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JM_Forest_64

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  1. Like
    JM_Forest_64 got a reaction from Insidiousness in With Cars Naturally Comes....   
    Sure, I can do that for you.  Like this?
     
    "JM_Forest_64, your mind is like a high-powered generator, humming with energy.  This idea is.... words can't do it justice.  It's amazing, like seeing the pale glow of the Milky Way for the first time.  What surprises me the most, truly, is that the game developers didn't start with this idea in the first place.  Right?  Start with a road construction game, add zombies.  Done.  Now, I shall "Like this" for thee!"
     
    Is that what you were looking for?
     
  2. Like
    JM_Forest_64 got a reaction from Insidiousness in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  3. Like
    JM_Forest_64 got a reaction from wsensor in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  4. Like
    JM_Forest_64 reacted to Thebig44 in With Cars Naturally Comes....   
    *Sniff* It's... Perfect.
  5. Like
    JM_Forest_64 got a reaction from Legoland99 in With Cars Naturally Comes....   
    Sure, I can do that for you.  Like this?
     
    "JM_Forest_64, your mind is like a high-powered generator, humming with energy.  This idea is.... words can't do it justice.  It's amazing, like seeing the pale glow of the Milky Way for the first time.  What surprises me the most, truly, is that the game developers didn't start with this idea in the first place.  Right?  Start with a road construction game, add zombies.  Done.  Now, I shall "Like this" for thee!"
     
    Is that what you were looking for?
     
  6. Like
    JM_Forest_64 got a reaction from Thebig44 in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  7. Like
    JM_Forest_64 got a reaction from Legoland99 in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  8. Like
    JM_Forest_64 got a reaction from Tails in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  9. Like
    JM_Forest_64 got a reaction from DramaSetter in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  10. Like
    JM_Forest_64 got a reaction from grammarsalad in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  11. Like
    JM_Forest_64 got a reaction from Khun_Poo in Automatic Normal Speed   
    Alright, based on my most recent death experience,
     
      I'm reading a book in a my house on the edge of town.  Everything is barricaded.  I triple-accelerate the play speed in order to plow through the book.  I begin to hear a very rapid thud; it sounded like the helicopter.  I thought, "Well, I haven't made a peep and I can't be seen, I'll just wait here and let the action pass me by."  Turns out, for some reason, a zombie mystically sensed that I was in the corner of this particular house.  It had started pounding on the boarded window, but due to the triple acceleration, it sounded like the helicopter.
     
      By the time I heard the glass shatter, peed my pants, and hit a movement button in order to shift play speed back to normal, it was too late.  The zombie had gnawed me the death just that fast!  Sooooo, two things I learned from this particular death:
     
    1.)  Currently, if you hear anything, anything, ANYTHING, that sounds remotely strange while you are in accelerated time, get back to normal speed and check it out!  It could/will save your short, remaining life.
     
    2.) My suggestion is that, upon any zombie sighting, the game automatically kicks back to normal speed.  I think that's fair.  Yes, taking one step already puts you back to normal speed, and that's probably good enough 99.95% of the time.  However, if you're slightly ignorant and naive, like me, then it's not too much to ask that normal speed kicks in when a zombie is seen.   It at least gives the player a few seconds to react, which would be true in reality.  Unseen zombies, well, they should still kill you anyway .
     
    Anyone out there agree with me?
     
  12. Like
    JM_Forest_64 got a reaction from EnigmaGrey in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  13. Like
    JM_Forest_64 got a reaction from Svarog in With Cars Naturally Comes....   
    Road Construction!

    If England is anything like the United States (and there are a few similarities), then I assume that you Indie Stoners know about road construction.  All those roads in Knox county, and not a single construction site?  COMPLETELY unbelievable.  There should be a construction site on some point of the highway, with a lllooooooonnnnnggggg line of cars waiting on either side.
     
    In truth, there's a lot of interesting things that could be found at the site.  A maintenance truck with metal bars, shovels, gravel bags, axes, etc.  Ditches that could be used to throw zombie bodies into.  A big dump truck for mowing down zombies.  I'm smiling just thinking about it!
     
