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Fuzzy Wolfy

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About Fuzzy Wolfy

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    [Concise] Most Likely in Realtime

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  1. Considering you can turn nutrition off altogether to avoid micromanaging that stuff, I don't see the point in people complaining that this is too in depth. At worse, this could be another toggle option alongside Nutrition—like, "Vitamins".
  2. Might be a bit much to add, but I'm a fan of the idea. You could also boil it down to genres, which—while not as much fun to collect, would make the mechanic work just the same; your character has a random value attributed to them upon being generated, which means they'll enjoy a particular genre more and others less. I'd also say that you could probably find out the stats of a book or the genre of it by "inspecting" it rather than reading it entirely.
  3. At best, I'd maybe vote for zombies to have the ability to scale tall fences when enough of them are crowded around it, but as far as walls and other non-climbable surfaces go– Please, no. This would make things like log walls and other fortifications pointless against hordes, which is exactly what they're meant to be used against. This would make for an interesting mod, but I'd rather not see it in the base game. Sprkng's idea would also be a neat enough alternative, although I'm unsure how Zomboid's engine might be able to calculate corpse pile height. Maybe by determining the height based off of the tile's total weight? Would it be exclusive to corpses, or would I be able to climb up walls by dumping 8 logs in a single tile space, too?
  4. I was always curious about what could be done to heighten the whole nutrition mechanic, and this isn't a bad idea for it. I think it'd be a neat idea to have "Vitamins" be split up into additional items or have variants of it to act as supplements, or just various consumables that could help the player stay healthy over longer periods of time or to combat (non-zombie related) sickness. One effect of neglecting your health like that could be higher chances or sensitivity to illnesses. Alternatively, you could possibly even just have a slightly lowered health value, or have your physical stats (Strength / Fitness) start to degrade very slowly. It's a good incentive to pursue a healthy diet beyond just managing your weight.
  5. I really enjoy auto-drink when I've got a bottle of water on me, and I'm really glad that my character is smart enough not to take a swig from a bottle full of tainted water. That said, I wouldn't mind if the auto-drink mechanic was something you could turn on and off, kind of like a more binary version of "Reload Difficulty". That, or... Maybe restrict auto-drink to specific items like bottles and canteens.
  6. Thank you very much, this solved pretty much all of my initial problems. You guys are doing great, keep up the fantastic work!
  7. Unfortunately, it seems as though the only thing it copies is; http://steamcommunity.com/id/MySteamName/ There are no numbers aside from that.
  8. Fantastic, and where would I be able to find the Steam ID needed for that? Or is it the same that I would otherwise get from a game like Garry's Mod or Counter Strike?
  9. This worked! Thank you. Can the same be done for other players?
  10. I've tried setting PlayerServerID and ResetID to blanks - PlayerServerID was already blank due to prior accidental character wipes with non-steam hosted servers... But it still asks me to create a new character. Is there something else I need to do? Or can my old character saves no longer be used?
  11. I do not. This doesn't seem to be the case with all of my friends, but some are having more trouble than others - I've invited them through the Invitation tab on which you can allow / deny friends from joining... They're all, obviously, allowed. On another note, is there a way to easily convert Build 33 worlds / characters? I've tried this with what toolsets are currently available but it still asks me to recreate a character.
  12. With the new build, I was hoping that the Easy Coop feature would eliminate the need for Hamachi and other shenanigans that are otherwise required for an easy server launch... But this doesn't seem to be the case. I've launched a server, and invited friends, but it appears they cannot join me; Server Not Responding being all they can see when accepting my invitation. I've tried this with friends who have already launched the game, and those who're standing by on their desktop, but that doesn't seem to make the slightest difference. We're not running the -nosteam launch parameter, we're all going full vanilla at the moment, so we aren't sure what the problem is. Any help?
  13. Just an update on my previous statement - closing your window does not stop people from climbing up a rope and entering a window, they automatically open it.
  14. I'm not too big of a fan of a military presence, if only because it would make the sense of seclusion and loneliness a little less effective.
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