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Dreadstone

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Everything posted by Dreadstone

  1. Broken stairs http://pzmap.crash-override.net/#0.4936651531269522,0.3327584217732223,128 climbing stairs you fall outside the building with a broken leg/foot clean install from Steam 3-4 days ago
  2. honestly .. this doesn't even have to generate a story that makes a huge amount of logical sense either ... just the fact that it created some sort of story based vaguely on what you did would be incredibly awesome if there are already player action tags you could use it would significantly reduce the workload a lot of the work is going to be creative, writing the "story snippets" that the code would piece together some of these tags have to already exist ... the game keeps track of how many zombies you killed and how many hours you lived but it doesn't track that you always remembered to put that stuffed Spiffo in your main inventory before going to bed or that you were attacked while cooking the last of your food and burned it ... and the house ... and went 3 days without food afterwards that kind of stuff would be awesome
  3. regardless of what said activity is ... I love the idea of adding more activities that people WOULD do while panicked ... especially when said things would just get them killed there are fewer things more entertaining than allowing players to actually do all the stupid things that we think up the only thing better ... is being the guy that saw it .. not the guy that did it ... lol
  4. I had a lot to say about Hydro plants .... but it would just feed the trolls .. so I won't more importantly Muldraugh, KY has a Natural Gas plant Muldraugh Compressor Station which is actually well within the map area already created .... this would make a very fun PvP location to fight over .... that's not to say it would run forever ... but there would certainly be tools and parts on-hand to keep it going for a while
  5. OMG that would be the most awesome thing ..... a dog whose owner is a zombie ... dog doesn't want to leave his master ... but won't let him get too close either ... or maybe the zombie still recognizes his faithful companion ... you come around the corner and find the two of them sharing a fresh corpse ...
  6. I'm not sure I'm in with the idea of random injuries .... however .. here's what I do like ... Task Failure while Tired / Exhausted if you're too tired to be doing work .... it's very reasonably that you may fail to accomplish the task you were working on then you have to start over .... maybe you accidentally destroyed some crafting components
  7. I tend to keep the same game and just start new characters in the same world .... I had a giant fort mostly built around Twiggy's Bar, but had died and was just restarting .... made a female who was Lucky, Resilient, and Tough .... >snort< .. yah that worked out ... so with Sandbox set to Starter Pack .. AND >Lucky< .. I start with no water, no food, no weapon, no backpack, not even a shirt ... all I've got is pants and shoes in a fancy 2 story house that has nothing in it but books, and nails and a single orange in the fridge (ignoring the dead rotten rat and other rotten food) ... and to top it all off .... I'm not positive but think I re-started in New Bedford .... about as far as possible to be away from my fort at Twiggy's Bar found a poolcue ..... and zombies ... RUN 3 houses later ... and a house alarm ... broke my poolcue and got scratched ... I've found a golf club, and medical bag 6 houses later .... I've finally found a water bottle, hammer, and a hiking bag ... I'm still alive ... most of my medical supplies are gone, the scratch on my neck is no longer bleeding, but I'm out of food again it's February, it's cold, and doesn't seem to ever stop raining .... this is what's happening in my world ...
  8. am I the only one that uses log walls for everything ...... cause zed's not clawing his way through the whole tree
  9. I've been doing some of this already .... in the early game while water services are still on I fill anything I can find in every building I go to, cooking pots first ... and generally just leave the potted water there .. especially since I tend to play several characters through the same map instance ... so many of them start life with no water or electricity services at all
  10. I think .. building ... a cast iron wood burning stove is a bit beyond the scope of the game .... as I believe it is not truely intended for players to live more than at most a few months .... players will ... I don't think there has ever been a game where players didn't vastly exceed what developers expected .... but the requirements to liquefy enough iron to make a decent stove are vast I was pointing out there are several cast iron stoves visible already in various vanilla game buildings ... and it woud be awesome to be able to use them ... as for them "needing a con" .... well as opposed to campfires .... you can't pick them up and take them with you .. the best you can do is to tear down the structure around them and rebuild it the way you want it someone mentioned fireplaces ... completely seperate thing which would also be awesome ... and quite viable to build from scratch or from scavenged materials ... it is quite possible to build a serviceable (if not pretty) fireplace from stones, mud, and trees ... early fireplaces were little more than a firepit with some sort of chimney above them .... seems safer and more realistic than just plopping your campfire out on the floor in the middle of Twiggy's
  11. It would be calming when you're panicked, allieviate boredom.... if zombies walked through your pond maybe the water could get polluted and kill all the fish ... you could feed your fish worms, maybe even right-click on them and give them names ... this could be a great mini-game for people that have built the perfect base and have little to do except wait to die of ennui ..
  12. have had this mod on my 30.12 game for a while now .... unable to verify that rainparkas are spawning .. have never seen one ... have cleaned out 2 clothing stores, a sporting goods store and approx 300 zed .... still looking
  13. ok ... so you know those satellite dish looking neck rings the vet puts on cats after surgery ..... first you knock Zed down ..... then you quickly strap on a "safety collar" and maybe some industrial mittens ... then it's back inside and up to the safe balcony / viewing area of your safehouse with a bottle or whiskey or wine (your preference) open up the instant popcorn and enjoy the evenings entertainment !! or maybe you're a sports person ... a football helmet, some boxing gloves, a fresh skull from the newly deceaced ... and you've got a game! ... a little recruiting a lot more equipment and some spray paint .... you could even have teams !
