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Gustav

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Everything posted by Gustav

  1. I didn't mean a top-down perspective editor/creator. I meant it sorta like Minecraft's Creative Mode where you walk around directly manipulating/spawning things.
  2. Project Zomboid is an awesome game! But a problem is that theres no "Create a World From Scratch" thing in the game. It would be awesome to have a Game Mode sorta like Creative Mode in Minecraft where you walk around on an empty world. You can't die. You can spawn Zombies and NPCs (when they're added back) and you can put down everything structure related (even what you normally can't craft) and spawn everything item related. Then when you're done you can let other people down load your custom map and play it for themselves. I think this would be a great addition because some players in the game want to build structures but they can't because certain things can't be crafted and only exists as pre-generated materials. Does anyone agree?
  3. Cool. Do you agree the Rabbits should attempt to eat your crops? And I couldn't find the Blog... Sure they should eat crops. Here's the link to the blogpost: http://projectzomboid.com/blog/2014/02/bring-out-your-zeds/ OOOOOOOOH! THATS THE MONDOID BLOG!
  4. Oh! I can't believe I didn't think of that! Oh and if you agree with someone's post you're supposed to like it.
  5. Cool. Do you agree the Rabbits should attempt to eat your crops? And I couldn't find the Blog...
  6. Well I recently learned that animals are eventually going to be added that alone is awesome but I have some suggestions for animals when they're added. I would've included Rats but I did another post about them and it isn't in the interest of I to spam... Rabbit I think adding Rabbits when animals are added would be good for a couple reasons: 1. Rabbits are one of the 6 animals you can set traps for so this would make sense because now you need to leave the area to catch the animals because currently they aren't in the game in a living variant and it would make the game more "realistic". 2. The Rabbits could eat your crops while they're growing to keep farming from getting to overpowered and it would add reason to keep your farms protected in Barbed Wire Fencing. You could also plant crops to attract lots of rabbits for you to eat that would be cool. 3. The Rabbit could be able to jump high making a reason to build Barbed Wire Fences because Rabbits can jump even high fences because now theres no reason to make a Barbed Wire Fence. 4. The Rabbits could also have Burrows where they spawn, retreat in danger, and these Burrows would be in the Woods exclusively but as the cities become more overgrown these might start showing up in the cities in small numbers... Squirrel I think adding Squirrels when animals are added would be good for a couple reasons: 1. Squirrels are one of the 6 animals you can set traps for so this would make sense because now you need to leave the area to catch the animals because currently they aren't in the game in a living variant and it would make the game more "realistic". 2. The Squirrels could add some "Atmosphere" to the game and could be a source of food in case of danger but could also be an annoyance because they would eat food left outside. 3. The Squirrels could spawn and retreat to trees making them exist in cities and the woods but as the cities become more overgrown the added Trees make added Squirrels! Raccoon I think adding the Raccoon when animals are added would be good for a couple reasons: 1. The Raccoon is a persistent and durable creature that would probably survive well into the Apocalypse. 2. The Raccoon could be as in Real Life a scavenger. Leaving a door or window open (broken windows count as open except as with Zombies and Players it will damage you to climb through) would let the Raccoon climb though and raid your food surplus! Bear I think adding Bears (I'm unaware what kinds of Bears live in Kentucky but anyone would do) when animals are added would be good for a couple reasons: 1. Bears are vicious and persistent creatures that would probably survive into the Apocalypse. 2. Bears could be rare but dangerous foes and would normally be far away but in the Woods they'd be prowling around looking for Lunch! But as the cities become more overgrown and vegetation starts to recover you might be able to see a Bear in the distance scavenging food from Garbage Cans! Wolf I think adding Wolves would be good because: 1. Wolves are intelligent social creatures that could probably survive in the Apocalypse. 2. Wolves are hunters and scavengers meaning they'd hunt Players and Small Animals down for food but would also follow trails of Zombie Corpses making a reason to clean them up. 3. Wolves are woodland creatures meaning they'd rarely encounter you outside of the Woods but as the cities become more overgrown Wolves might wander into you now and again. Mice/Rats I did another post on Mice and I wouldn't want to spam so you can use the search bar and search for "Mice" thats what I called the post.
  7. But the devs want the game realistic and that would sorta ruin it. People purposely burning down bases would happen in a real Apocalypse (hell it even happens right now).
  8. Wheres the option to add a new page?
  9. I can't add information because everything on every page of wiki has editing disabled.
  10. This will be even better when NPCs are added!
  11. Gustav

    Sitting

    It would make the world more "Realistic" + theres currently no reason to build chairs.
  12. Gustav

    Sitting

    There're chairs in Project Zomboid so sitting is the Logical next step right?
  13. Wonderful! I'd love the idea of Server Admins having "Admin Powers".
  14. Makes sense but for some reason I can't like your post... Now I can!
  15. Gustav

    Mice

    Well in the Game you can find dead Mice in cabinets and even set traps for Mice so wouldn't it make sense to add living Mice? It would make the world more "Apocalyptic" if you will and right now you need to leave the area for the Traps to catch the Mice because right now they aren't in the Game as living variants so wouldn't this make sense?
  16. I think that there should be someway that natural walls should be able to be destroyed. Who agrees?
  17. Gustav

    Cooking

    But I didn't exactly mean it being wooden. The things I'm talking about exist in Real Life and are metal with like a bared grated slide to open it.
  18. Gustav

    Cooking

    You know how in Project Zomboid you can build Houses with Carpentry? Well the problem is theres not any cooking device you can craft. I think some sort of basic cooking device should be craftable nothing fancy of course like in Project Zomboid you have those Log Cabins in the Woods with those weird metal box cooking things with a metal pipe thingamabob (apologies I honestly don't know what those are called) I think those should be craftable because otherwise you can't cook in Player-Built Bases. Does anyone agree? EDIT: Someone commented and gave me the idea that these should also require Logs/Planks to continue burning! EDIT 2: I forgot to mention the thing would be metal and have a grated sliding thing to open it too throw wood in too fuel it with the meat cooking on top!
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