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AlexeiStukov

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  1. Like
    AlexeiStukov got a reaction from billwa in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Mod progress is now set back to the very beginning, apologies to the whole Project Zomboid community...
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov 
  2. Like
    AlexeiStukov got a reaction from CaptKaspar in RELEASED Build 32   
    Where are the new animations that we heard so much about in the last few mondoids..?
  3. Like
    AlexeiStukov reacted to Narnobie111 in Project Apocalyptic Realism   
    YAY!!! Goodluck on the new ressurection of the mod.
  4. Like
    AlexeiStukov reacted to Vonholtz in Project Apocalyptic Realism   
    Better luck this time. Maybe back up the files so someone can not do this to you again. (even if it your own brother)
  5. Like
    AlexeiStukov got a reaction from Vonholtz in Project Apocalyptic Realism   
    **IMPORTANT NEWS:
     
    Since the deletion of the past MOD, Project Apocalypse, i have taken up a new project name.
     
    You may be wondering "Why do you still have the old weapons and food on here then..?", well my answer is that all of these items are going to be included in the new mod. 
     
    Good news is that i did manage to save some files from destruction from folders i found on my computer, so it will be easier to recreate the mod.
     
    I hope you all will support the MOD from its beginning stages now.  Thank you all!
     
     
     
     
     
     
     
    It is never too early for a
    massive game overhaul
     
     
     
     
    Hello to the community of the popular zombie survival game Project Zomboid.  I am trying to become a productive member for the benefit of everyone.  I have had experience with other games and their communities including Dayz Standalone
    (Community's List of Suggested Weapons)
    and Warcraft 3 Frozen Throne (Eras Zombie Invasion map).
     
     
     
     
     
     
    This mod is a massive overhaul for Project Zomboid as it includes an extremely large amount of new items.  From weapons to food to miscellaneous items, i am trying to include everything that will make sense, as well as promote realism.  Everything i include (rather it be viewed as useless junk) will have a use.  Either it be crafting, building material, or even as a weapon,
    everything will have a use eventually.
     
     
     
     
     
    Release Date: Unknown
     
     
     
     
    Please either post your suggestions here or PM me at following usernames:
     
     
    (Username on here) AlexeiStukov
     
    EMAIL: Noah3017@gmail.com
     
     
     
     
    *For firearms i have looked off of many sources including gunshops in Kentucky, the gun laws of Kentucky, what citizens are able to own and have owned in Kentucky, and off of Kentucky Police equipment sites.  Do not worry about spawn points either, for i am making sure they are always balanced and will make total sense.
     
     
     
    **All firearms will have their own individual unique sound, there will be absolutely no generic sounds for firearms.**

     
     
    For those that are worried that this MOD is going make Project Zomboid another shoot em up zombie game, the goal is not that at all.  I have taken the liberty to balance out all loot spawns and to make it realistic, please do not post any comments relating to how its going to ruin Zomboid (remember: you also have the choice of downloading it or not)
     
     
     
     
     
    Melee:
     
    Machete Lockblade Knife Pocket Knife Sickle Fire Axe Pushing Baseball Bat ​Aluminum Baseball Bat Steel Baseball Bat Nailed Baseball Bat (Crafted) Kitchen Knife Billy Club Fillet Knife Fubar Nightstick Tire Iron Hammer Hedge Clippers Hedge Clipper Piece (result of disassembling a hedge clipper) Frying Pan Bowie Knife Kukri Sledgehammer Ka-bar Knife Screwdriver (Improvised) Pen (Improvised) Pencil (Improvised) Nailed Plank (Crafted) Plank (Improvised) Polecue (Improvised) Butter Knife (improvised) Pistols:
    S&W MP-22 (.22 LR) AWC Amphibian S Ruger MKII (.22 LR) Ruger MKII (.22 LR) Walther P22 (.22 LR) Glock G19 (9mm) Beretta M92FS (9mm) HK P2000 Compact (9mm) Ruger LC9 (9mm) Beretta PX4 Storm (9mm) Glock G17 (9mm) Ruger SR9 (9mm) S&W Model 39-2 (9mm) Browning Hi-Power (9mm) Walther PPK (9mm) Beretta 93 Raffica (9mm and Automatic) FP-45 Liberator (.45 ACP) Colt Model 1911 (.45 ACP) Remington 1911 R1 (.45 ACP) S&W 1911 Pro (.45 ACP) Hi-Point JHP (.45 ACP) Kimber 1911 (.45 ACP) FNP-45 (.45 ACP) HK-45 (.45 ACP) Colt Model 1911 Pearl Handle(.45 ACP) Bersa Thunder (.380 ACP) Ruger LCP (.380 ACP) Sig Sauer Model P238 (.380 ACP) Glock 31 (.357 Sig) Glock 22 (.40 S&W) Glock 40 (.40 S&W) Sig Sauer P226 (.40 S&W) Hi-Point Model 40 (.40 S&W) Wildey Magnum Hunter (.475 Magnum) Thompson G2 Contender  (.30-30) Thompson G2 Contender Silver (.30-30) Mossberg 715P Duck Commander (.223) Draco AK Pistol (7.62x39mm) Nailgun (Uses nails and is considered makeshift) Revolvers:
    H&R Model 999 (.22 LR) Taurus Tracker (.357 Magnum) Colt Python (.357 Magnum) Taurus Model 608 (.357 Magnum) Ruger Bisley Vaquero (.357 Magnum) Taurus Model 82 (.38 Special) S&W Model 637 (.38 Special) S&W Model 29 (.44 Magnum) Taurus Model 444 Raging Bull (.44 Magnum) Ruger Blackhawk (.30 Carbine) S&W Model 500 (.500 S&W Magnum) Sub Machine Guns:
    HK MP5A4 (9mm) IMI Uzi (9mm) HK USC Carbine (.45 ACP) Ump-45 (.45 ACP) Shotguns:
    Mossberg Model 500 JIC Cruiser (12 Gauge, Pump) Serbu Super-Shorty (12 Gauge, Pump) Stevens Model 320 (12 Gauge, Pump) Remington 870 and Sawed off variant (12 Gauge, Pump) Remington 870 MCS and Sawed off variant (12 Gauge, Pump) Ithaca Model 37 and Sawed off variant (12 Gauge, Pump) Mossberg Model 535 Tactical (12 Gauge, Pump) Browning BPS and Sawed off variant (12 Gauge, Pump) Benelli Legacy and Sawed off variant (12 Gauge, Pump) Beretta SV10 and Sawed off variant (12 Gauge, Over and Under) Browning Maxus Hunter and Sawed off variant (12 Gauge, Semi) Winchester Super X3 and Sawed off variant (12 Gauge, Semi) Saiga-12 (12 Gauge, Semi) Mossberg Model 505 Bantam and Sawed off variant (20 Gauge,Pump) H&R Tracker II and Sawed off variant (20 Gauge, Single shot) Stevens Model 512 and Sawed off variant (.410 Gauge, Single shot) Rifles and Crossbows:
    Chiappa Little Badger (.22 LR, Single shot) Ruger 10/22 and Sawed off variant (.22 LR, Semi) Marlin Model 795 (.22 LR, Semi) Savage Mark II (.22 LR, Bolt) WASR 1063 AKM (7.62x39mm, Semi) Norinco SKS and Sawed off variant (7.62x39mm, Semi) Yugolavian Model 59/66 SKS and Sawed off variant (7.62x39mm, Semi) Kalashnikov AKM (7.62x39mm, Automatic) M4 Carbine (5.56x45mm NATO, Automatic) HK 416 (5.56x45mm NATO, Automatic) Bushmaster Carbon 15 (.223, Semi)  Sig Sauer M400 (.223, Semi) Colt AR-15A3 (.223, Semi) Ruger Mini-14 and Sawed off variant (.223, Semi) Springfield M1A (7.62x51mm, Semi) Remington M24 (7.62x51mm, Bolt) Marlin Model 336W (.30-30, Lever) Mosin Nagant and Sawed off Obrez variant (7.62x54mm, Bolt) Weatherby Vanguard (.30-06, Bolt) Winchester Model 70 (.30-06, Bolt) M1 Carbine (.30 Carbine, Semi) Crossbow Pistol (Crossbow Bolts) Wooden Crossbow (Crossbow Bolts) Compound Crossbow (Crossbow Bolts) TAC-15 Crossbow (Crossbow Bolts) LAR Grizzly Big Boar (.50 BMG, Single shot bolt) New Food (these are the ones we only added, we have other mods that already add about 50 new food recipes and items and they will be included in our mod too):
    Doritos Nacho Cheese Ruffles Pork Rhinds Cheez-its Lays Potato Chips Funyuns Pretzel Sticks Cold Oatmeal (recipe) Hot Oatmeal (recipe) Dry Oats Fiber One Bar Trail Mix Bag Mountain Dew Mountain Dew Code Red Mountain Dew Whiteout Mountain Dew Voltage Sprite Pepsi Coca-Cola Coca-Cola Vanilla Dr. Pepper Royal Crown Cola A&W Root Beer Cherry 7UP Canada Dry Ginger Ale  
     
