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Zombiemonkey

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    Zombiemonkey reacted to Lightning Flash in Hordes Destroy Fences   
    Been a while since I posted here, so I decided to share an interesting idea.
     
     
    As you've probably seen in Fear The Walking Dead's season finale, a massive horde of Walkers was able to knock down a portion of a fence and overrun the medical center.
     
    In The Walking Dead's season 2 finale, the strength of the Walkers was enough to break a portion of the fence for all of them to pour in.
     
    It would be cool for something like that to happen and occur in Project Zomboid, making massive hordes an even bigger threat, regardless of how protected you are behind walls.
     
    For example, if you climb a tall wooden fence (one that you couldn't see zombies behind) and a horde is behind it, they have the potential to destroy a portion of it without having to go around.
     
    Another example: If you have a safe zone full of NPCs and players, guarded by a metal fence, a horde of over a hundred or hundreds of zombies will be able to knock down a few portions and take out the area.
     
    Certain fences, metal or wood, require a certain amount of zombies before they could be potentially destroyed by zombies. The more zombies that are present at the fence, the quicker it is for the fences to collapse.
     
    I believe that adding this feature to the game would really add on to the factor that you are never really safe in the apocalypse. It would also even add on to the stealth factor even more.
  3. Like
    Zombiemonkey got a reaction from Kitt Frostpaws in Who else hate Five Nights at Freddy's?   
    I don't have anything against the game. It's the fanbase that i hate. Really getting sick of seeing name's like: Chica the Chicken, or Foxy the Pirate everywhere, it's even worse if two fans meet and do really cringey roleplay.
  4. Like
    Zombiemonkey reacted to LeoIvanov in You know you play too much Project Zomboid When...   
    You know you play too much Zomboid when you literally stand 2 and a half hours near the oven, watching your food cook, just in case it decides to start burning.
  5. Like
    Zombiemonkey got a reaction from Necromatic_Corgi in Leadership skill.   
    This is something i would like to see, altough i dont think the skill should be called leadership, like Suomiboi said. I think it should be like this: the higher the skill, the better you can prevent riots/fights/leaving. It should also keep your survivors happy.
     
    Maybe you could also increase it by talking to other survivors, and choosing clever text bars. it could also be used to increase trust with the leader and survivors of group. Anyway, thats my opinion on the subject.
  6. Like
    Zombiemonkey reacted to mwps in Being a scientist Developing a cure (game mode)   
    It can always be a mod
  7. Like
    Zombiemonkey got a reaction from Viceroy in Picture Battle   
    What about Dog meat?
     
     
    P.s i saw the most horrible pictures when searching up ''dog meat''  I regret everything.
  8. Like
    Zombiemonkey reacted to _Gold_ in Waffles vs Pancakes   
  9. Like
    Zombiemonkey reacted to DoctahWong in [SPOILERS!] The Walking Dead Game Discussion   
    Vanilla Ice.
  10. Like
    Zombiemonkey got a reaction from Narnobie111 in [SPOILERS!] The Walking Dead Game Discussion   
  11. Like
    Zombiemonkey got a reaction from Viceroy in Waffles vs Pancakes   
  12. Like
    Zombiemonkey got a reaction from Viceroy in Waffles vs Pancakes   
    Guys... i ate a perfectly good waffle the other day, and i was almost brainwashed and taken by the Waffle kingdom. Luckily i got out of it because im staying true to the pancakes. Dont let the smell of waffles fool you!
  13. Like
    Zombiemonkey reacted to wsensor in Campfire overhaul   
    Would be nice if we could collect rocks or bricks to make our campfire slightly safer also?
    Perhaps a metal grate to place over the flames or just a baking pan/pie sheet could be used.
     
    For the fire making skill it would be nice if you could give experience based on tools used to make the fire?
    IE: 
    Books:
    Camping guide book could give an experience bonus based on the tools used to make the fire?
    Boyscout Book same as the camping guide and wilderness survival guide gives access to additional ways to make a fire safely.
    Wilderness Survival guide book upon reading could give you access to additional ways to make a fire both safely and not?
     
     
    Depending on the tool you get more or less experience if you succeed? (This could replace the need for multiple books at later levels.)
    Since both lighters and matches are almost guaranteed to give a fire after adding a book/paper/magazine it should always give the least experience.
     
    The basic campfire look is ok but perhaps different campfire styles/better campfires.
     I mean there should be a way to build a better and safer more permanent fireplace.
     
