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Posts
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martingee got a reaction from IdkWtfImDoingHelp in New animations for vehicles
Animations for vehicles and the character interacting with vehicles will happen. We have, I think, around 13-14 base vehicles in game which will need animations doing for all of them and some tweaks to the anim code for them to work. I'm not really sure when these will get done.
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martingee got a reaction from ju8712124822 in What diffrent between FemaleBody and FemaleBody (1)
Ah, I don't think there is a difference between the female body files. Over time we've accumulated some duplication of files as folders have been moved and we've experimented with things. We should probably do a clear out soon.
Female body.x is what you should be using.
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martingee got a reaction from SquidDer in Pose for standing with pistol
We'd like to add anims that reflect a persons background and this is a perfect example.
You could perhaps argue the current stance is also too "specialist" insofar as your character looks like they know what they're doing, a less proficient person would perhaps be more square on but for now we'll go with what we've got.
The problem we have, and is an age old problem, is by changing the posing of the character, it has a knock on affect to other anims and result in having lots of animations, which takes time to do and implement.
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martingee got a reaction from Yanaremir in Add animated Doors pls
Opening and closing of car doors is coming but it opens up a few technical problems that need to be overcome.
It probably won't be this update as the coders focus is on getting MP done and dusted but I'm hoping I can get their time once that's out the door (pun intended! 😉 )
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martingee got a reaction from Tails in Add lower body animations for melee attacks
Currently we are trying to refine the melee system and this is one area we are looking at.
However due to the way we have it setup currently, lower body movement of the attacks interfere with the aiming animation so has been separated out into upper and lower body. Obviously this removes any animation from the waist down in the attack anims. It's something i'd like to reintroduce but it's proving problematic with blends and our current setup.
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martingee got a reaction from Geras in Add lower body animations for melee attacks
Currently we are trying to refine the melee system and this is one area we are looking at.
However due to the way we have it setup currently, lower body movement of the attacks interfere with the aiming animation so has been separated out into upper and lower body. Obviously this removes any animation from the waist down in the attack anims. It's something i'd like to reintroduce but it's proving problematic with blends and our current setup.
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martingee got a reaction from ColonelJukeBox in Large Transport Trucks and Trailers
Trailers come with technical challenges within the engine and trucks also introduce balance challenges that we're not currently in the position to tackle atm.
Larger vehicles are something we'd like to include at some point but there's other priority stuff to do.
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martingee got a reaction from Geras in Large Transport Trucks and Trailers
Trailers come with technical challenges within the engine and trucks also introduce balance challenges that we're not currently in the position to tackle atm.
Larger vehicles are something we'd like to include at some point but there's other priority stuff to do.
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martingee got a reaction from ColonelJukeBox in PZ Community New Outfit Thinktank
Outfits are what the zombies are spawned in but all the clothing items can be worn by male or female characters; the division in outfits is really only because of specific items (like dresses) or an outfit, that are traditionally worn by one of the sexes.
Off the top of my head i can't think of any exception but if there is it's very specific.
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martingee got a reaction from Bourbon in More Math(s)
Currently the reload anims are just one anim, just as a placeholder until one of the coders rejigs the code to work with hardcore reloading.
It shouldn't big job but was down the priority list but it's rapidly rising up the list as we strike off the more important jobs.
Also everything should be considered WIP unless we specifically say otherwise or you're playing it in game.
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martingee got a reaction from crossed in More Math(s)
Currently the reload anims are just one anim, just as a placeholder until one of the coders rejigs the code to work with hardcore reloading.
It shouldn't big job but was down the priority list but it's rapidly rising up the list as we strike off the more important jobs.
Also everything should be considered WIP unless we specifically say otherwise or you're playing it in game.
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martingee got a reaction from Hilrof in More Math(s)
Currently the reload anims are just one anim, just as a placeholder until one of the coders rejigs the code to work with hardcore reloading.
It shouldn't big job but was down the priority list but it's rapidly rising up the list as we strike off the more important jobs.
Also everything should be considered WIP unless we specifically say otherwise or you're playing it in game.
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martingee got a reaction from Nisora in PZ Community New Outfit Thinktank
Outfits are what the zombies are spawned in but all the clothing items can be worn by male or female characters; the division in outfits is really only because of specific items (like dresses) or an outfit, that are traditionally worn by one of the sexes.
Off the top of my head i can't think of any exception but if there is it's very specific.
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martingee got a reaction from cool daddy shark in Mist Me
Chill guys, it's already done.
Although probably won't make it into the first round of clothes.
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martingee got a reaction from Kuren in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.
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martingee got a reaction from Tails in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.
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martingee got a reaction from ditoseadio in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.
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martingee got a reaction from thejoker954 in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.
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martingee got a reaction from Jason132 in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.
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martingee got a reaction from Pandorea in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.
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martingee got a reaction from trombonaught in Men with Ven
It might not be straight away, there's a lot to get working properly, but that's the plan. The cars have been modelled with this intention.