    Misc Items:
    No new items currently
     
     
     
     
     
    Medical Items:
    No new medical items currently
     
     
     
     
     
     
    I hope you all support the mod in the upcoming days, everything i can get (rather it be a suggested item or feedback on what i have listed so far is appreciated).  Questions are welcome so ask anything that comes to your mind that is relevant to this topic.
     
     
     
     
     
     
    This MOD could not of been started if it were not for Pravus's Realistic Kentucky Firearms (RKF) mod.  We used it as a base and he gave me permission to set a release date of the mod (eventually).  Many thanks to him for allowing me.
    Check out his MOD.
     
     
     
     
     
     
    - Alexei Mod Studios -
  6. Like
    AlexeiStukov got a reaction from Narnobie111 in Project Apocalyptic Realism   
    **IMPORTANT NEWS:
     
    Since the deletion of the past MOD, Project Apocalypse, i have taken up a new project name.
     
    You may be wondering "Why do you still have the old weapons and food on here then..?", well my answer is that all of these items are going to be included in the new mod. 
     
    Good news is that i did manage to save some files from destruction from folders i found on my computer, so it will be easier to recreate the mod.
     
    I hope you all will support the MOD from its beginning stages now.  Thank you all!
     
     
     
     
     
     
     
    It is never too early for a
    massive game overhaul
     
     
     
     
    Hello to the community of the popular zombie survival game Project Zomboid.  I am trying to become a productive member for the benefit of everyone.  I have had experience with other games and their communities including Dayz Standalone
    (Community's List of Suggested Weapons)
    and Warcraft 3 Frozen Throne (Eras Zombie Invasion map).
     
     
     
     
     
     
    This mod is a massive overhaul for Project Zomboid as it includes an extremely large amount of new items.  From weapons to food to miscellaneous items, i am trying to include everything that will make sense, as well as promote realism.  Everything i include (rather it be viewed as useless junk) will have a use.  Either it be crafting, building material, or even as a weapon,
    everything will have a use eventually.
     
     
     
     
     
    Release Date: Unknown
     
     
     
     
    Please either post your suggestions here or PM me at following usernames:
     
     
    (Username on here) AlexeiStukov
     
    EMAIL: Noah3017@gmail.com
     
     
     
     
    *For firearms i have looked off of many sources including gunshops in Kentucky, the gun laws of Kentucky, what citizens are able to own and have owned in Kentucky, and off of Kentucky Police equipment sites.  Do not worry about spawn points either, for i am making sure they are always balanced and will make total sense.
     
     
     
    **All firearms will have their own individual unique sound, there will be absolutely no generic sounds for firearms.**

     
     
    For those that are worried that this MOD is going make Project Zomboid another shoot em up zombie game, the goal is not that at all.  I have taken the liberty to balance out all loot spawns and to make it realistic, please do not post any comments relating to how its going to ruin Zomboid (remember: you also have the choice of downloading it or not)
     
     
     
     
     
    Melee:
     
