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Wveth

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  1. Pie
    Wveth reacted to blindcoder in Do I Have A Key For This? - Show if you have a key for a knob in the tooltip - v3.0.0   
    UPDATE
    I have updated this to v3.0.0 with a much nicer tooltip rendering for the doorknob.
  2. Like
    Wveth got a reaction from RealHumanBeing in Custom Hair via Character Creation Screen[Download Now!]   
    Short and messy for girls! My fave <3
  3. Like
    Wveth reacted to Rekkie in Svarog's Small Mods   
    I couldn't agree more. Much respect and hats off to Svarog, and everyone who shows their love of all things PZ.
  4. Like
    Wveth reacted to Svarog in Svarog's Small Mods   
    Thank You! I have been away for a few months since last year until recently and It's great to be back to PZ and it's community!
  5. Like
    Wveth got a reaction from Rekkie in Svarog's Small Mods   
    You're still at this, Svarog? Damn son, good job.
  6. Like
    Wveth got a reaction from Svarog in Svarog's Small Mods   
    You're still at this, Svarog? Damn son, good job.
  7. Like
    Wveth got a reaction from Kuren in DIffrent Colored SPiffos   
    I love the idea!
  8. Like
    Wveth reacted to OnceYouKillACow in DIffrent Colored SPiffos   
    I would like to see like different colored Spiffos to try to collect over time while playing the game.
  9. Like
    Wveth reacted to Svarog in DIffrent Colored SPiffos   
    Like those? :3

  10. Like
    Wveth reacted to Svarog in DIffrent Colored SPiffos   
    But they're Limited Collector's Edition Spiffos! They sold out already!

  11. Like
    Wveth reacted to Keshash in Fighting for the wall's HP   
    I don't know, if it's possible to implement some things in this post, so if I sound stupid, please correct me.
     
    The new stage system for carpentry is great, so why not expand it a little bit more?
     
    1. Preparation
    Some kind of not required pre-buildings on a tile, foundations and other helpful stuff.
    Trench for the wall. Would require a shovel before and after installation of wall, but no consumables. Minor HP improve. Improved trench with wooden foundation. Requires some planks and a shovel. Moderate HP improve. Even better trench filled with concrete. High HP improvement. Supports from the sides. Requires plank (Or stick) and some sharp thingie like a knife or a saw. Moderate HP improve.  Not compatible with concrete trench. Stacks of materials. Piles of logs, planks and metal. Could work like a container-furniture with only 1 time of item allowed (Could it be done? Like the keyrings.)  © BayCon 2. Correct tools
    Bonus points for having all tools needed in inventory! If items like:
    Hammer. It's a basic item for most building recipes, but it would be cool, if one could use crude tools (Stone hammers, stones, etc), instead, to make less sturdy walls. Saw. Isn't usually required, but could be an additional tool, that can improve wall's HP. Ruler. Could come in 3 versions - school ruler, smallest HP improvement; rolling ruler, small HP improvement, but has very low "weight"; special ruler for building, that has some liquid in it, so you couldn't make a wry wall for the best HP. Chisel. Both for metal and woodworking.  Pencil/pen and paper, simulating that character is making blueprints, thus decreasing building time. Toolbox. Similar to current First Aid Kit, contains all needed tools for building, but is very rare loot. 3. The last, but not least
    Repairing walls. with some planks/metal in exchange for unusable wood/metal.
     
    What do you think about it? Leave a like and subscribe!
  12. Like
    Wveth reacted to NagashUD in RELEASED: Build 35.26   
    As i know, nothing has been talk about (no changelogs mention it )
  13. Like
    Wveth got a reaction from grammarsalad in Different Forms of Sheet Rope   
    I was just about to suggest portable, extendable ladders as an alternative to sheet ropes myself, which are a bit too reliable. But it'd be a pain to move the ladders. Anyway, I think this is a decent way to do it too. Maybe if extendable ladders would eventually break but crafted, permanent ladders don't? Or at least last much much longer.
  14. Like
    Wveth reacted to cool daddy shark in Last Resort   
    Reminds me how much I dont like the gun sound. They sound like someone clapping behind a microphone in a big gymnasium. 
  15. Like
    Wveth reacted to EnigmaGrey in Last Resort   
    It's even worse when you trip with the safety off.
  16. Like
    Wveth reacted to Gurluas in Different Forms of Sheet Rope   
    Well if you strap the dufflebags on your back, you can definitely take them up a solid metal ladder.
    Not so much with a sheetrope xD
     
    That and if you have real solid rope, why would you use sheet rope? I think it should be possible to have more options.
  17. Like
    Wveth got a reaction from syfy in Different Forms of Sheet Rope   
    I like the idea of having a ladder that you can pull up, though
  18. Like
    Wveth reacted to Gurluas in Different Forms of Sheet Rope   
    The idea is to add risk with both ropes and sheet ropes, but make it possible to make a somewhat safe hideout once you've mastered metalworking. But only safe from Zombie, as you can't just pull up the ladder. When NPCs are added (Or in MP servers) this can be a big deal.
  19. Like
    Wveth reacted to Trojan_Turps in Sh1t Happens   
    Once we get vehicles there will be more random start possibilities. 
     
    Vehicles-
    Out of of fuel car/low fuel
    car at traffic jam/blocked road
    car crash
     
    then even more randomness with NPCs. 
     
    It it would be cool to spawn in a
    barricaded house with some NPCs. 
    Some injured (infected?) zombies banging at the doors and windows. NPCs fireing shotguns out the windows.
    'Welcome to the apocalypse' 
     
     
  20. Like
    Wveth reacted to EnigmaGrey in Sh1t Happens   
    Gooooood. Gooooooooood.
  21. Like
    Wveth reacted to TheWraithPlayer in Sh1t Happens   
    I've already spawned in houses without anything good, and it sucks. I died in about 3 in game hours.
  22. Like
    Wveth reacted to Trojan_Turps in Sh1t Happens   
    Rollers gonna re-roll. 
  23. Like
    Wveth reacted to Unghin in Sh1t Happens   
    I agree with more different point to spawn. But other features should be more neutral to prevent rerolling.
  24. Like
    Wveth reacted to Keshash in Sh1t Happens   
    Random starts are good, but it'd even better to have some description of what's going on at the start. Because when starting without introduction it's hard to understand why are you bitten n' burning (That's a nice name for a 80's rock band ) and what's going on.
     
    I'd also like to see spawning in the forest or at highway. And more spawn-points at houses. Please.
  25. Like
    Wveth reacted to MyTJ in Tuna spawn increase   
    I have over an average of 154 (7.14%) of each cans (including Tuna), but Tuna is only at 114 (5.28%).  My initial assumption that is was 25% or 33% less was not far off, because compared to the average it is 26% less (but note that the average is lowered by the Tuna value... so it would be a bit more then 26% less).
     
    I was wondering if it was because it was not adjusted from when other canned goods where introduced... or if it's because people are tired of it (because it was there in the very begining).
     
    I would personally love for a lot more Tuna cans because they offer the best nutritive value/weight ratio of canned goods.
     
    Idealy I'd love for them to be +100% of the other canned goods, but I'd settle for similar drops.
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