Jump to content
The Indie Stone Forums

OffitJim

Member
  • Content Count

    40
  • Joined

  • Last visited

About OffitJim

  • Rank
    Member
  • Birthday 05/12/1989

Profile Information

  • Gender
    Man
  1. This would be ideal. We'd be forced to put ourselves at risk more by having to look at our defences and replace/repair if necessary.
  2. Any chance you could upload the tbx file?
  3. Plus it'd be hard to determine if there were zombies lurking on the stairs you were attempting to climb. I have wondered if it's possible to have L-shaped stairs that fit with the isometric view.
  4. No thanks. Why make Project Zomboid the same as every other zombie game?
  5. I think it looks a bit cluttered. Also I don't really see the relevance of passports during a zombie apocalypse. If anything, a family photo with cracked glass or blood on the frame would be more appropriate for character creation. Good work nonetheless. Just not the direction I would take.
  6. I never played PZ when Kate, Bob and NPCs were in. I've always thought it'd be cool if TIS just slip them back in one day, without saying anything. You load up your singleplayer save and go out on a looting run. Walk up to a building, minding your own business, when the door opens and someone walks out. Like Elliott in E.T, I think I'll initially shit myself when I have first contact with NPCs, but after that it'll be fine.
  7. Looks awesome! I can definitely see myself clearing it out and fortifying.
  8. Well said. Why should the devs deviate time and effort into coding features that don't fit their vision? I know this is the suggestions section and have been told before I don't have to visit this part of the forum if it annoys me. On the most part it doesn't, but what does annoy me is when people get so bent out of shape because they've got an idea and not everyone (especially the devs) react with the same enthusiasm. Obviously everyone is entitled to their opinion and I certainly wouldn't oppress someone for thinking differently or being a maverick. Adamiks, you mention "don't let your dreams be just dreams", but this isn't your dream. This is The Indie Stone's dream and I trust them, as they haven't let me down yet. I don't know about you but when I decided to purchase PZ early access, I thought the agreement was; "I'm sufficiently impressed by the games current state and confident in the devs vision/ability to execute it, that I'll contribute financially to help the game to fruition. In return, I get a ticket to watch the game grow to its conclusion". Nowhere does that state I can try and dictate the creation progress, or call the devs out when they don't justify, or even acknowledge, my suggestions.
  9. Unless if a place that hasn't been hit was aware and started researching. Yes, it's all a mystery as the game has no background on how it started nor what kind of mumbo jumbo that causes reanimation on corpses. It might be added soon though as they are starting to add traces of the outbreak in the next build. TVs and radios included. Let's hope they add a backstory on how the outbreak started. I'm sure TIS will never reveal the true cause of the outbreak. We'll get descriptions of the ensuing chaos and speculation from the TV and radio broadcasts. Once NPCs are reintroduced, they'll recall rumours of how the outbreak started, but that's all they'll be. Rumours passed from survivor to survivor. Nothing concrete so we're left to our own imaginations. There should never be a cure/vaccine/temporary fix/magic potion that prevents or delays zombification either. It's not necessary. It would just invite people to abuse the system and live forever. It takes away all necessity to be careful whilst looting or deciding which battles to fight or run away from. The fact one mistake, one lapse in judgement, one piece of misfortune can mean curtains is what separates Zomboid from the other amateur zombie games. Other developers add ridiculous remedies like Antizin/Zombrex because they don't have the balls to say "1 bite and goodnight". I'd be so angry to see Project Zomboid become like every other zombie game.
  10. Sounds great Lemmy. I've been wanting to recreate my home town for ages but found it a bit tricky to get the scale right when creating the seperate bmp/png (making roads correct lengths and leaving enough space between houses mainly). This new mode will rectify that. I've created loads of buildings and will be able to import all my tbx files and place them in game.
  11. This is going to make a lot of people happy. Quick question, though I appreciate its early days: Will we be able to import an existing bmp/png? Not a huge deal but thought I'd ask. My main concern was importing buildings made in the current editor. Can't wait to get my hands on it. Great job again, as usual.
  12. I apologise in advance. Just came here to say when I first started following PZ in 2013, I used to really enjoy this section of the forum. Now it's just people bitching either because the game isn't exactly the way they'd like it, or the end game is boring, even though people are well aware the game isn't finished. No one ever bothers to read the commonly suggested suggestions thread and instead write a generic message like: "I searched to see if this had been suggested before but didn’t see anything, but in actual fact, I did jack sh*t and was too busy having a poshy". Can someone explain to me why people are so fixated on a cure? I've never seen any zombie film/game that has a cure. The only things similar that spring to mind are Zombrex in Dead Rising and Antizin in Dying Light, which if we're being honest, those games are piss takes. I thought the whole idea that made zombies scary was one wrong move spelt disaster. One lapse in judgment, you get bitten and you’re f*cked. Not, “I'm Average Joe. Society is crumbling all around me. There’s bandit’s everywhere. I have no idea how long this food/water will last. I know nothing about medicine or vaccines. I have none of the necessary tools at my disposal AND even I did, I have no idea how to use them correctly, but somehow, I’m going to pull a cure out of my backside”. I see suggestions like special infected. Great, because that’s never been done before. Another one, make the zombies more powerful/aggressive at night. Why? Why would that ever happen? Basically what people are saying there is "I enjoyed this part of Left 4 Dead/Dying Light/Dead Rising/State of Decay and you should copy their game". Again, I’m sorry for the rant and will no doubt get a moderator warning as I know we’re supposed to be lovely. People are entitled to their opinions. Call me a hypocrite for bitching about others bitching. Maybe I’m just in the old school of thinking; allow artists to create their art the way they feel is right, and don’t shout from the sidelines “this sucks, do this”. Growing up you’d buy a game, there’d be bits you liked and bits you didn’t. I never once wrote to Sega to complain that Tails only had 2 tails or Knuckles should have been a ferret. My suggestion is: Keep doing what you're doing Indie Stone.
  13. After seeing countless unspeakable horrors in a zombie apocalypse, I'd imagine the majority of people would be pretty relieved, if not content, farming their days away in relative safety. I agree that the endgame can be quite tedious currently, but the game is not finished yet. From what I've read, there are numerous planned features to rectify this.
  14. I think it'd be incredibly lame if my character died randomly just because they reached a certain age. What age would you deem too old? If we're adding mechanics that take control away from the player and kills the character randomly, why wait until old age? Let's add the chance of your character suffering from a brain aneurysm without warning, or a heart attack. Add the possibility of an anvil mysteriously falling from the sky and crushing your head.
×
×
  • Create New...