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Hydromancerx

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  1. Like
    Hydromancerx reacted to JackMods in Hydrocraft Mod   
    Looks like this one would since its missing the keep on the HCBinoculars ingredient and the remove RemoveResultItem property is true.
     
    recipe Hunt Animals
        {
        keep HCHuntingblind/HCHuntingblind2,
            HCBinoculars,
            keep HCLongbow,
            HCArrow=3,
            HCBoarpoop/HCPigpoopferal,
            Result:HCBinoculars,
            Time:750.0,
               CanBeDoneFromFloor:true,
            NeedToBeLearn:true,
            Category:Survivalist,
            OnCreate:HCHuntBoar,
            OnGiveXP:HCTrapping_OnGiveXP,
            RemoveResultItem:true,
        }
  2. Like
    Hydromancerx reacted to JackMods in Hydrocraft Mod   
    The Trellis farming seems to have the same issue which can be fixed using the same method.
     
    ISTrellisMenu.lua 
            if item:getType() == "BeanSeed" or item:getType() == "BeanSeed50" then             table.insert(seedsList.BeanSeed, item);         end  
  3. Like
    Hydromancerx reacted to Fenris_Wolf in Hydrocraft Mod   
    The problem lies in lua/client/Farming/ISUI/ISFarmingMenu.lua, in the ISFarmingMenu.haveSeed function.
    The seeds listed in the Hydrocraft's scripts/Seeds.txt file are given names like 'HCPeanutseeds' and 'HCPeanutseedspacket', but when checking for seeds in the ISFarmingMenu.haveSeed function, its looking for:
    if item:getType() == "PeanutSeed" or item:getType() == "PeanutSeed50" then changing these lines to:
    if item:getType() == "HCPeanutseeds" or item:getType() == "HCPeanutseedspacket" then I was able to properly plant the seeds again. A recoding of that function is in order to fix all of HC's ground farming.
     
  4. Like
    Hydromancerx reacted to JackMods in Hydrocraft Mod   
    I'm loving playing this mod, but I found a few thing while playing.
     
    Armor.txt contains a duplicate make bubble wrap leg guards recipe that incorrectly makes arm guards. It just needs to get removed as the proper recipe already exists.
     
    recipe Make Leg Guards     {            HCBubblewrap=2,         DuctTape=4,            Result:HCArmarmorbubblewrap,            Time:150.0,             Category:Armor,     } Pottery.txt has an error regarding clay cauldrons not being able to be filled with water properly and makes the cauldron cease to exist when attempted.
    item HCClaycauldronfull     {     IsWaterSource        =    TRUE,     Weight            =    8,     CanStoreWater        =    TRUE,     Type            =    Drainable,     UseWhileEquipped    =    FALSE,     UseDelta        =    0.025,     DisplayName        =    Clay Cauldron with Water,     ReplaceOnDeplete    =    HCClaycauldron,     ReplaceOnUseOn        =    HCClaycauldronfull,     Icon            =    HCClaycauldronfull,     ResizeWorldIcon     =     1.0,     IsCookable        =    TRUE,     } ReplaceOnUseOn needs to be  WaterSource-HCClaycauldronfull
     
    Leatherworking.txt - Make Hardened Leather recipes only use a Clay Cauldron. Shouldn't Iron Cauldrons be usable for this as well?
     
    Weapons Ranged.txt - Arrow/Bolt recipes are missing the feather HCRedfeather.
     
    --------
    Also does anyone else think maybe hardware like hot glue gun sticks, nuts, bolts all weight (.1) a bit to much? i just find it weird when I open up a pack of glue sticks and I suddenly have 10 pounds of glue sticks crippling my inventory. Maybe make it more in line with the nails (.003) weight? Hell I would take .01.
  5. Like
    Hydromancerx got a reaction from Minnigin in Hydrocraft Mod   
    Oops! Yeah i forgot to have the spools be giving back for all the types of thread when making thin rope. This will be fixed for next update.
  6. Like
    Hydromancerx got a reaction from havok6669 in Hydrocraft Mod   
    Oops! Yeah i forgot to have the spools be giving back for all the types of thread when making thin rope. This will be fixed for next update.
  7. Like
    Hydromancerx got a reaction from prekor in How to start modding?   
    I learned by using the Project Zomboid Item Creator.
     
    PZIC
    https://theindiestone.com/forums/index.php?/topic/11126-091-hotfix-pzic-project-zomboid-item-creator/
     
  8. Like
    Hydromancerx reacted to EnigmaGrey in Hydrocraft Mod   
    So far, this seems to fix Hydrocraft:
     
    https://theindiestone.com/forums/index.php?/topic/23449-infrequent-crashes-resulting-in-cell-reset/&tab=comments#comment-267153
     
  9. Like
    Hydromancerx got a reaction from Sparrow in Hydrocraft Mod   
    Hydrocraft v9.8b has been released!
     
    Which includes ...
     