    Oooh  oooh, it would super cool if the construction site varied it's location on the highway!  It could be south of Muldraugh in one map, and up by Valley Station on another map.  That would be sweet.
  14. Like
    JM_Forest_64 got a reaction from grammarsalad in It was so BLACK AND WHITE   
    Ooooooh, makes me want to watch "Night of the Living Dead" again!  This is a great suggestion for a mod, or a sandbox setting, or a trait, or some other mechanic.  Usually it's the little things that make a big difference.
  15. Like
    JM_Forest_64 got a reaction from Legoland99 in It was so BLACK AND WHITE   
    Ooooooh, makes me want to watch "Night of the Living Dead" again!  This is a great suggestion for a mod, or a sandbox setting, or a trait, or some other mechanic.  Usually it's the little things that make a big difference.
  16. Like
    JM_Forest_64 got a reaction from Cutflood in It was so BLACK AND WHITE   
    Ooooooh, makes me want to watch "Night of the Living Dead" again!  This is a great suggestion for a mod, or a sandbox setting, or a trait, or some other mechanic.  Usually it's the little things that make a big difference.
  17. Like
    JM_Forest_64 got a reaction from grammarsalad in NERF DAMN HELICOPTER!   
    If the government determined that the only way to deal with a domestic virus was to eradicate the population in the infected zone, and decided to implement an aerial military response against that domestic target, they'd plaster the area with everything they had.  They wouldn't fly a few helicopters over and have them shoot some guns.  Remember the movie "Outbreak;" the government isn't going to half-ass something like this.
     
     
     
  18. Like
    JM_Forest_64 got a reaction from Rekkie in Tree scratches   
    As an avid hiker, I know that just walking through the forest without proper clothing will get you scratched and covered in poison ivy/oak.  Now, I've never had to run for my life through a forest, but I would imagine that that would increase the chances of scratches significantly.  My suggestion, to help increase the medical portion of Zomboid, is that running through/into trees with an active panic moodle carries with it a chance for minor scratches.  The more severe the panic, the higher the scratch chance.   Nothing life threatening, just pain causing.
     
      It's just an idea, just something to add another realistic little wrinkle to a great game.
  19. Like
    JM_Forest_64 reacted to VikiDikiRUS in Tree scratches   
  20. Like
    JM_Forest_64 got a reaction from grammarsalad in real perks   
    I think these Europeans are trying to sneak their huff-i-ty, puff-i-ty "metric" system into America's zombie infested heartland.  That 20 max weight is 20 kg, which is approx 45 lbs.  That still might not sound like a large amount.  For reference, when I go on a three-day hike I try to keep my pack between 30 to 35 pounds (yes, I know, many of you say that's too much).  In addition to my clothes, boots, hiking stick, that's actually a pretty hefty load.  Let's just say I wouldn't feel comfortable climbing up a knotted sheet rope secured by one nail!     
  21. Like
    JM_Forest_64 got a reaction from grammarsalad in Tree scratches   
    I think rashes would be an excellent addition to the medical game.  Poison Ivy is no joke, especially without medical services to help.  Nasty skin infections, here we come!

  22. Like
    JM_Forest_64 got a reaction from grammarsalad in Tree scratches   
    As an avid hiker, I know that just walking through the forest without proper clothing will get you scratched and covered in poison ivy/oak.  Now, I've never had to run for my life through a forest, but I would imagine that that would increase the chances of scratches significantly.  My suggestion, to help increase the medical portion of Zomboid, is that running through/into trees with an active panic moodle carries with it a chance for minor scratches.  The more severe the panic, the higher the scratch chance.   Nothing life threatening, just pain causing.
     
      It's just an idea, just something to add another realistic little wrinkle to a great game.
  23. Like
    JM_Forest_64 got a reaction from DramaSetter in Tree scratches   
    I think rashes would be an excellent addition to the medical game.  Poison Ivy is no joke, especially without medical services to help.  Nasty skin infections, here we come!

  24. Like
    JM_Forest_64 got a reaction from DramaSetter in NERF DAMN HELICOPTER!   
    If the government determined that the only way to deal with a domestic virus was to eradicate the population in the infected zone, and decided to implement an aerial military response against that domestic target, they'd plaster the area with everything they had.  They wouldn't fly a few helicopters over and have them shoot some guns.  Remember the movie "Outbreak;" the government isn't going to half-ass something like this.
     
     
     
  25. Like
    JM_Forest_64 got a reaction from DramaSetter in NERF DAMN HELICOPTER!   
    Helicopter Story
    I made my base at the North Farm in Muldraugh.  When the helicopters came around on day 7, I was destroying crates in the large warehouse.  I ran outside to watch the zombie migrations and lead them away from my base.  I knew McCoy's was a great place to manage a crowd, so I walked there.  Some zombies came around, sure, but it was pretty quiet for the most part.  I thought I had lucked out with the helicopter, so I looted McCoy's had made my way back to the North Farm.
     
    Once I got home, I found that the place was f-%*#&* crawling with zombies.  I carved my way back into my house, grabbed a 9mm and all my ammo,  ran back outside, and used gunshots to lead the hordes over to some run-down cabins away from the farm.  It seems that the helicopter wasn't interested in me, it was interested in my base.  The question is, how did it know it was my base?  Does the helicopter actually target the player, or does it target the player's base, if the program can determine the player has made one?
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