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Hamu

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  1. This might be dead but i thought it might happen to someone: if you add a player to your safehouse before he claims his own, he wont be able to claim one. Removing him from your safehouse will make it possible for him to claim a safehouse again. (33.20)
  2. Hi cheeiro! Have you tried posting ur console output under support/help ??? Because it sound that you ve done everything right. Sometimes chars get stucked inside the game. But there it says that you are already logged in. Does it work yet for you?
  3. You are welcome, it should be working, server restarted. I think we gonna roll back to build 28 today. That means server reinstall...
  4. Hi Bengri, Its build 29 behaving like this. It seems the player gets stucked and only restarting the server helps. I`ll check it out right now
  5. When building a "Log Wall" "Ripped Sheets" are not consumed
  6. There is no Russian server on build 29 I know of. The only one I know is this: http://theindiestone.com/forums/index.php/topic/10653-gamecomaru-rudedicatedpvp100slots/ and it runs on build 28 I should have added, it happens to players from other countries as often as it happens to me. But it has been better today, at least on my private server where I was alone. Nethertheless we will roll-back to build 28 as most server residents voted for it. Most of us have lost their char due to lag anyway, so we don`t mind a fresh start. Edit: I had 4 different players stuck in the game yesterday. I had to restart the server. This has nothing to do with my location. It was EU/NA players connecting to an EU server.
  7. Hi people! I`m looking for 2-3 experienced players to test new settings on a private server Server settings: - Zombs are set to maximum (max quantity, max senses except speed) - New players: spawn items added - Spawn location is Spiffo`s Rules: - It is a test server, so there might be resets. Server is only up while testing. - Team Speak, you are not obliged to use it but it will make communication much easier. - Build 29 seems to cause deadly lag spikes. Be prepared. - The idea of the server is to make surviving harder. Give Zombies a chance to win ) In case you are interested PM me here or Steam ( Hamu711) But it seems sometimes Steam doesn`t find users. Please provide more information than "I`m interested" You can add information about your personal achievements in the game (lvl 5 profession) or your gamestyle or your expectations. Hamu
  8. I am from Russia, Moscow I have tried the following servers 1) Earth 2 (rented server in GER) - All the bugs above mentioned confirmed by players from UK and NA I can see through the user log that players try to connect and are denied http://theindiestone.com/forums/index.php/topic/10497-earth-2-server-eupverestricted-pvpbuild-29events/page-2 2) Evil dead public server. Players reported the same problems with lag spikes, but it was less http://theindiestone.com/forums/index.php/topic/7192-evil-dead-pz-server-build-29hardcorerppvppveonline247whitelisteduk/page-1 3) I also tried on a private server I host, same issue (Server location France) I see now that there some other public servers which run build 29 alredy. I`ll test around and post here. Ohhh it would be so cool if there would be any other way to gather water. As for me, I dont live in the city anymore. On public servers its a pain to have a base in the city. Its not that people loot it out, its that they burn down ur base or sledgehammer it. But before going to live in the woods I need to find Carp1 and 2 Books, to saw myself up to the lvl 2 rain collector. Not that it doesnt work, but its not that realistic. In RL i would just leave cooking pots outside when it rains to collect water. Drinking from the river would be great....if you living in WP, but as for Muldraugh, it doesnt solve my problem. Thanx for the feed back and the new Wall of Logs looks great!
  9. I want to leave some feedback on build 29 MultiPlayer So far I have tried it on 3 different servers, I`m hosting one of them. There have been the same 2 issues on these servers. 1) Lag spikes, that go up to 50 000 ping. As a consequence lag kills. Ping limit kicks approx. twice an hour. Pretty close to unplayble 2) Players get stuck in the game: after being kicked for high ping, the player still appears in the player list. This player cant be kicked by the admin, and the player himself cant connect, because the game says he is already logged in. It might go away after some time (not tested) but it goes away from restarting the server (tested several times) While 2) isn`t a big deal, 1) makes me think of going back to 28 and I cant do that, cuz I just cant live without a stonehammer anymore ))) All the scavenging items - awesome! there are just some solutions missing and you could go to live in the woods straight away (saw? wooden nails? solution for collecting water without rain collectors {like in NeoScavenger}?) Also the new sounds make it much more realistic! Good work, respect!
  10. Due to an unknown error probably cause by a hacker the server has to be reseted. Soft reseting now EDIT: SERVER REINSTALLED (ZOMBIE RESPAWN DIDN`T WORK) 4:40 (GMT+0) (25.09.14)
  11. Ezah I ve restarted it, could u check if it works? I'm not at home, can't connect to PZ I can receive messages through steam
  12. Thank you for the info. Server is up again!
  13. Thanx for your quick answer. I will leave it as a last option before reinstall.
  14. I had the soft reset running for a couple of hours, all loot respawned, but zombies didnt respawn in Westpoint at all. Any ideas how to fix it, apart from reinstalling?
  15. Just to add my 2 cents, it never worked on the two private/public server we have hosted with a friend Maybe because we set it to 1 or 2 hours, but it was never usefull for MP Public server anyway because 10 active people on the server and there is not much unseen zones left. So it means regular soft wipes and that also wipes all player crates.
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