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RichCoconut

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Everything posted by RichCoconut

  1. From a few Google searches and a dissecting of Multihack, I would have to specifically make it work for Multiplayer... I think. I'm not really too sure, hopefully this doesn't work on Multiplayer. If that's the case, then this this awesome! It will probably help me survive longer in SP because I made zombies full sprinters.
  2. I'll be MORE than welcomed! You mod?!
  3. This is pretty awesome, I just hope it doesn't get popular in Multiplayer because there isn't many cheat checks if any besides the lua checker..
  4. Can someone fix the spawns on this version of Admin Tools please? I'm trying and it's giving me a headache because they don't show in the menu anymore.
  5. Well, let's be honest, if someone is a douche big enough to troll and cheat in MP, if he gets a ban and can't play SP he'll just torrent the thing and then go on a campaign to spread the word on how he was 'conned' out of his money. It would be a PR nightmare and if it worked like that it would be extremely silly to say the least. If someone isn't playing the game the way it's meant to be played, or as advertised, and constantly attack servers however... More information must be revealed before being sure about it, in my opinion.
  6. Two must-have additions, but we can start off with a mod. Is there anyone who would be able to script a pop-up MOTD instead of the standard one in the chat log? No one reads that upon logging in or they skim it for vital information that they typically miss. It'd be neat to have a pop-up message that's either the size of a pop-up when note taking. The only work-around I could feasibly see is adding a note as a starting item with the server rules, pvp rules, etc. for every new person. Or it can work like it does in CSGO, TF2, etc. and pop ups a web browser so it can just show the forums. That would be amazing. Another thing I know we need is a summon command. We already have teleport, so I was scratching my head as to why there wasn't a summon. This would work wonders for events/fixing people who get stuck (this is a common problem with the game on the server I'm on), or simply because it'd be nice to have that feature. Hopefully someone was already thinking something like this. Hope to hear from the community!
  7. You can auto-whitelist people as well I believe. And remove them after they die. (If this isn't what you mean, then disregard)
  8. This. Eventually we will all die at the hands of a zombie, or someone who would rather us become a zombie. *cough* bandits *cough*
  9. Maybe later in the roadmap they might implement a feature where you can disable the multiplayer portion of the game, or certain things so you can narrow the scope down better. You do have a point there about the buying of a game they paid for, but on one end if someones just tainting server after server with hacks.. It's worth paying attention to none the less, but of course, this is ultimately unto you guys & gals. Food for thought.
  10. "Valve has implemented a new "Game Ban" policy on Steam, allowing game developers to permanently ban Steam users from individual games, the company announced recently. Through the game ban initiative, Valve is allowing developers to run their own systems to "detect and permanently ban any disruptive players, such as those using cheats," according to a Steam Community page that explains what a game ban is. This is separate from Valve Anti-Cheat, the technology that is already built into Steam. If a developer discovers a player who is cheating, the company notifies Valve, which issues the game ban on the player's Steam account for that particular game. Until now, only Valve has been able to root out cheaters and ban them. "The game developer is solely responsible for the decision to apply a game ban," Valve noted. "Valve only enforces the game ban as instructed by the game developer." via Polygon. Thoughts? Will this help PZ at all?
  11. It was the goal to make it as close to real life as possible, which is why the map is a carbon copy of the area. Then disregard that element.
  12. Unless they are implementing different cities from the US or other parts of the world, it will still be nice to see all four seasons. I've never seen it rain so much on some servers and my school is literally around the corner from KY and we barely had any rain IRL. If we're going by real world climate in the area, then that's fine and understandable. If not, would love to see some other elements.
  13. If you're reading this it's too late.

  14. PVP+PVE. It'd be impossible for the RP server and we've recently found a way to make it impossible on the PVP+PVE (with the help of EnigmaGrey and others a week ago thank you.) recently.
  15. I don't think that sucks, I think that shows that there's one town where its ran by outlaws and another where it's a more calm community. I apologize for the experience that you've had on our PVE+PVP server. You should try going to Muld, there's a community base where a lot of helpful people will be friendly towards you. I don't even visit West Point much because everyone there is "Every Man for Themselves" mentality. & Alice isn't an issue anymore. Great events, good community, and future ideas are slated for Zeeks Haven & if you love to get even more immersed, I highly recommend going to our RP server!
  16. A glimpse from the "Mall of The Dead" event where players were trapped inside the mall for one hour (IRL time) and had to then make it back to the entrance. 9 people walked in. 2 people walked out.
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