    Machete Lockblade Knife Pocket Knife Sickle Fire Axe Pushing Baseball Bat ​Aluminum Baseball Bat Steel Baseball Bat Nailed Baseball Bat (Crafted) Kitchen Knife Billy Club Fillet Knife Fubar Nightstick Tire Iron Hammer Hedge Clippers Hedge Clipper Piece (result of disassembling a hedge clipper) Frying Pan Bowie Knife Kukri Sledgehammer Ka-bar Knife Screwdriver (Improvised) Pen (Improvised) Pencil (Improvised) Nailed Plank (Crafted) Plank (Improvised) Polecue (Improvised) Butter Knife (improvised) Pistols:
    S&W MP-22 (.22 LR) AWC Amphibian S Ruger MKII (.22 LR) Ruger MKII (.22 LR) Walther P22 (.22 LR) Glock G19 (9mm) Beretta M92FS (9mm) HK P2000 Compact (9mm) Ruger LC9 (9mm) Beretta PX4 Storm (9mm) Glock G17 (9mm) Ruger SR9 (9mm) S&W Model 39-2 (9mm) Browning Hi-Power (9mm) Walther PPK (9mm) Beretta 93 Raffica (9mm and Automatic) FP-45 Liberator (.45 ACP) Colt Model 1911 (.45 ACP) Remington 1911 R1 (.45 ACP) S&W 1911 Pro (.45 ACP) Hi-Point JHP (.45 ACP) Kimber 1911 (.45 ACP) FNP-45 (.45 ACP) HK-45 (.45 ACP) Colt Model 1911 Pearl Handle(.45 ACP) Bersa Thunder (.380 ACP) Ruger LCP (.380 ACP) Sig Sauer Model P238 (.380 ACP) Glock 31 (.357 Sig) Glock 22 (.40 S&W) Glock 40 (.40 S&W) Sig Sauer P226 (.40 S&W) Hi-Point Model 40 (.40 S&W) Wildey Magnum Hunter (.475 Magnum) Thompson G2 Contender  (.30-30) Thompson G2 Contender Silver (.30-30) Mossberg 715P Duck Commander (.223) Draco AK Pistol (7.62x39mm) Nailgun (Uses nails and is considered makeshift) Revolvers:
    H&R Model 999 (.22 LR) Taurus Tracker (.357 Magnum) Colt Python (.357 Magnum) Taurus Model 608 (.357 Magnum) Ruger Bisley Vaquero (.357 Magnum) Taurus Model 82 (.38 Special) S&W Model 637 (.38 Special) S&W Model 29 (.44 Magnum) Taurus Model 444 Raging Bull (.44 Magnum) Ruger Blackhawk (.30 Carbine) S&W Model 500 (.500 S&W Magnum) Sub Machine Guns:
    HK MP5A4 (9mm) IMI Uzi (9mm) HK USC Carbine (.45 ACP) Ump-45 (.45 ACP) Shotguns:
    Mossberg Model 500 JIC Cruiser (12 Gauge, Pump) Serbu Super-Shorty (12 Gauge, Pump) Stevens Model 320 (12 Gauge, Pump) Remington 870 and Sawed off variant (12 Gauge, Pump) Remington 870 MCS and Sawed off variant (12 Gauge, Pump) Ithaca Model 37 and Sawed off variant (12 Gauge, Pump) Mossberg Model 535 Tactical (12 Gauge, Pump) Browning BPS and Sawed off variant (12 Gauge, Pump) Benelli Legacy and Sawed off variant (12 Gauge, Pump) Beretta SV10 and Sawed off variant (12 Gauge, Over and Under) Browning Maxus Hunter and Sawed off variant (12 Gauge, Semi) Winchester Super X3 and Sawed off variant (12 Gauge, Semi) Saiga-12 (12 Gauge, Semi) Mossberg Model 505 Bantam and Sawed off variant (20 Gauge,Pump) H&R Tracker II and Sawed off variant (20 Gauge, Single shot) Stevens Model 512 and Sawed off variant (.410 Gauge, Single shot) Rifles and Crossbows:
    Chiappa Little Badger (.22 LR, Single shot) Ruger 10/22 and Sawed off variant (.22 LR, Semi) Marlin Model 795 (.22 LR, Semi) Savage Mark II (.22 LR, Bolt) WASR 1063 AKM (7.62x39mm, Semi) Norinco SKS and Sawed off variant (7.62x39mm, Semi) Yugolavian Model 59/66 SKS and Sawed off variant (7.62x39mm, Semi) Kalashnikov AKM (7.62x39mm, Automatic) M4 Carbine (5.56x45mm NATO, Automatic) HK 416 (5.56x45mm NATO, Automatic) Bushmaster Carbon 15 (.223, Semi)  Sig Sauer M400 (.223, Semi) Colt AR-15A3 (.223, Semi) Ruger Mini-14 and Sawed off variant (.223, Semi) Springfield M1A (7.62x51mm, Semi) Remington M24 (7.62x51mm, Bolt) Marlin Model 336W (.30-30, Lever) Mosin Nagant and Sawed off Obrez variant (7.62x54mm, Bolt) Weatherby Vanguard (.30-06, Bolt) Winchester Model 70 (.30-06, Bolt) M1 Carbine (.30 Carbine, Semi) Crossbow Pistol (Crossbow Bolts) Wooden Crossbow (Crossbow Bolts) Compound Crossbow (Crossbow Bolts) TAC-15 Crossbow (Crossbow Bolts) LAR Grizzly Big Boar (.50 BMG, Single shot bolt) New Food (these are the ones we only added, we have other mods that already add about 50 new food recipes and items and they will be included in our mod too):
    Doritos Nacho Cheese Ruffles Pork Rhinds Cheez-its Lays Potato Chips Funyuns Pretzel Sticks Cold Oatmeal (recipe) Hot Oatmeal (recipe) Dry Oats Fiber One Bar Trail Mix Bag Mountain Dew Mountain Dew Code Red Mountain Dew Whiteout Mountain Dew Voltage Sprite Pepsi Coca-Cola Coca-Cola Vanilla Dr. Pepper Royal Crown Cola A&W Root Beer Cherry 7UP Canada Dry Ginger Ale  
     
    Misc Items:
    No new items currently
     
     
     
     
     
    Medical Items:
    No new medical items currently
     
     
     
     
     
     
    I hope you all support the mod in the upcoming days, everything i can get (rather it be a suggested item or feedback on what i have listed so far is appreciated).  Questions are welcome so ask anything that comes to your mind that is relevant to this topic.
     
     
     
     
     
     
    This MOD could not of been started if it were not for Pravus's Realistic Kentucky Firearms (RKF) mod.  We used it as a base and he gave me permission to set a release date of the mod (eventually).  Many thanks to him for allowing me.
    Check out his MOD.
     
