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Maverick

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  1. Funny enough, this is one of 4 projects I'm actively working on, atleast in a conceptual sense. All games I build are either rogue-like or text-based, so they graphics aren't heavy and wouldn't be FPS, but this allows me to make them much more in depth. It does have real time battles and the like that can involve as many players as a ship can utilize (Currently 100+ people.) Still a few months away from Beta, but if anyone is looking to help out creatively, or otherwise, feel free to shoot me a line. @ Tom : Had to post this because while we aren't ready for testing yet, I like to see someone out there thought up something similar; would love to talk with you sometime as well!
  2. Hey there, I'm always looking to help other indie projects out. If you need any web-based programming (PHP, SQL, etc.) let me know. Otherwise, if you would like a more professional web-front, I'd be happy to help with that
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