with it.
  15. Spiffo
    nolanri got a reaction from trombonaught in Super Survivors!   
    With the vehicle update yesterday, Survivors can now sprint.  And no more friendly fire on your group members even if pvp is on.
    survivor vs survivor ai is a bit better, not just attacking other players like they do zombies when they come too close. They will sprint after you if they see you even from far away.  loose line of sight for a while and they will give up thier pursuit.  or get some zombies between you and them to distract them to get away. or you can fight it out of course.

    with that note, to help you fight it out, iv also updated the stand alone armor mod, it has most of the findable armor from hc, like swat, riot and kevlar armors.  Which can also be traded for with advanced trading post mod enabled.
  16. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    You can now turn off infinite ammo. Survivors will grab near by ammo if they run out or u can give them more, then they will re equip gun once they get more ammo.
     
    @Fenris_Wolf
    for your compatibility patch, on top of whatever else you did. You'll need to overwrite a few more functions in utilities file. Which define what ammo boxes make what bullets and the counts of how many bullets are in each box type.  This info is normally in unbox recipies but right now I don't know how to retreive it so I did it this way.
     
    also you can press u to see a gui window with your group, though it's still a WIP.
     
    also if a random survivor happens to spawn with 3 points in Doctor, which is quite rare, they will get a "Doctor" prefix to their name. So you know they can perform the Doctor order
     
  17. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    hmm i dont see much how it could be an easy to make thing for anyone by community.   but anway i have in mind this simple scenario something like:
    you choose the "Story Mode" spawn point. and you spawn in a house upstairs near town.  Wife comes up stairs with coffee surpized you just woke up only now and scolds you for your laziness.  she and you both work at a clinic in town, your a doctor shes a nurse.  so you eventually drive to work, or maybe wife drives you...   and you have a patient who is critical,  he eventually dies in a treatment room right when you and wife are out of the room, and he turns into zombie starts eating other nurse who screems and such. and you and wife go back in and see the horror. etc. and then zombie spawn back on and pretty much normal zomboid takes over from there...

    but anyway im gonna work on group mechanics for now first.
  18. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    Yes that would be a simple change.  Id set it to a very low amount though, because you can just spawn talk over and over
  19. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    I've made this change already, just have not tested it yet so its not in the ws yet
  20. Like
    nolanri got a reaction from DramaSetter in Super Survivors!   
    With the vehicle update yesterday, Survivors can now sprint.  And no more friendly fire on your group members even if pvp is on.
    survivor vs survivor ai is a bit better, not just attacking other players like they do zombies when they come too close. They will sprint after you if they see you even from far away.  loose line of sight for a while and they will give up thier pursuit.  or get some zombies between you and them to distract them to get away. or you can fight it out of course.

    with that note, to help you fight it out, iv also updated the stand alone armor mod, it has most of the findable armor from hc, like swat, riot and kevlar armors.  Which can also be traded for with advanced trading post mod enabled.
  21. Spiffo
    nolanri got a reaction from Svarog in Super Survivors!   
    With the vehicle update yesterday, Survivors can now sprint.  And no more friendly fire on your group members even if pvp is on.
    survivor vs survivor ai is a bit better, not just attacking other players like they do zombies when they come too close. They will sprint after you if they see you even from far away.  loose line of sight for a while and they will give up thier pursuit.  or get some zombies between you and them to distract them to get away. or you can fight it out of course.

    with that note, to help you fight it out, iv also updated the stand alone armor mod, it has most of the findable armor from hc, like swat, riot and kevlar armors.  Which can also be traded for with advanced trading post mod enabled.
  22. Like
    nolanri got a reaction from Fregrant in Super Survivors!   
    With the vehicle update yesterday, Survivors can now sprint.  And no more friendly fire on your group members even if pvp is on.
    survivor vs survivor ai is a bit better, not just attacking other players like they do zombies when they come too close. They will sprint after you if they see you even from far away.  loose line of sight for a while and they will give up thier pursuit.  or get some zombies between you and them to distract them to get away. or you can fight it out of course.

    with that note, to help you fight it out, iv also updated the stand alone armor mod, it has most of the findable armor from hc, like swat, riot and kevlar armors.  Which can also be traded for with advanced trading post mod enabled.
  23. Like
    nolanri got a reaction from DramaSetter in ORGM Rechambered   
    You should consider using the ResizeWorldIcon attribute on all the spent casings items in the item scripts so they look smaller. maybe like set to 0.25. right now the spent casings are the same size as my players leg, its a bit of a bummer.
  24. Like
    nolanri got a reaction from Blasted_Taco in Super Survivors!   
    hmm i dont see much how it could be an easy to make thing for anyone by community.   but anway i have in mind this simple scenario something like:
    you choose the "Story Mode" spawn point. and you spawn in a house upstairs near town.  Wife comes up stairs with coffee surpized you just woke up only now and scolds you for your laziness.  she and you both work at a clinic in town, your a doctor shes a nurse.  so you eventually drive to work, or maybe wife drives you...   and you have a patient who is critical,  he eventually dies in a treatment room right when you and wife are out of the room, and he turns into zombie starts eating other nurse who screems and such. and you and wife go back in and see the horror. etc. and then zombie spawn back on and pretty much normal zomboid takes over from there...

    but anyway im gonna work on group mechanics for now first.
  25. Like
    nolanri got a reaction from trombonaught in Super Survivors!   
    A UI showing our party members with some options ya I'll probably do.
     
    the t key is meant to only call party members, to call a random, wild, non party member survivor over press y
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