     
     
     
     
     
    - Alexei Mod Studios -
  7. Like
    AlexeiStukov reacted to Ontogenesis in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Locking this for now - I suggest creating a new topic if you choose to re-boot the mod!
  8. Like
    AlexeiStukov got a reaction from Narnobie111 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Mod progress is now set back to the very beginning, apologies to the whole Project Zomboid community...
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov 
  9. Like
    AlexeiStukov got a reaction from Narnobie111 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Reboot is ago!
    We are implementing all old items into our new version first.
    We are in need of suggestions from the community (currently we have hundreds of ideas, but we would like to hear what the community wants in the mod.
    Please make your suggestions logical!
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  10. Like
    AlexeiStukov got a reaction from Narnobie111 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Haha, very funny Billwa
     
     
    We don't need COD influence in such a great survival simulator.
     
     
    Anyways, i am here to inform all of you that we are rebooting the MOD completely due to compatibility issues.
     
     
    Expect more updates!
     
     
    God Bless!
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov 
  11. Like
    AlexeiStukov got a reaction from syfy in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    In honor of those that perished on September 11th, 2001.  We are going to be adding either a decorated KA-BAR Combat Knife that has "Never Forget" on each side as well as a engraving of New York with both World Trade Centers or a specially decorated Model 1911 .45 ACP Semi-Automatic Handgun.  I know it is a day late saying this, but we were busy greiving yesterday to post an update for this thread.  May God Bless everyone and may God Bless the United States of America!
     
    What the knife will look like:
     
    http://www.kabar.com/images/products/knives/9164_h_lg.png
     
     
    What the Model 1911 will look like:
     
    http://www.historicalarmory.com/images/Projects/9-11/9-11-Citadel-RT.jpg
     
     
     
    Please give us feedback on which one should be added (you could even vote to add both!)
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov 
  12. Like
    AlexeiStukov got a reaction from Narnobie111 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    In honor of those that perished on September 11th, 2001.  We are going to be adding either a decorated KA-BAR Combat Knife that has "Never Forget" on each side as well as a engraving of New York with both World Trade Centers or a specially decorated Model 1911 .45 ACP Semi-Automatic Handgun.  I know it is a day late saying this, but we were busy greiving yesterday to post an update for this thread.  May God Bless everyone and may God Bless the United States of America!
     
    What the knife will look like:
     
    http://www.kabar.com/images/products/knives/9164_h_lg.png
     
     
    What the Model 1911 will look like:
     
    http://www.historicalarmory.com/images/Projects/9-11/9-11-Citadel-RT.jpg
     
     
     
    Please give us feedback on which one should be added (you could even vote to add both!)
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov 
  13. Like
    AlexeiStukov got a reaction from Narnobie111 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    We are quite happy to see the build has been released.
    We will try to push some updates out.
    Thank you and, as always, God Bless
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  14. Like
    AlexeiStukov got a reaction from Narnobie111 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Just wanted to let everyone know that this modification for Project Zomboid is not dead
     
     
    Me and my brother are currently busy in real life with academics (school started) and work.
     
     
    We are still adding to the Mod as time goes on, but please note that progress is still going, just at a slower rate!
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  15. Like
    AlexeiStukov got a reaction from Jatta Pake in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    **IMPORTANT NEWS:
     
    **My brother has maliciously deleted all MOD progress... i am going to have to restart the mod and make it myself.  I apologize to the entire community that has followed this MOD for the past few months, thank you all for your support... the MOD will now take even longer to release due to it being a 1 man developer team now.    I am so sorry to inform everyone of this.**
     
     
    Please excuse the comments made my brother's account, Billwa, as they are only there to derail from the conversation of the MOD.
     
     
     
     
     
     
     
    It is never too early for a
    massive game overhaul
     
     
     
     
    Hello to the community of the popular zombie survival game Project Zomboid.  I am trying to become a productive member for the benefit of everyone.  I have had experience with other games and their communities including Dayz Standalone
    (Community's List of Suggested Weapons)
    and Warcraft 3 Frozen Throne (Eras Zombie Invasion map).
     
     
     
     
     
     
    This mod is a massive overhaul for Project Zomboid as it includes an extremely large amount of new items.  From weapons to food to miscellaneous items, i am trying to include everything that will make sense, as well as promote realism.  Everything i include (rather it be viewed as useless junk) will have a use.  Either it be crafting, building material, or even as a weapon,
    everything will have a use eventually.
     
     
     
     
     
    Release Date: Unknown
     
     
     
     
    Please either post your suggestions here or PM me at following usernames:
     
     
    (Username on here) AlexeiStukov
     
    EMAIL: Noah3017@gmail.com
     
     
     
     
    *For firearms i have looked off of many sources including gunshops in Kentucky, the gun laws of Kentucky, what citizens are able to own and have owned in Kentucky, and off of Kentucky Police equipment sites.  Do not worry about spawn points either, for i am making sure they are always balanced and will make total sense.
     
     
     
    **All firearms will have their own individual unique sound, there will be absolutely no generic sounds for firearms.**

     
     
    For those that are worried that this MOD is going make Project Zomboid another shoot em up zombie game, please read the comments that i made below:
     
    Billwa (Former developer of this mod): 
     

     
     
     
    Alexei:
     

     
     
     
     
