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Pabs_Mindgame

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Everything posted by Pabs_Mindgame

  1. Hello all, I've been away for quite a while and got a new pc so I've lost all my files on this project, so no progress has been made, I'm looking into starting this up again for build 41, don't expect this to be an overnight job but I am going to start working on an english map
  2. Hello Fellow Survivors! I know I only updated this yesterday stating that I'd be starting soon...well I decided to make a start on It today and I've progressed much further than I thought I would do. The map layout Is done, I've checked It and It works fully. I've made a few houses which I'm going to change as I was just playing around. This Is what I believe Is left to be done. Build Houses Build Shops Build Industrial Lots Implement them onto the map Add Little Details Sort the settings out (Zombie Spawn Map etc) Fin As I complete these I will update this list. Anyway here are some images of the work so far and I look forward to getting more done! Keep Surviving
  3. Hey EUDOXIO I'm pretty glad that creative mode hasn't been implemented yet as I prefer using TileZed etc though creative mode seems more simple. This is something I haven't actually thought about, I would happily attach it to the vanilla map when It's done, though I haven't the foggyist idea how to but I'll ask around when the time comes. Should be pretty cool walking around a USA map then strolling into Northern England But yeah I will attach it to the Vanilla map and make sure It doesn't overlap the other custom maps
  4. Hello all! I'm going to be commencing work on this project again within the next few weeks, I'll be keeping this updated as I always have been. A huge apology for the delays, but at least the ball Is moving again! Not too sure whether the building tools got implemented into the game, so I'm going to have to download the map building tools if not. (any advice on this would be appreciated) I'm pretty much having to start from scratch due to PC issues, so It may be a while until my next update. Until Then Survivors
  5. Just to let everyone know, I'm delaying working on this map for quite a while as I've got way too much on my plate at the moment, nothing bad just uber busy! but I will get around to starting this up again soon! when I do, I will probably be starting it from the start again as I'm going to make it quite a bit bigger anyway I'll keep this updated!
  6. Yeah i checked the mondoid out dead looking forward to it but no harm in playing around
  7. Hi Guys & Gals! I've been quite busy today with my project, I have completely re-done the map to try to get it to be a better scale (which i think i have succeeded in doing), I've built a few houses, pub, factory and a shop (these are all rather basic models), I have used Doublebrains Abandoned Factory, Pridelosts Water Treatment Center and Vegeds ArmA 2 style Fire Station just to add some fun to testing! I'm just slowly going about improving the buildings, making different house models etc and then getting all the little details right, as i've just seen the latest mondoid Creative mode looks like it could really help me out so i'm really looking forward to that! so once that comes out I think i'll be progressing with this map a lot more! Again it's in it's early stages but I'm having a lot of fun testing it out! If anyone would like to test the map at all then PM me New Map Layout Top Left Corner Bottom Left Corner Bottom Right Corner Top Right Corner
  8. I've downloaded a few community made buildings and implemented them into the map (mainly to help with testing, but more than likely i won't be using any community made buildings in the proper version as theyre all a tad american though i may edit them with the right permissions) Glad to hear even a few people are looking forward to it! I'm gonna say a rough estimation of about 4-6 months to get the 2x2 map done (depending on what issues i come across etc etc) But I will keep this thread updated and will include screenshots etc
  9. I assume i need the Lua files aswell? I've put the rest in and nothing shows up
  10. Hello All Firstly I'd like to say that I started this project 2 days ago so it is in it's very early stages. At the moment It is a 2x2 cell map that revolves around where i live. As a UK player it annoys me that there are no UK maps (let alone UK based zombie games) so i thought i would try my hand at making one! I'm hoping that i'll be able to edit it so that guns are that rare you probably won't find one for years (as we don't have guns lingering around the place haha). But that is in the long run, I'm hoping to eventually make it into a 5x5 cell map which covers most of the Wigan area and Pemberton, At the moment the only building i have made is my own home and i'm pretty sure i need to tinker around with the road sizes and layout of them as at the moment i don't believe things are in scale. As it's going to take me a long time doing this on my own (also this is the first map i've ever made so i am slightly out of my depth but time will tell) I will gladly accept any help from anyone who would be interested in working on this project with me Screenshot of 2x2 map (at the moment it revolves around my street) Screenshot of the Pemberton area Screenshot of Pemberton and Wigan Now i know the map i've made may be really small at the minute but as i said i started this 2 days ago, the vision is to create a 5x5 (or maybe bigger depending on if anyone helps) map of the area i live in which is called Pemberton, a little town that is a mile or 2 away from wigan town center so ideally i want to incorporate wigan town center into the map (kind of like muldragh being a small town and west point being the bigger one if you get my drift?) Anyway yeah If anybody has any questions or wants to help out then just get in touch
  11. Hi Guys & Gals I'm wanting to test my map, but in Thuztors guide i can only see about testing it in last stand, my map at the moment is really small only 2 cells x 2 and i'm wanting to test it like that, so my question is how on earth do i implement it as a standalone map? Any help would be appreciated Thanks!