  14. Yeah .. it's interesting how we accidentally populate areas with new species all the time. A little over a decade ago here, a pet store had some sort of accident. I think they might have been moving the whole store to a new location ... I don't remember the specifics. However a large enough group of bright green parakeets escaped that we now have a stable population living along the river downtown. Popular pets and escape artists, snakes are a common "exotic" pet, especially constrictors. Snake eggs is something I can't believe didn't occur to me originally. Would also be interesting to add the possibility of getting snake bit while foraging. I'm not familiar with the types of snakes that naturally inhabit Kentucky, tho I'm sure there are at least 2 poisonous types. Not everywhere can be "blessed" with the ridiculous number of deadly animals we have in Texas.
  15. I see in some of the small cabins what looks like cast-iron wood burning stoves. I've not been able to get them to function as a wood burning stove however. Are they just cool looking normal stoves, or am I doing something wrong? ... and if they're just pretty normal stoves will they ever be altered to be actual wood burning stoves? That would make the cabins out in the woods much more awesome. Especially if they actually heated the cabin as well. A nice stove warmed winter cabin out in the woods amongst the trees and the snow.
  16. I was just rummaging through the forums .... looking at peoples ideas and thinkin ... and had a crazy thought hit me ... People keep strange pets. I've certainly known plenty of people with animals that would not be considered "classic vanilla pets". Everyone knows people with cats, or dogs. But most of us have known people with other pets... snakes, lizards, ferrets, parrots ... and those are the "normal" ones. I used to live next door to a guy with a mated pair of emu. (Breakfast omlettes at his house was an epic event.) So what happens when zombies start wandering about and civilization collapses? Noone is looking after these pets. They're gonna escape if they can and go back to being wild. Carving out a niche for themselves in the local ecosphere. Most won't make it, some will. And a large enough group of the same animal will ~become~ a native species, especially with no natural local predators. Once animals are added to the game I think it would be pretty cool to see the random odd beast wandering around, or caught in a trap. And how hilarious would it be foraging deep in the woods and find an emu egg, or a small herd of wild ponies. anyway .... my crazy idea of the day ...
  17. ... to quote wikipedia .... "The city limits are completely encompassed by the Fort Knox army base." seems to me that finding military style dry rations wouldn't be too hard
  18. So did I read correctly that Trapping will not work on this map at all ??? (or on any player mod map) sigh ... all that time I spent waiting for a bird to get caught in my stick traps >.< what about Foraging ? will that work ? ... to everyone who worked on Bedford Falls .... it is absolutely wonderful ... thank you ... it's beautiful makes me want to research up some town where people are doing virus research and make a map of that area .... lol
  19. I could totally see myself wasting hours of time reading my own auto-generated diary...... yet regardless of how cool it would be .. it would be a good number of man-hours that are needed for a great many other important things ...
  20. I love this idea. I do agree that is is highly important for the people that don't like it to be able to disable it by turning off the pop-up tutorials. It took me forever to figure out some really basic things. At no time did it occur to me that the game was detailed enough that I needed to actually tear open my little packets of seeds to get the seeds out before I could plant them. After three real life days of gaming I broke down and looked it up in the wiki. So skill books giving you little hints like that would be extremely helpful. Especially if it comes with fantastic visual aids from everyone's favorite raccoon.
  21. Finding swords in the area is much more likely than people might think. I happen to like the idea ..... so I did a little research. There has been an active SCA group in the Muldrough area since the 1970s. The Society for Creative Anachronism (SCA) is an international organization dedicated to researching and re-creating the arts and skills of pre-17th-century Europe. These are ordinary everyday people whose hobby of choice is putting on heavy armor and beating each other with rattan swords on the weekends. However a large number of them also own actual metal swords (of greatly differing quality). That's 40 years of hobbyists buying swords, crossbows, chainmail armor ... all sorts of stuff. Which means there are real people living in that community right now that own swords. It might even be in a box of grandpas stuff out in the barn that noone who lives there even knows exists. These people are also much more likely to know how to build a forge from items that are all already implemented in the game already (at least the base materials). Also extremely likely to have tought thier kids a wide range of 17th century skills from cooking to smithing and more. We've already got cement bags, and an abundant supply of trees, nails, and sheets. It wouldn't be perfect, but I could build a forge and bellows out of that on my own. It wouldn't be too hard to fashion a crude windmill to pump the bellows for me. I have several times built a tiny forge in the backyard out of a ceramic pot cemented into one of those giant holiday popcorn buckets and used an electric air mattress pump for air flow. This worked easily good enough to melt copper and lead, and softened steel enough to shape with a hammer. People keep saying that this doesn't fit the theme of the game. I thought the game was about surviving any way you can with what you can find and build with your own two hands. I'm fairly positive that I could find people living in Muldraugh, KY right now that have built a small forge and made thier own machetes.
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