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fluffe9911

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  1. Like
    fluffe9911 reacted to Nitengal in Looking for Artists for Hydrocraft Mod!   
    maple leaf
    willow bark
    juniper berries
    lobster mushroom
    witch hat mushroom​





  2. Like
    fluffe9911 got a reaction from Man_In_The_Purple_Hat in Reloading Mod - Make your own ammo!   
    Above if you looked at the last time this had a post you would see that this mod is highly outdated and not being devoloped any more lol
  3. Like
    fluffe9911 reacted to RobertJohnson in RELEASED: Build 34.10 - Food Tracker Build   
    Keep this thread to post only your results please, it's gonna be already tough to track everything, thanks
  4. Like
    fluffe9911 got a reaction from Kurogo in Project Farmoid v0.75c   
    Mk will help test out tomorrow lol this is a great mod your making
  5. Like
    fluffe9911 got a reaction from TheCautiousOne in California, Ky   
    Would be cool if you could put in that boat in some way it is California plus that boat looked awsome lol
  6. Like
    fluffe9911 got a reaction from Rocco36 in Mash's secret project.   
    Also as for reworked and animated tiles go I mean what if she is making it say you can see leaves fall of trees when hit or by itself or what if say. You broke that window there is actual glass shards that are left on the ground or when it rains it leaves little puddles in certain areas or things that should move or flicker actually do! little things like that which would help liven up the world.
  7. Like
    fluffe9911 got a reaction from Rocco36 in Mash's secret project.   
    Well so far the biggest hint we got is that it would break alot of maps if creative mode was released in build 33 so it definitely has to do something with the overall map maby he rewrote how tiles work in a whole possibly for more mod ability? Cough.animatedtilesanditems,Cough what a weird cough
  8. Like
    fluffe9911 got a reaction from uberevan in Fire is ridiculous   
    There used to be a bug where fire could burn over water lol
  9. Like
    fluffe9911 got a reaction from PlasticandRage in Fire is ridiculous   
    There used to be a bug where fire could burn over water lol
  10. Like
    fluffe9911 got a reaction from Xenokiller in Uses for Bleach?   
    If you ever get infected a good drink of bleach will get that zombie virus right out of your system ! So go ahead and drink right up if worse comes to worse lol
  11. Like
    fluffe9911 got a reaction from Atoxwarrior in Car wreckage - early WIP   
    Do you think you could release the sprites for the cars and stuff to the public could really help people down the road (Like Hydro lol)
  12. Like
    fluffe9911 got a reaction from Jack Bower in Hydrocraft Mod   
    While I have no idea of how to make a normal item renamable you could turn the dogs into containers that can hold say 1.0/0.5 pz weight which would in turn represent the dog holding said item in mouth lol
  13. Like
    fluffe9911 got a reaction from TheCautiousOne in California, Ky   
    You should make a pet store lol
  14. Like
    fluffe9911 got a reaction from ShuiYin in DistributionXposed v1.1   
    To do spoilers do
  15. Like
    fluffe9911 reacted to RedKrypton in Farming Improvements   
    I wanted to post about this for a while now, so here it is.
     
    Farming currently is very easy, but at the same time tedious. What do I mean? First of all setting up the garden or the fields is very easy and has no real threshold. Just take your trowel and you basically got a field in 2 hours maximum ready to be sown. You take your seeds and sow them and then hope for rain. If you get rain you are set and most likely don't have to do much else. Plant growth is ridiculus for a game that writes "Realism" on its flag and you most likely don't have to water at all as it regularily rains, but even if it didn't it would be too much of a hassle to because of the UI taking you ages to issue order to water each and every plant.
    Then when harvest happens you have too much produce to eat and you can't really store it if you haven't got a generator and a fridge and finding glass jars to store a lot of it is uncommon.
     
    That's how I currently see it. Here are my improvement ideas. Keep in mind that a lot of them are for the time after NPCs arrive.
     
    First of all it should be an undertaking to farm at a scale to be able to live of it. Working on making a piece of land into a field should be a time consuming effort, but also not be click spammy so I have an idea, zones. You know how in most city building games you use your mouse to make farms, stockpiles and such? This concept could also be realised in a load of other ways, but to that later. This would immensly ease the problem of click spam.
     