    Melee:
    Machete Lockblade Knife Pocket Knife Sickle Fire Axe Pushing Baseball Bat ​Aluminum Baseball Bat Steel Baseball Bat Nailed Baseball Bat (Crafted) Kitchen Knife Billy Club Fillet Knife Fubar Nightstick Tire Iron Hammer Hedge Clippers Hedge Clipper Piece (result of disassembling a hedge clipper) Frying Pan Bowie Knife Kukri Sledgehammer Ka-bar Knife Screwdriver (Improvised) Pen (Improvised) Pencil (Improvised) Nailed Plank (Crafted) Plank (Improvised) Polecue (Improvised) Butter Knife (improvised) Pistols:
    S&W MP-22 (.22 LR) AWC Amphibian S Ruger MKII (.22 LR) Ruger MKII (.22 LR) Walther P22 (.22 LR) Glock G19 (9mm) Beretta M92FS (9mm) HK P2000 Compact (9mm) Ruger LC9 (9mm) Beretta PX4 Storm (9mm) Glock G17 (9mm) Ruger SR9 (9mm) S&W Model 39-2 (9mm) Browning Hi-Power (9mm) Walther PPK (9mm) Beretta 93 Raffica (9mm and Automatic) FP-45 Liberator (.45 ACP) Colt Model 1911 (.45 ACP) Remington 1911 R1 (.45 ACP) S&W 1911 Pro (.45 ACP) Hi-Point JHP (.45 ACP) Kimber 1911 (.45 ACP) FNP-45 (.45 ACP) HK-45 (.45 ACP) Colt Model 1911 Pearl Handle(.45 ACP) Bersa Thunder (.380 ACP) Ruger LCP (.380 ACP) Sig Sauer Model P238 (.380 ACP) Glock 31 (.357 Sig) Glock 22 (.40 S&W) Glock 40 (.40 S&W) Sig Sauer P226 (.40 S&W) Hi-Point Model 40 (.40 S&W) Wildey Magnum Hunter (.475 Magnum) Thompson G2 Contender  (.30-30) Thompson G2 Contender Silver (.30-30) Mossberg 715P Duck Commander (.223) Draco AK Pistol (7.62x39mm) Nailgun (Uses nails and is considered makeshift) Revolvers:
    H&R Model 999 (.22 LR) Taurus Tracker (.357 Magnum) Colt Python (.357 Magnum) Taurus Model 608 (.357 Magnum) Ruger Bisley Vaquero (.357 Magnum) Taurus Model 82 (.38 Special) S&W Model 637 (.38 Special) S&W Model 29 (.44 Magnum) Taurus Model 444 Raging Bull (.44 Magnum) Ruger Blackhawk (.30 Carbine) S&W Model 500 (.500 S&W Magnum) Sub Machine Guns:
    HK MP5A4 (9mm) IMI Uzi (9mm) HK USC Carbine (.45 ACP) Ump-45 (.45 ACP) Shotguns:
    Mossberg Model 500 JIC Cruiser (12 Gauge, Pump) Serbu Super-Shorty (12 Gauge, Pump) Stevens Model 320 (12 Gauge, Pump) Remington 870 and Sawed off variant (12 Gauge, Pump) Remington 870 MCS and Sawed off variant (12 Gauge, Pump) Ithaca Model 37 and Sawed off variant (12 Gauge, Pump) Mossberg Model 535 Tactical (12 Gauge, Pump) Browning BPS and Sawed off variant (12 Gauge, Pump) Benelli Legacy and Sawed off variant (12 Gauge, Pump) Beretta SV10 and Sawed off variant (12 Gauge, Over and Under) Browning Maxus Hunter and Sawed off variant (12 Gauge, Semi) Winchester Super X3 and Sawed off variant (12 Gauge, Semi) Saiga-12 (12 Gauge, Semi) Mossberg Model 505 Bantam and Sawed off variant (20 Gauge,Pump) H&R Tracker II and Sawed off variant (20 Gauge, Single shot) Stevens Model 512 and Sawed off variant (.410 Gauge, Single shot) Rifles and Crossbows:
    Chiappa Little Badger (.22 LR, Single shot) Ruger 10/22 and Sawed off variant (.22 LR, Semi) Marlin Model 795 (.22 LR, Semi) Savage Mark II (.22 LR, Bolt) WASR 1063 AKM (7.62x39mm, Semi) Norinco SKS and Sawed off variant (7.62x39mm, Semi) Yugolavian Model 59/66 SKS and Sawed off variant (7.62x39mm, Semi) Kalashnikov AKM (7.62x39mm, Automatic) M4 Carbine (5.56x45mm NATO, Automatic) HK 416 (5.56x45mm NATO, Automatic) Bushmaster Carbon 15 (.223, Semi)  Sig Sauer M400 (.223, Semi) Colt AR-15A3 (.223, Semi) Ruger Mini-14 and Sawed off variant (.223, Semi) Springfield M1A (7.62x51mm, Semi) Remington M24 (7.62x51mm, Bolt) Marlin Model 336W (.30-30, Lever) Mosin Nagant and Sawed off Obrez variant (7.62x54mm, Bolt) Weatherby Vanguard (.30-06, Bolt) Winchester Model 70 (.30-06, Bolt) M1 Carbine (.30 Carbine, Semi) Crossbow Pistol (Crossbow Bolts) Wooden Crossbow (Crossbow Bolts) Compound Crossbow (Crossbow Bolts) TAC-15 Crossbow (Crossbow Bolts) LAR Grizzly Big Boar (.50 BMG, Single shot bolt) New Food (these are the ones we only added, we have other mods that already add about 50 new food recipes and items and they will be included in our mod too):
    Doritos Nacho Cheese Ruffles Pork Rhinds Cheez-its Lays Potato Chips Funyuns Pretzel Sticks Cold Oatmeal (recipe) Hot Oatmeal (recipe) Dry Oats Fiber One Bar Trail Mix Bag Mountain Dew Mountain Dew Code Red Mountain Dew Whiteout Mountain Dew Voltage Sprite Pepsi Coca-Cola Coca-Cola Vanilla Dr. Pepper Royal Crown Cola A&W Root Beer Cherry 7UP Canada Dry Ginger Ale  
     
    Misc Items:
    No new items currently
     
     
     
     
     
    Medical Items:
    No new medical items currently
     
     
     
     
     

    I hope you all support the mod in the upcoming days, everything i can get (rather it be a suggested item or feedback on what i have listed so far is appreciated).  Questions are welcome so ask anything that comes to your mind that is relevant to this topic.
     
     
     
     
     
     
    This MOD could not of been started if it were not for Pravus's Realistic Kentucky Firearms (RKF) mod.  We used it as a base and he gave us permission to set a release date of the mod (eventually).  Many thanks to him for allowing us.
    Check out his MOD.
     
     
     
     
     
     
    - Alexei Mod Studios -
  16. Like
    AlexeiStukov reacted to Kirrus in IWBUMS: The I Will BackUp My Save branch.   
    Congratulations Indie Stone forum member. You have been promoted to official tester of Project Zomboid. 
     
    As such, you will now have access, if you should so desire, to much more frequent, but likely or potentially much more broken versions of the game, if indeed this is of interest to you.
     
    So say hello to the 'iwillbackupmysave' branch of PZ. This will be updated with builds as soon as we feel we can safely make them public, to aid us in finding remaining issues before it is rolled out to eveyone.
     
    Anyone who wants to share details on how to get on this branch, please respect our wishes and forward people to this post and insist it is read in full before any downloading commences.
     