    Some stores sell premade campfire kits (made of metal/brick) or you can use concrete/bricks/stones and build your own?
    All just to stop fire from spreading of course and some might not be able to be taken down.
     
    If you ever add in a camping supply store (or add it to the firearms type store) you could add in things like. (taken from wikipedia)
    fire striker – a piece of high carbon steel used for striking a spark, usually kept in a tinderbox together with flint and tinder. firelighter – small solid fuel tablets sold as a consumer product and designed to replace kindling in starting a fire.
  14. Like
    Zombiemonkey reacted to Vonholtz in Horses   
    I would love to see horse in the game. With vehicles and animals both being added to the game some day this would be great to see.
     
    Now it would be nice if they added a skill for riding and animal handling and driving (for cars). But what will be fun is how are they going to deal with fear and combat. The characters get scare easy when the undead pop up. Now think of a horse 1,100 pounds of scared cat at the first sight of some thing that smalls bad and dead and that's still moving. Oh hell yes that could be fun if you do not have the skills to keep it under control. There are way to help this like finding blinders or just having a good skill to train the horse or even horse drugs.
     
    Now horse that are used in combat are trained for it and the war horse of old have not been seen much in the horse of today. Again this will come out in your training skill. Horse will try and get away from the walking dead thing. And you will have to teach it that you want to kill the dead things(yes I just said kill the dead thing lol). The horse will not like this human on his back firing boom sticks next to it ears so that will be fun as well. I can not wait to see how that would do combat from a horse. It be more like polo ride by swing.
     
    Also it might be nice to see horse drawn carts and wagon. You could have a moving safe house. I know with vehicles being added at some point you might see RV's as well. But a wagon has 1 to 2 horse power and it runs off grass.
     
    Anyway I can run on for hours I think this is a great idea I hope they are planing to put it in some time. Nice suggestion.
  15. Like
    Zombiemonkey reacted to Rausheim in Horses   
    I would guess that the closest thing to a "medieval knight horse" would be the police horses they use in riots and such. I do not know about the cop horses and their training, but when we were younger, we taught the horses not to be afraid from sounds, shooting from horseback (with the horse wearing those ear plug thingies ofc) and they actually could handle sounds. A horse with those combos might be useful in a zed environment.
     
    However, most horses would be scared shitless and anything resembling zeds, aka humans, would not be able to get close to em.
  16. Like
    Zombiemonkey reacted to Rathlord in Military Protection Zones/Towns   
    Safe zones are firmly on the "no" list, really. The devs have stated multiple times they're not interested in doing this. It's not a bad idea for some zombie games (like The Last of Us) but it doesn't fit thematically or gameplay-wise with PZ at all in my opinion (or the devs)
  17. Like
    Zombiemonkey reacted to Some Clever Username in Transportation   
    Boat
  18. Like
    Zombiemonkey reacted to raymond in Close Quarters Combat- Pugilism and introducing yourself   
    What about an ability to spar? Just for training, so you can do it with players or NPCs to learn some moves. Also, the rate of skill increase should depend on your sparing opponent's level, so if it's just two noobz sparing, it'd take really long, and more chance of someone getting hurt in the process. Plus, training on the Zeds might do
  19. Like
    Zombiemonkey reacted to Strang in Hiding Places   
    How about being able to hide in certain places such as , in dumpsters , under beds, in some cabinets , in showers, and in closets . This would allow you to hide from players and eventually npcs, either to wait for them to turn their back and get the jump on them or wait till they leave. Being in these places should effect panic levels, the longer you are in there the more panicked you get , and if someone is close by while you are hiding you should become extremely panicked, and begin to make some noise. If you pick the overweight trait you may not be able to fit in some tighter places, while picking athletic should allow you to get into smaller spots. Also if you pick the clostropgobic trait, you should become panicked quicker. Players should get the option to check hiding place to see if anyone is there.
  20. Like
    Zombiemonkey got a reaction from raymond in Group management for post-NPC   
    -maybe you can put a flag on the house you are gonna spend the night on with your npc's as a nomad, and remove it in the morning when you continue on your journey?
     
     
    -i would like to assign rooms to npc's too. Then if they have nothing to do, They can write a journal there/Draw pictures/plan things/Tweak their weapons/etc. 
     
    -Im really sure thats going to be in the game.
  21. Like
    Zombiemonkey got a reaction from Narri in University   
    Maybe also a job: Student. When you choose it you are guaranteed to start in university.
  22. Like
    Zombiemonkey got a reaction from Croak90 in University   
    Maybe also a job: Student. When you choose it you are guaranteed to start in university.
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