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Mordzyloeil

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  1. FIREFIGHTER : too much combat oriented. It should have a physical skill/bonus and a medical skill bonus ( 75/100% ). : Axe should be secondary. You could just let it keep the door breaking skill bonus with an axe. Give him a moral resistance/immunity when facing fire too.
  2. Completly agree with nasKo, something more visual would be great. ( and intuitive, like grab and drop system )
  3. yes, that could help for crafting too? Forgot about this, sry ^^
  4. It's not necessary to come back to an old inventory, on the contrary i think. Since everything have evolved so much in such a good way, i was hoping for something up to the new level of quality that devs are looking for obviously. I am not asking for something flashy, just something more intuitive and easy/quick to use. More over i think it could help new/younger player to get into the game.
  5. Now that we can forage thing out of nature, i was wondering and hoping if there was a salvage skill planned. I really think it would improve both crafting and survival feeling. Recovering mecanical componements, wires, wood and metal scrap would be really amazing. I would be a got counter part for a repair skill too.
  6. I am really happy to see how much pz has improved and what is expected to come so i was wondering if there are any plans to improve the inventory management/ui. I think it would be very important, even more now there are more and more items and stuff to get, stock and craft.
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