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nin4

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  1. nin4

    Survivors Mod

    is this mod compatible with 37.9+ or only 37.9 build?
  2. file SuburbsDistributions.lua from lua/server/items folder overwrites original. so in the latest build new medical stuff don't spawn. i've noticed that there's no SuburbsDistributions.lua in some mods that add new items. is it really necessary in this one?
  3. i'd got only bat. and it woulbe nice to add matches/lighter, empty bottle and backpack.
  4. is there any chance to climd through broken without injures? painkillers reduce pain but not healing time
  5. there's a real timescale setting in server description. maybe it's good for very rare loot but not for insane zombies in winter.
  6. there's no "golden rule" for space/time proportion cause it affectts many aspects of the game which cant be personal for all. the only solution i guess is dynamic timescale but i'm not sure it's possible and after all may be it won't be solution at all. as for timed action values i think that they could be set to realistic without any balance or immersion loss (just to edit "a couple" of script files). but it's a such laborious task so it's reasonable to after all main changes will be done. or to find some volunteers to stop this snowball rolling down a mountain))
  7. i like to play mp without a lot of rules not because i have intentions to do absolutly everything. it's just realy post-apocalyptic feature esspesialy for me and for rp i think. on the other hand i understand why so many people don't want to do it cause there's so many other people who don't wanna follow any rules if it seems there's no rules at all. so maybe its better to make buildings much more harder to destroy and burn then to introduce the rules to prevent it and make some vanity/safe mode for character (like reading books now but safe) to show your friendly intentions. or something else according to the topic title.
  8. even holding rmb for hours makes my finger numb. but i think it's more reasonable than hold it for hours))
  9. as for me skill books are cheaty a bit. may be because of multiplier is too high or multiplayer becomes unbalanced, but looting every house only for to find skill book makes game more oriented on leveling but not surviving. so i think this features are at first to change.
  10. zombies are so stupid to be playable
  11. Make tent to protect from the rain when equiped in both hands (slower movement) or nailed to the trees or something else to not getting wet in wilderness.
  12. holstered bottle on the hip with long straw connected with you mouth, so you can sip anytime you get a little thirsty, even smashing zombies heads with a bunch of logs on your shoulders))
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