    Before participating, please read the following bullet-points and scream I AGREE at the top of your voice at the screen:
     
    I accept by playing the game on this branch, at some point I am almost certainly going to hit crippling bugs, and potentially lose progress or worlds. I will therefore back up any saves I deem important (located in C:/Users/<Username>/Zomboid on windows systems, HD:/Users/<Username>/Zomboid on Mac, and /home/<Username>/Zomboid/ on linux. I will not get angry or complain of any bugs, or balance, or changes, or remark that 'this build is more buggy than the last one!' or similar - That is the entire reason it's on this branch. If I have problems with the final build as released to the main branch, then of course a bad review is perfectly valid if the game has not lived up to my expectations. However, I accept that negative reviews with justification based on the stability, or otherwise non-final status of IWBUMS builds will be justifiably flagged. If I encounter problems, I will either wait until the final build, or discuss my thoughts and concerns civilly on the forums so the final build has the opportunity to address my concerns. I will title my streams and/or videos accordingly, stating that the shown build is a work in progress and part of the IWBUMS beta branch. I know what the console log is, and on the event of a crash I know to post the text therein on this forum, and not just say 'it crashed!' Right. We good?
     
    Right click Project Zomboid in your Steam library and select "Properties". Navigate to the Steam Beta tab and select the "iwillbackupmysave" beta branch from the dropdown.

    No password is required.

    GIF Instruction for Steam:

    For Build 41, it does not matter if you subscribe to the "build41" beta or "iwillbackupmysave". The two are identical.

    GIF Instructions for GOG Galaxy:


    The Linux users of GOG will be able to access beta branches through the offline installers in the Downloads section for PZ in your library.

     
     
    The IWBUMS branch allows us to have much wider and faster feedback on general updates, while allowing us to concentrate on wider more in-depth, focused and crucially less time-pressured/demanding testing with the testing team. Hurrah!
          Extra reading
    Still here? Awesome! So, if you run into a bug, the best thing to do is to either report it on our bug forum. If you've a spare 10 minutes, give this a read. It explains how to report problems in a way that can let us help you easily. (Seriously, please read it. Please. Pretty please. With Pink sugar icing on top.)
     
    If you can, always post your console.txt file. On Windows, you can find this in C:\Users\Username\Zomboid (Where Username is your windows username). On Mac and Linux it'll be in your /home/username/Zomboid/ folder.
  17. Like
    AlexeiStukov got a reaction from Dr_Cox1911 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    We will definetly consider it, since the community is starting to become more interested in our work.
     
    We will release the MOD in seperate parts most likely (Food, Misc Items, Firearms, Melee Weapons, Medical Items, Recipes, etc you get it)
     
    We are looking for the best solution!  Always
     
     
    God Bless!
     
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  18. Like
    AlexeiStukov got a reaction from Wasteland in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Sir, Please go back and read the entire thread that we posted.
     
     
    Obviously you did  not read the entire thing.  We have mentioned that we are adding these things over and over again. 
     
     
    Please just read
     
     
    Thank you and God Bless
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  19. Like
    AlexeiStukov got a reaction from billwa in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Upcoming ammo types:
     
     
    327 Federal Magnum
     
     
    10mm Auto
     
     
    .270 Winchester
     
     
    .338 Lapua Magnum
     
     
    .22 Magnum
     
     
    .45 Long Colt (LC)
     
     
    Firearms using these types of ammo will be added
     
     
    We are thinking of a way to appease the community in the recent conflict with the weapons we have listed.
     
     
    Please read the comments made by me and my brother Billwa
     
     
    Thank you and God Bless
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  20. Like
    AlexeiStukov reacted to Dr_Cox1911 in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    This looks like a really damn nice mod!
     
    I can understand the concerns from sfy and Fryhizzle and I´m somewhat in the some boat as them. So I´ve got an idea for your mod. The firearms will be great additions when Fort Knox hits, until then I think they are a little too much, so you guys could make the mod modular.
     
    Let us somehow choose what content we want to activate and I think everybody will be happy!
  21. Like
    AlexeiStukov got a reaction from Fryhizzle in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    If you read the comments that me and my brother Billwa made a couple days ago you will understand the way we are heading.
     
     
    Of course we have hundreds of firearms currently and that list will always keep growing
     
     
    However, these firearms and ammunition types are going to be extremely rare.  What we are aiming for is crafting.  Crafting will be the main focus currently, as we have about 50 new weapon crafting recipes not listed here.  And still more to come for tomorrow.  Version will probably be released in a week at the earliest
     
     
    We are also going to be adding food, medical items, misc items, and other things to help decrease the amount of ammo and firearm spawns.  We are trying to have every misc item have a purpose too (ever wanted to beat an infected down with your shoe?)
     
     
    Thank you and God Bless!
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  22. Like
    AlexeiStukov reacted to Dr Gonzo in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Personally, I'm looking forward mostly to the additon of funyuns
  23. Like
    AlexeiStukov got a reaction from Petra in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    **IMPORTANT NEWS:
     
    **My brother has maliciously deleted all MOD progress... i am going to have to restart the mod and make it myself.  I apologize to the entire community that has followed this MOD for the past few months, thank you all for your support... the MOD will now take even longer to release due to it being a 1 man developer team now.    I am so sorry to inform everyone of this.**
     
     
    Please excuse the comments made my brother's account, Billwa, as they are only there to derail from the conversation of the MOD.
     
     
     
     
     
     
     
    It is never too early for a
    massive game overhaul
     
     
     
     
    Hello to the community of the popular zombie survival game Project Zomboid.  I am trying to become a productive member for the benefit of everyone.  I have had experience with other games and their communities including Dayz Standalone
    (Community's List of Suggested Weapons)
    and Warcraft 3 Frozen Throne (Eras Zombie Invasion map).
     
     
     
     
     
     
    This mod is a massive overhaul for Project Zomboid as it includes an extremely large amount of new items.  From weapons to food to miscellaneous items, i am trying to include everything that will make sense, as well as promote realism.  Everything i include (rather it be viewed as useless junk) will have a use.  Either it be crafting, building material, or even as a weapon,
    everything will have a use eventually.
     
     
     
     
     
    Release Date: Unknown
     
     
     
     
    Please either post your suggestions here or PM me at following usernames:
     
     
    (Username on here) AlexeiStukov
     
    EMAIL: Noah3017@gmail.com
     
     
     
     
    *For firearms i have looked off of many sources including gunshops in Kentucky, the gun laws of Kentucky, what citizens are able to own and have owned in Kentucky, and off of Kentucky Police equipment sites.  Do not worry about spawn points either, for i am making sure they are always balanced and will make total sense.
     