  12. Firstly i would like to thank you for covering this in so much detail! and giving me screenshots! Secondly Thank you very much as "(assigned generated maps to the world)" was unchecked and that has solved it from what i can see! Thank you very much for you help Encrypted! My project moves onward!!!
  13. Hi Zomboids and Zombettes I'm currently making a map of my local area Wigan in the UK and i've hit a snag, I've made my map (using phtooshop cs6) BMP file etc etc, made my first building which is my house but here's the thing i'm following Thuztor's Guide and on page 20 I'm stuck, I double click on the cell of my map in WorldEd that i want to place my house into and on his guide it comes up fine, whereas when i double click the cell i get nothing but grey.... :/ I have had the problem with the Veg map not recognizing colours and I'm hoping that it's down to that but i thought i would ask on here and see if anyone has had this problem? By the way this is the first time i've tried doing anything like this, i'm no expert in computers so any help would be appreciated Thanks Guys! Screenshot of map in world ed Screenshot of cell i chose
  14. I haven't noticed anyone else suggest this but i didn't delve far into the forum! What i was thinking was having a flashlight attachment for guns that take two hands to carry, this would enable the user to see better at night time and would be a huge help on multiplayer! (say you're going out at night with a group or alone whatever your option to scavenge, get revenge on others or whatever it is you funky ass people do! you're going to need to see at night and isn't unrealistic in any manner) It could aid in accuracy in dark areas e.g houses once the power has gone out, going out at night, but would make you more visible to zombies as they would be attracted to the light. I don't think it would be unrealistic to find these flashlights in a gun shop, shooting range or police station...but i wouldn't really know as i'm a UK player myself and we rarely see guns, but i just think it wouldn't be very farfetched at all! Anyway have fun surviving!
  15. This has been mentioned quite a few times before i know i've mentioned it beforehand and its a good idea and generally quite a few like the idea i can imagine it being implemented at some point but not a very high priority so it will be a while Ohbal i Love the idea of the con of it is the smoke attracting NPC's (when implemented) or walkers!
  16. Exactly, I can't wait for it. I apparently was not the first either, it has been suggested many times before. (I didn't dig out of lazines either if you look at the last post ) Yeah i looked at that hence the i didn't dig out of laziness as well same, it would would add a nice level of atmosphere to the game IMO
  17. I didn't dig out of laziness as well haha, seems like it will get done sooner or later if people keep mentioning it though which is good
  18. I support this! I've broken many a window trying to destroy walls haha! also is it a known bug that you can't destroy walls thats you face downward to?
  19. Thank you yeah i really want this implemented at some point, i'm suprised nobody else has noticed the fact many houses and cabins in game have a fireplace or a wood burner, i would have thought the devs would have talked about this when they made fireplaces and wood burners though?
  20. Okay good haha! I've been wandering whether I've missed something obvious haha but i haven't which is good Yeah exactly, I've seen quite a few videos on youtube where people have died from having an inside fire, and it could be a safer way to cook food instead of doing it outside!
  21. I made a base at the hunting lodge last night, tried using the fireplace to make a fire and i can't do it. I think it would add a little bit of atmosphere to the game if you could use fireplaces/wood burners (The little black ones in cabins) to warm up your base in the winter when it's cold. Maybe you could build a wood burner if your base doesn't have one? also if it turns out i'm just doing it wrong then I'm sorry for posting this! Peace out! Could always have this as a method to dry your wet towels? be able to build a cloths horse and place it by a fire and it will slowly dry the towel?
  22. i hope so because otherwise this rubiks cube i needlessly carry around with me is useless, but i do think this is a good idea to just add realism
  23. I really like this idea, but how EreWeGo puts it Actually, I was thinking about this the other day, and as jeffstaples1982 mentioned, most real curtains allow light through too, (unless they're super heavy duty blackout type curtains). Just walk down a street at night and it's not hard to see how much light actually does show through - I think curtains in-game should stop zombies seeing you, but only during the day, and at night, a lit up house should maybe become a beacon to a degree.... Once NPCs are in, it would be cool if this was the case for raiders as well, and if you then had an option to completely blackout the windows, could add another element of strategy... so then if you painted your windows it would block the light being seen by zombies so you could have the lights on 24/7 with no zombie noticing it
  24. Okay cool, haven't really been playing long so i haven't really read up to where the game is at with modding, so sorry about my lack of knowledge on that side. I can see what you all mean about silencers making it too easy, which is a fair point but they could have a usage limit of like 10 shots so you would only use them in a last ditch? ORMtmMan it's alright man you didn't seem overly harsh or anything just a bit blunt haha I'm assuming the wheelie bin will be like the ones we have in the UK
  25. silencers would be handy! obviosly make them really rare so not everyone is going round with them, some different canned food instead of beans and soup (potatoes, carrots, peas), bicycle (for all those long distance treks from muldragh to west points mall), make bins moveable for water containers. if you could make an option to peek around corners if your sneaking. Walkie talkies (give them to your group so you can chat without letting everyone know where your group is). That's all i can think of for now but if i think of anything whilst im playing ill add it on later. Keep up the good work, best zombie game i've played!
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