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W.Williams

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Posts posted by W.Williams

  1. On 10/6/2019 at 1:30 AM, Max Dickings said:

    Man, this is awesome! I especially love the caliber-specific suppressors, I thought the universal-suppressor mod was a bit OP.

     

    What are the odds this mod will be updated complete with visible parts for the new build at some point? As in, do you have access to models that would be suitable for this, do you have experience with modeling, do you need a modeler etc?


    Yes I think universal suppressor was op and especially not realistic !

    Absolutely yes, i want to make 3D models for the next update (41 if i'm not wrong) and camo visible !
    I've few experience in 3D and if someone want to help me, he can send me a private message and we will talk !

  2. On 13/05/2018 at 11:53 PM, link8dragon said:

    Hello, I really like your mod and I see that i'm not the only one ^^

    And, just for you to know, DJ Crash (a russian modder I see publish things on steam) looks to have made 3D custom model for some of your clothes, at least your mod is listed in his modpack "BOTE Pack" (the only one with clohtes) and he looks to have custom models for some clothes (look at this screenshot: https://imgur.com/a/L1FCXdY )

    So I was wondering if maybe you could ask him for using his models and maybe update your mod for having custom clothes show up on player (and maybe Zeds, but one thing after the other ^^)

    the only little thing a it tricky ^^ is that he russian and speak english as well as I speak russian, so that's not gonna be very easy to understand each other ;)

    But it could finish your mod well

     

    I've check his mod but it replaces Textures and not clothes, so everyone (zombies include) have this kind of clothes. 
    The clothing system will change everything so wait and see.

  3. On 23/12/2016 at 6:48 AM, Storm6436 said:

    Granted, my coding experience is with C++ and not something I've done professionally -- I did computer security, so being able to read code was useful -- but with a little digging around:

    1. Stuff like the IOTV *does* do WR if equipped in primary/secondary.    Which says to me that whatever function handles the WR, it's depending on equip status being true or something like that... so unless you override or alter that function we're probably not getting around that directly...

    2. However I noticed all of the containers in the itemlist for the ALICE packs have "CanBeEquipped=Back,"  Are there other valid strings other than "Back" ?   I mean, if you could equip the IOTV like a shirt, then wouldn't that satisfy the must be equipped flag for WR?   Or is there something in the handling of clothing items that prevents them from being containers?

    3. Mucking about in the quickaccesscontiners LUA and reading this thread, I can't help but wonder if the missing freezer bit is because he's overriding the container LUA and is missing an item.getitemtype line for freezers?

     

    That said, that's about as far as my experience and motivation has taken me so far.  Curious if I might be pointed in the right direction.  Sadly, the massive Class index I found for modding doesn't give valid inputs for things like CanBeEquipped.

    Hi Storm6436, you're right !

     

    1. I've to overide the equip function otherwise WR will not be use in the weight algorithm.

    2. Sorry, it was my first idea to put object on the character but "back" is the only string available, maybe other variable will be add in future, i hope so...

    3. I've tried today and i think the problem was solved with updates, no problem to acess to fridge. If you still have the problem tell me.

    Thank you for your interest !

  4. 1) Question: Why it's so easy to find your items? in 4 minutes I found a military backpack and knife holster... 

    The items are VERY good items, and should be VERY RARE (may I suggest a 0.05 in the chance var instead of 0.1?).

     

    2) BUG?: Why I can't see containers on the floor, and use their items inside while using the mod?

     

    NOTE: I'm using modloader + ORMtnMan's Real Guns and hydrocraf, just in case

    FIX: You deleted a LOT of the original code, I restore that and the mod works now fine. I will test it a bit more and post here the solution.

     

     

    1) I'm still update the mod with your advice, and yes, i will change the loot rarety after one week of test, items are too common so I will put them to 0.05 ;)

    2) I've used an old version to create my mod, just before the bag + floor update so thank you, i will credits you :D

  5.  

     

    But it may look weird of putting a burger into a pistol holster. And it may unnecessarily reduce the difficulty of PZ, as these holsters or chest rigs may dramatically increase players' weight load limit.  (tophat)

     

    Yes I will make a limitation items for holster [leg and knife] because they just carry weapon but I don't change plate carrier or dump pouch because they are container in the real life, into your plate carrier you can stock things into your molle pouch.

     

    Hi bro!

    After the last update the mod dont work for me....im use no steam version 33.20!!!

    do u know why now dont work anymore?

     

     

    The mod still works, you just need to update your inventory by throwing an object on the ground and pick it back.

  6. But it may look weird of putting a burger into a pistol holster. And it may unnecessarily reduce the difficulty of PZ, as these holsters or chest rigs may dramatically increase players' weight load limit.  (tophat)

     

    Yes I will make a limitation items for holster [leg and knife] because they just carry weapon but I don't change plate carrier or dump pouch because they are container in the real life, into your plate carrier you can stock things into your molle pouch.

  7. Version 1.2

    - Decrease the weight reduction of the bags to 90% because it was too OP
    - Decrease dratically the loot availabillity
    - Remove 2 obsoletes items [Guillie suits Top and bottoms], may be insert when we can create 3D models on character 

     

     

    Hi bro!

    Did u remove normal download? because i cant find anymore the tab for download the mod for

    no steam version....can u pls get back?

    And i want to said u made really cool mod but the only thing u need to do is add cool skin^^

    Yes I upload it, don't worry !

  8. Ok i've resolve my problem !!!

     

    If you take the model loader for ORM Real Gun Mod, you need to erase your Project Zomboid folder into [steamApps/Common/Project Zomboid] because they're severeal remaining files that you can't delete with the steam uninstaller.

     

    After deleting and reinstalling ALL files and folder, you can access to the server perfectly.

     

    /!\ Don't use Model loader from you server, more problems than amusement /!\

     

    I hope it can helps some of you.

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