     
     
    **All firearms will have their own individual unique sound, there will be absolutely no generic sounds for firearms.**

     
     
    For those that are worried that this MOD is going make Project Zomboid another shoot em up zombie game, please read the comments that i made below:
     
    Billwa (Former developer of this mod): 
     

     
     
     
    Alexei:
     

     
     
     
     
    Melee:
    Machete Lockblade Knife Pocket Knife Sickle Fire Axe Pushing Baseball Bat ​Aluminum Baseball Bat Steel Baseball Bat Nailed Baseball Bat (Crafted) Kitchen Knife Billy Club Fillet Knife Fubar Nightstick Tire Iron Hammer Hedge Clippers Hedge Clipper Piece (result of disassembling a hedge clipper) Frying Pan Bowie Knife Kukri Sledgehammer Ka-bar Knife Screwdriver (Improvised) Pen (Improvised) Pencil (Improvised) Nailed Plank (Crafted) Plank (Improvised) Polecue (Improvised) Butter Knife (improvised) Pistols:
    S&W MP-22 (.22 LR) AWC Amphibian S Ruger MKII (.22 LR) Ruger MKII (.22 LR) Walther P22 (.22 LR) Glock G19 (9mm) Beretta M92FS (9mm) HK P2000 Compact (9mm) Ruger LC9 (9mm) Beretta PX4 Storm (9mm) Glock G17 (9mm) Ruger SR9 (9mm) S&W Model 39-2 (9mm) Browning Hi-Power (9mm) Walther PPK (9mm) Beretta 93 Raffica (9mm and Automatic) FP-45 Liberator (.45 ACP) Colt Model 1911 (.45 ACP) Remington 1911 R1 (.45 ACP) S&W 1911 Pro (.45 ACP) Hi-Point JHP (.45 ACP) Kimber 1911 (.45 ACP) FNP-45 (.45 ACP) HK-45 (.45 ACP) Colt Model 1911 Pearl Handle(.45 ACP) Bersa Thunder (.380 ACP) Ruger LCP (.380 ACP) Sig Sauer Model P238 (.380 ACP) Glock 31 (.357 Sig) Glock 22 (.40 S&W) Glock 40 (.40 S&W) Sig Sauer P226 (.40 S&W) Hi-Point Model 40 (.40 S&W) Wildey Magnum Hunter (.475 Magnum) Thompson G2 Contender  (.30-30) Thompson G2 Contender Silver (.30-30) Mossberg 715P Duck Commander (.223) Draco AK Pistol (7.62x39mm) Nailgun (Uses nails and is considered makeshift) Revolvers:
    H&R Model 999 (.22 LR) Taurus Tracker (.357 Magnum) Colt Python (.357 Magnum) Taurus Model 608 (.357 Magnum) Ruger Bisley Vaquero (.357 Magnum) Taurus Model 82 (.38 Special) S&W Model 637 (.38 Special) S&W Model 29 (.44 Magnum) Taurus Model 444 Raging Bull (.44 Magnum) Ruger Blackhawk (.30 Carbine) S&W Model 500 (.500 S&W Magnum) Sub Machine Guns:
    HK MP5A4 (9mm) IMI Uzi (9mm) HK USC Carbine (.45 ACP) Ump-45 (.45 ACP) Shotguns:
    Mossberg Model 500 JIC Cruiser (12 Gauge, Pump) Serbu Super-Shorty (12 Gauge, Pump) Stevens Model 320 (12 Gauge, Pump) Remington 870 and Sawed off variant (12 Gauge, Pump) Remington 870 MCS and Sawed off variant (12 Gauge, Pump) Ithaca Model 37 and Sawed off variant (12 Gauge, Pump) Mossberg Model 535 Tactical (12 Gauge, Pump) Browning BPS and Sawed off variant (12 Gauge, Pump) Benelli Legacy and Sawed off variant (12 Gauge, Pump) Beretta SV10 and Sawed off variant (12 Gauge, Over and Under) Browning Maxus Hunter and Sawed off variant (12 Gauge, Semi) Winchester Super X3 and Sawed off variant (12 Gauge, Semi) Saiga-12 (12 Gauge, Semi) Mossberg Model 505 Bantam and Sawed off variant (20 Gauge,Pump) H&R Tracker II and Sawed off variant (20 Gauge, Single shot) Stevens Model 512 and Sawed off variant (.410 Gauge, Single shot) Rifles and Crossbows:
    Chiappa Little Badger (.22 LR, Single shot) Ruger 10/22 and Sawed off variant (.22 LR, Semi) Marlin Model 795 (.22 LR, Semi) Savage Mark II (.22 LR, Bolt) WASR 1063 AKM (7.62x39mm, Semi) Norinco SKS and Sawed off variant (7.62x39mm, Semi) Yugolavian Model 59/66 SKS and Sawed off variant (7.62x39mm, Semi) Kalashnikov AKM (7.62x39mm, Automatic) M4 Carbine (5.56x45mm NATO, Automatic) HK 416 (5.56x45mm NATO, Automatic) Bushmaster Carbon 15 (.223, Semi)  Sig Sauer M400 (.223, Semi) Colt AR-15A3 (.223, Semi) Ruger Mini-14 and Sawed off variant (.223, Semi) Springfield M1A (7.62x51mm, Semi) Remington M24 (7.62x51mm, Bolt) Marlin Model 336W (.30-30, Lever) Mosin Nagant and Sawed off Obrez variant (7.62x54mm, Bolt) Weatherby Vanguard (.30-06, Bolt) Winchester Model 70 (.30-06, Bolt) M1 Carbine (.30 Carbine, Semi) Crossbow Pistol (Crossbow Bolts) Wooden Crossbow (Crossbow Bolts) Compound Crossbow (Crossbow Bolts) TAC-15 Crossbow (Crossbow Bolts) LAR Grizzly Big Boar (.50 BMG, Single shot bolt) New Food (these are the ones we only added, we have other mods that already add about 50 new food recipes and items and they will be included in our mod too):
    Doritos Nacho Cheese Ruffles Pork Rhinds Cheez-its Lays Potato Chips Funyuns Pretzel Sticks Cold Oatmeal (recipe) Hot Oatmeal (recipe) Dry Oats Fiber One Bar Trail Mix Bag Mountain Dew Mountain Dew Code Red Mountain Dew Whiteout Mountain Dew Voltage Sprite Pepsi Coca-Cola Coca-Cola Vanilla Dr. Pepper Royal Crown Cola A&W Root Beer Cherry 7UP Canada Dry Ginger Ale  
     
    Misc Items:
    No new items currently
     
     
     
     
     
    Medical Items:
    No new medical items currently
     
     
     
     
     

    I hope you all support the mod in the upcoming days, everything i can get (rather it be a suggested item or feedback on what i have listed so far is appreciated).  Questions are welcome so ask anything that comes to your mind that is relevant to this topic.
     
