Ok so I'm new and I'm sorry but I don't quite know what 'Proper Zombies' are, and I'm a bit unclear of what (Sandbox Options) "Cognition" means for zombies, let alone most other traits. Is it a bad idea to suggest a mouse-over text to show in detail what zombies will do ( Ex; Cognition [basic Navigate] - Zombies will not roam actively unless triggered by META or player | Smell [bloodhound] - Zombies have an abnormally strong sense of smell and will track down a bleeding player over an extreme distance ) ? Sorry if this is a noob suggestion, but as a fairly beginner to this game (I still rely on NecroForge to help me for a saw or axe ) the thing I find a bit of a learning curve in this is the clarity. Yes, it adds realism (Survival of the fittest / Quicker learners of game) but is still a bit hazy. Also, an options, well, option, to add statistical values to the UI (Loot Rarity = Extremely Rare (0.4 spawn multiplier) (Baseball Bat (Mouse over text) 16 Impacts left) Small things but it would add clarity for beginners. Again sorry if it's too much or stupid or whatever else I'm sure someone will find to call it.