    Depending on the place you are trying to set up the farm it should be more or less difficult to set up. Digging up the former garden of a nice house a few months after the end? Easy, as there are barely any roots and stones in your way. Trying to cultivise the land you and your groups just grubed? Be prepared to go full pioneer. You have to clear out roots and stones, burn stumps to make it easier for you to clear them and generally spend a lot of manpower and tools to make it ready for use. Hoes will be your friend.
     
    Then the actual farming starts. Sowing is again made much easier by just using zones your character should sow in. The earth then also should have some saved water in it to help the crops to grow. Then the real enemy starts to appear, weeds. Weeds are a pain in the ass especially if you don't have any weedkillers. Guess what you'll often will do? Rip out these weeds every so often as they would otherwise destroy your crop. This also a time consuming work, which means at least one person is gonna care about them all the time.
     
    Fertilising can be done by using commercial fertiliser or better compost from the weeds you gathered, the food waste and so on.
     
    So when harvest comes and you don't have the luxery of electricity or that of canning everything there is a solution, the root cellar. You dig it outside and then are able to safely store your food there, just make sure the rats to get to it.
     
    Another issue for me is the growth period the plants need. You should have realistic growth periods, which would make an infestation for more interesting and could lead to people actually trying to counter the pests instead of just destroying every infected crop. But I know not everyone likes pure realism so here is an idea:
     
    Difficulty of Farming. Likely with reloading there should be an options for you to choose how realistic your farming expirience should be. Going from an arcady feel (current) to full blown realism with you needing a lot of land to sustain your group.
     
  16. Like
    fluffe9911 got a reaction from EnigmaGrey in Calling All Desura Fanboys - Action Required   
    I think he means going out and giving a heads up to all original/desura pz users when a heads up was needed the most lol
  17. Like
    fluffe9911 got a reaction from Gaffa Tape Warrior in Ability to find Wall Paper?   
    Since we cant tear down and pick up a wall (at least atm) Why not add the ability to tear down/find wall papers which you can use to put on walls to decorate your house with?
  18. Like
    fluffe9911 got a reaction from Geras in Rebind Reload Key Mod   
    OK for real how are you not a dev yet? Lol
  19. Like
    fluffe9911 reacted to TheCautiousOne in California, Ky   
    I supposed I could Use it at the Soccer Fields Eh? 
     

     
    TCO
  20. Like
    fluffe9911 reacted to TheCautiousOne in California, Ky   
    Did a Little Military Setup. Still trying to figure out how to make it mesh for the most part. (Sieben Credit for Military Compound)
     

     
    TCO
  21. Like
    fluffe9911 got a reaction from Svarog in Rebind Reload Key Mod   
    OK for real how are you not a dev yet? Lol
  22. Like
    fluffe9911 got a reaction from TheCautiousOne in California, Ky   
    Well its a optical illusion monuments like those you usually find in the near center of a place surrounded by concrete flooring
    Or in the center of a park
  23. Like
    fluffe9911 reacted to Jericoshost in Ability to find Wall Paper?   
    how about a 90% chance of getting torn wallpaper (Thats all torn and missing peices when put up) a 6% chance of being totally destroyed and a 4% chance of getting the full clean sheet and these numbers change with carpentry and blade skill.
  24. Like
    fluffe9911 got a reaction from Zorak in Ability to find Wall Paper?   
    Since we cant tear down and pick up a wall (at least atm) Why not add the ability to tear down/find wall papers which you can use to put on walls to decorate your house with?
  25. Like
    fluffe9911 reacted to LeoIvanov in Ability to find Wall Paper?   
    As someone who has lived through room redecor recently: tearing down wallpapers with the ability to re-use them later on is exceptionally hard. You will be much better off finding a new roll of wallpaper instead of wasting your time on this.
     
    Ability to apply wallpaper from paper rolls on plastered walls is a much better idea overall But if people want to waste time trying to scrub the existing wallpapers, let them have fun with 99% chance of "breaking" or "being ruined" with the moveables interface on highest construction level
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