    - Fixed Anchored Stone Quarry
    - Fixed Brown Rice
    - Fixed Sake Fermenting
    - Fixed Shucking Corn
    - Can Craft Wooden Paddle
    - Can Craft Garden Hose
    - Can Anchor Steam Hammer
    - Labrador can now be a Pack Dog
    - More New Dog and Horse Art
    - Added Peach Schapps
    - Added Belladonna
    - Can Travel by Raft on the River (Uses Teleporting like the Helicopter)!
    - Thanks to everyone who helped!
     
    Enjoy!
  10. Like
    Hydromancerx got a reaction from Sparrow in Looking for Artists for Hydrocraft Mod!   
    Amazing!

  11. Like
    Hydromancerx reacted to Sparrow in Looking for Artists for Hydrocraft Mod!   
    I wasn't sure about how big it should be, feel free to edit or resize it
     
     
     

  12. Like
    Hydromancerx got a reaction from Nebula in Hydrocraft Mod   
    Hydrocraft v9.8b has been released!
     
    Which includes ...
     
    - Fixed Anchored Stone Quarry
    - Fixed Brown Rice
    - Fixed Sake Fermenting
    - Fixed Shucking Corn
    - Can Craft Wooden Paddle
    - Can Craft Garden Hose
    - Can Anchor Steam Hammer
    - Labrador can now be a Pack Dog
    - More New Dog and Horse Art
    - Added Peach Schapps
    - Added Belladonna
    - Can Travel by Raft on the River (Uses Teleporting like the Helicopter)!
    - Thanks to everyone who helped!
     
    Enjoy!
  13. Spiffo
    Hydromancerx got a reaction from Enoahe in Hydrocraft Mod   
    Hydrocraft is a mod based around crafting and filling in the empty world of zomboid with more stuff. It is inspired by survival crafting games like Haven and Hearth. It is very much a WIP and will be tweaked and added onto. Please try it out and let me know if you find any bugs or have any suggestions/ideas.
     
    Download
     
    Features
     
    Credits
     
    Permission
     
    Wiki
     
    Reviews
     
    HC Add-On Mods
     
    Recommended Hydrocraft Servers
     
    Patreon
     
  14. Like
    Hydromancerx got a reaction from Nisora in Hydrocraft Mod   
    You need catnip too now.
  15. Like
    Hydromancerx reacted to Sparrow in Looking for Artists for Hydrocraft Mod!   
    Since you haven't marked it off your list, I just wanted to make sure you saw that all the herbs you asked for are in my one herb post, I snuck them in in an edit to decrease spam on this page. =P
     
    Also I will work on the thresher, I just super suck at making furniture items to it'll be a bit.
  16. Like
    Hydromancerx got a reaction from DicheBach in Hydrocraft Mod   
    You need catnip too now.
  17. Like
    Hydromancerx got a reaction from DicheBach in Hydrocraft Mod   
    Hydrocraft v9.8 has been released!
     
    Which includes ...
     
    - Fixed Horse, Pack Dogs and Robot Arm Sizes.
    - Can Recycle Sacks
    - Can Shuck Corn
    - Fixed Phenylactic Acid Labeling Recipe
    - Fixed Wooden Bucket with Rubber
    - Fixed Makeshift Shower
    - Tweaked Herbal Medicine
    - Can Dry Alfalfa into Straw
    - Fixed Potted Apricot
    - Fixed Meth Barrels
    - Added Tried Camellia and Tea
    - Added Corn Cob and Husk
    - Added 6 New Herbs
    - Added 7 New Toys
    - Added Can of Peanuts, Bottle of Orange Juice and Bottle of Cranberry Juice
    - Added 10 types of Beer Cans
    - Added Grenade Launcher (High Explosive, Fire and Smoke)
    - Added Lumber Axe and Sawblade Axe
    - Added Glass and Acrylic Bongs - Added the Irrigation Mod!
    - Thanks to everyone who helped!
     
    Enjoy!
  18. Like
    Hydromancerx got a reaction from Nebula in Hydrocraft Mod   
    Hydrocraft v9.8 has been released!
     
    Which includes ...
     
    - Fixed Horse, Pack Dogs and Robot Arm Sizes.
    - Can Recycle Sacks
    - Can Shuck Corn
    - Fixed Phenylactic Acid Labeling Recipe
    - Fixed Wooden Bucket with Rubber
    - Fixed Makeshift Shower
    - Tweaked Herbal Medicine
    - Can Dry Alfalfa into Straw
    - Fixed Potted Apricot
    - Fixed Meth Barrels
    - Added Tried Camellia and Tea
    - Added Corn Cob and Husk
    - Added 6 New Herbs
    - Added 7 New Toys
    - Added Can of Peanuts, Bottle of Orange Juice and Bottle of Cranberry Juice
    - Added 10 types of Beer Cans
    - Added Grenade Launcher (High Explosive, Fire and Smoke)
    - Added Lumber Axe and Sawblade Axe
    - Added Glass and Acrylic Bongs - Added the Irrigation Mod!
    - Thanks to everyone who helped!
     
