Just some minor grievances that I have with the game; mainly UI centered. - Option to 'Saw all Logs'. Manually clicking saw log for each one is rather tiring. - Related to the above. The ability to queue a task to be done 'x times'. Like open x cans, fill x bottles, etc. - The ability to drag item out of the inventory window to drop. This is present in so many games that I find myself doing it instinctively. - Perhaps an info tooltip. Rather than right clicking each crop plot for information, have an option to simply hover over it. Could also be used to display information about a tile or furniture's health, inventory, etc. - Be able to sort by weight in the inventory screen. - Having some kind of indicator for containers or corpses that have already been looted by the player. I'd really like this implemented. It's currently very hard to thoroughly loot a pile of corpses. - A way to check the ammo count of a firearm. Perhaps with an associated skill. Viceroy explains it pretty well: "Well a glock also has holes in the mag for bullet counting. I'd do away with the complexity of it though and bring it to a generic 'check-ammo-button' where the guy would check the mag and say something like "Looks like a few left" or "Looks like half" or "Seems kinda full". And the accuracy of the statement is based off of reloading skill." Also be able to empty out firearms. - A function to wait a certain amount of time. The fast forward feature is nice, but is prone to inaccuracy. Thanks for reading. Love the game.