Jump to content

Gman

Member
  • Content Count

    30
  • Joined

  • Last visited

About Gman

  • Rank
    Member
  • Birthday 03/17/1995

Profile Information

  • Gender
    Man

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Gman

    Cobar

    Currently in Cobar. Mapped some more landmarks. Everything else is residential. For reasons the interior of shops won't be exact. I'll make them up as I go.
  2. My thoughts on this mod is it is a great mod, but you're a sell out.
  3. Think we can collaborate a map of NSW? It'd be an intense project and we'd have to get a few more people on board, but just imagine how sweet it'd be to set up in your own house in PZ and have the entire state to explore. :D

    1. Gman

      Gman

      Maybe even expand into other states in the long run, each seperate mod being a different state.

  4. Gman

    Cobar

    Considering PZ does is not a fan of diagonal roads this will create some minor defects, namely the IRL diagonal roads will be more zig-zag-like. I will post an image when of my first design in the next week or two.
  5. Gman

    Cobar

    A small mining town in NSW, Australia. Population of 3,817 (2011 census) All the stores are on one street with a few motels scattered. The police and fire station are situated around the Town Center (Cobar Shire) Any help will be appreciated with handbuilt buildings. These buildings need to be designed with brick and wood. The stores with brick and concrete. I can do it all myself but it'd take a lot longer. I'll be visiting Cobar (hopefully) in a few weeks so I'll be putting down notes for authenticity with this map.
  6. Gman

    Insomnia

    Could you tweak the mod a bit (as a side project) to spawn empty as usual and the zombies to have super everything at night? It's for my multiplayer server. Can't sleep anyway.
  7. You know how the zombies are super fast and stuff in Dying Light? I'd like that in this game for my server. I cannot imagine it would be too hard to make as a mod. From 0600 to 1900 the zombies are their usual (fast) shamblers. From 1901 to 0559 they are sprinters with increased smell and hearing but decreased sight (from night). it'd make PZ a lot more challenging and dangerous at night time. Please contact me on Steam if you want to talk about this a little more in-depth: http://steamcommunity.com/id/watchmyshow
  8. Gman

    [AUS] Oceanic PZ

    Mods added. That's all I will be adding.
  9. Gman

    [AUS] Oceanic PZ

    Finally, a 24/7 AUSTRALIAN server! Recommend mods or any ingame options I should tweak. (Zombies and respawns for example) IP: 119.252.189.131 Port: 16261 Whitelist: Nope! Slots: 6 IWBUMS: Yes. Modlist: http://pz-mods.net/gameplay/ThePillowsilencer/ https://github.com/blind-coder/pz-spraypaint/archive/v1.7.zip I will increase slots if the server grows more popular. (Full server 4/7 days a week for an entire consecutive month) http://pastebin.com/xz7xSnMc server parameters.
  10. That's it? Are these hotfixes becoming smaller or are there just less things to fix? Should be adding content soon.
  11. Gman

    Cannot join any servers.

    I'll just wait until the Steam integration.
  12. Gman

    Cannot join any servers.

    I hate it when my router goes Skynet... Making it's own choices.
  13. Gman

    Cannot join any servers.

    I only have Windows Firewall and turning that off does not solve it. Any other ideas? Went through Inbound and Outbound rules. I made sure all ports are being accepted by the windows firewall.
  14. I always get this error: Failed connection download on TCP 16262 The last digit of the port goes up a number for each player in the server. Do I have to open these ports to join servers? That's rather silly.
×
×
  • Create New...