    Enjoy!
  19. Like
    Hydromancerx reacted to Sparrow in Looking for Artists for Hydrocraft Mod!   
  20. Spiffo
    Hydromancerx got a reaction from amarxnthine in Hydrocraft Mod   
    Hydrocraft v9.8 has been released!
     
    Which includes ...
     
    - Fixed Horse, Pack Dogs and Robot Arm Sizes.
    - Can Recycle Sacks
    - Can Shuck Corn
    - Fixed Phenylactic Acid Labeling Recipe
    - Fixed Wooden Bucket with Rubber
    - Fixed Makeshift Shower
    - Tweaked Herbal Medicine
    - Can Dry Alfalfa into Straw
    - Fixed Potted Apricot
    - Fixed Meth Barrels
    - Added Tried Camellia and Tea
    - Added Corn Cob and Husk
    - Added 6 New Herbs
    - Added 7 New Toys
    - Added Can of Peanuts, Bottle of Orange Juice and Bottle of Cranberry Juice
    - Added 10 types of Beer Cans
    - Added Grenade Launcher (High Explosive, Fire and Smoke)
    - Added Lumber Axe and Sawblade Axe
    - Added Glass and Acrylic Bongs - Added the Irrigation Mod!
    - Thanks to everyone who helped!
     
    Enjoy!
  21. Like
    Hydromancerx got a reaction from Sparrow in Hydrocraft Mod   
    Hydrocraft v9.8 has been released!
     
    Which includes ...
     
    - Fixed Horse, Pack Dogs and Robot Arm Sizes.
    - Can Recycle Sacks
    - Can Shuck Corn
    - Fixed Phenylactic Acid Labeling Recipe
    - Fixed Wooden Bucket with Rubber
    - Fixed Makeshift Shower
    - Tweaked Herbal Medicine
    - Can Dry Alfalfa into Straw
    - Fixed Potted Apricot
    - Fixed Meth Barrels
    - Added Tried Camellia and Tea
    - Added Corn Cob and Husk
    - Added 6 New Herbs
    - Added 7 New Toys
    - Added Can of Peanuts, Bottle of Orange Juice and Bottle of Cranberry Juice
    - Added 10 types of Beer Cans
    - Added Grenade Launcher (High Explosive, Fire and Smoke)
    - Added Lumber Axe and Sawblade Axe
    - Added Glass and Acrylic Bongs - Added the Irrigation Mod!
    - Thanks to everyone who helped!
     
    Enjoy!
  22. Like
    Hydromancerx got a reaction from Jester in Hydrocraft Mod   
    Hydrocraft v9.8 has been released!
     
    Which includes ...
     
    - Fixed Horse, Pack Dogs and Robot Arm Sizes.
    - Can Recycle Sacks
    - Can Shuck Corn
    - Fixed Phenylactic Acid Labeling Recipe
    - Fixed Wooden Bucket with Rubber
    - Fixed Makeshift Shower
    - Tweaked Herbal Medicine
    - Can Dry Alfalfa into Straw
    - Fixed Potted Apricot
    - Fixed Meth Barrels
    - Added Tried Camellia and Tea
    - Added Corn Cob and Husk
    - Added 6 New Herbs
    - Added 7 New Toys
    - Added Can of Peanuts, Bottle of Orange Juice and Bottle of Cranberry Juice
    - Added 10 types of Beer Cans
    - Added Grenade Launcher (High Explosive, Fire and Smoke)
    - Added Lumber Axe and Sawblade Axe
    - Added Glass and Acrylic Bongs - Added the Irrigation Mod!
    - Thanks to everyone who helped!
     
    Enjoy!
  23. Like
    Hydromancerx reacted to Sparrow in Hydrocraft Mod   
    Could you please add Alfalfa to the "Dry into Straw" recipe for the herbalism table? So far it has no use in game.
  24. Like
    Hydromancerx reacted to Sparrow in Looking for Artists for Hydrocraft Mod!   
  25. Like
    Hydromancerx got a reaction from Sparrow in Hydrocraft Mod   
    @Logiwonk
     
    1. Thanks for the feedback! Glad you like the mod.
     
    2. Getting Blunt 2 is not hard especially if you "punch a tree". But I understand if you use all slashing weapons first and then realize you need blunt, it can be frustrating. However using blade weaponry to fight is way easier than using blunt. So some trade off there.
     
    3. The burn chance is based on the equipment. Where things like Blacksmith Apron and Welding Mask are worst, Fire Fighter Jacket and Helmet are medium and Firesuit is the best. However if you do get burned it can be a nice way to improve your first aid skill without risking zombie infection.
     
    4. Yeah at the moment as complex as the mod is the metallurgy is VERY over simplified. For instance we only have steel and iron vs say cast iron and wrought iron. However I may change it eventually. As for the temperatures this was a very hard thing to balance since in real life temperatures are less than ideal for setting up the metals in tiers of usefulness. I am not saying I will not change it to reflect the real life temperatures but I also have to account for game balance and progression.
     
    5. Sounds interesting. There are car parts already in the mod. If you have specific ideas please let me know.
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