     
     
     
     
     
    This MOD could not of been started if it were not for Pravus's Realistic Kentucky Firearms (RKF) mod.  We used it as a base and he gave us permission to set a release date of the mod (eventually).  Many thanks to him for allowing us.
    Check out his MOD.
     
     
     
     
     
     
    - Alexei Mod Studios -
  24. Like
    AlexeiStukov got a reaction from 123Imirish in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    Thank you for your reply sir.
     
    For the Pop, variety is always of necessity.  In my thinking it would be utterly boring to have all pop have generic boring names "Soda 1, Soda 2", etc.  The different flavors just enhance the realism that we are trying to input.  It goes the same for Chips, me and my brother cannot stand games that have generic names, rather it be ammunition, food, or even firearms.
     
    Firearms are on the same boat of thinking as chips and pop.  Difficulty to find the correct caliber and the right firearm will always be a challenge in real life apocalyptic situations.  We are working on adding tool-tips for firearms telling their caliber (since almost all firearms have the caliber printed somewhere on the barrel of another place on the firearm).  So it will not 
     
    We are striving for this MOD to be unique in every way possible.  The more variety the better.
     
    However, i will take what you said into memory and if it comes up again by several other people, then i will consider changing.
     
     
    Thanks again! and God Bless!
     
     
    -Vice Admiral of the United Earth Directorate, Alexei Stukov
  25. Like
    AlexeiStukov got a reaction from 123Imirish in Reboot Project Apocalypse **Progress was maliciously deleted by my brother**   
    **IMPORTANT NEWS:
     
    **My brother has maliciously deleted all MOD progress... i am going to have to restart the mod and make it myself.  I apologize to the entire community that has followed this MOD for the past few months, thank you all for your support... the MOD will now take even longer to release due to it being a 1 man developer team now.    I am so sorry to inform everyone of this.**
     
     
    Please excuse the comments made my brother's account, Billwa, as they are only there to derail from the conversation of the MOD.
     
     
     
     
     
     
     
    It is never too early for a
    massive game overhaul
     
     
     
     
    Hello to the community of the popular zombie survival game Project Zomboid.  I am trying to become a productive member for the benefit of everyone.  I have had experience with other games and their communities including Dayz Standalone
    (Community's List of Suggested Weapons)
    and Warcraft 3 Frozen Throne (Eras Zombie Invasion map).
     
     
     
     
     
     
    This mod is a massive overhaul for Project Zomboid as it includes an extremely large amount of new items.  From weapons to food to miscellaneous items, i am trying to include everything that will make sense, as well as promote realism.  Everything i include (rather it be viewed as useless junk) will have a use.  Either it be crafting, building material, or even as a weapon,
    everything will have a use eventually.
     
     
     
     
     
    Release Date: Unknown
     
     
     
     
    Please either post your suggestions here or PM me at following usernames:
     
     
    (Username on here) AlexeiStukov
     
    EMAIL: Noah3017@gmail.com
     
     
     
     
    *For firearms i have looked off of many sources including gunshops in Kentucky, the gun laws of Kentucky, what citizens are able to own and have owned in Kentucky, and off of Kentucky Police equipment sites.  Do not worry about spawn points either, for i am making sure they are always balanced and will make total sense.
     
     
     
    **All firearms will have their own individual unique sound, there will be absolutely no generic sounds for firearms.**

     
     
    For those that are worried that this MOD is going make Project Zomboid another shoot em up zombie game, please read the comments that i made below:
     
    Billwa (Former developer of this mod): 
     

     
     
     
    Alexei:
     

     
     
     
     
    Melee:
    Machete Lockblade Knife Pocket Knife Sickle Fire Axe Pushing Baseball Bat ​Aluminum Baseball Bat Steel Baseball Bat Nailed Baseball Bat (Crafted) Kitchen Knife Billy Club Fillet Knife Fubar Nightstick Tire Iron Hammer Hedge Clippers Hedge Clipper Piece (result of disassembling a hedge clipper) Frying Pan Bowie Knife Kukri Sledgehammer Ka-bar Knife Screwdriver (Improvised) Pen (Improvised) Pencil (Improvised) Nailed Plank (Crafted) Plank (Improvised) Polecue (Improvised) Butter Knife (improvised) Pistols:
    S&W MP-22 (.22 LR) AWC Amphibian S Ruger MKII (.22 LR) Ruger MKII (.22 LR) Walther P22 (.22 LR) Glock G19 (9mm) Beretta M92FS (9mm) HK P2000 Compact (9mm) Ruger LC9 (9mm) Beretta PX4 Storm (9mm) Glock G17 (9mm) Ruger SR9 (9mm) S&W Model 39-2 (9mm) Browning Hi-Power (9mm) Walther PPK (9mm) Beretta 93 Raffica (9mm and Automatic) FP-45 Liberator (.45 ACP) Colt Model 1911 (.45 ACP) Remington 1911 R1 (.45 ACP) S&W 1911 Pro (.45 ACP) Hi-Point JHP (.45 ACP) Kimber 1911 (.45 ACP) FNP-45 (.45 ACP) HK-45 (.45 ACP) Colt Model 1911 Pearl Handle(.45 ACP) Bersa Thunder (.380 ACP) Ruger LCP (.380 ACP) Sig Sauer Model P238 (.380 ACP) Glock 31 (.357 Sig) Glock 22 (.40 S&W) Glock 40 (.40 S&W) Sig Sauer P226 (.40 S&W) Hi-Point Model 40 (.40 S&W) Wildey Magnum Hunter (.475 Magnum) Thompson G2 Contender  (.30-30) Thompson G2 Contender Silver (.30-30) Mossberg 715P Duck Commander (.223) Draco AK Pistol (7.62x39mm) Nailgun (Uses nails and is considered makeshift) Revolvers:
    H&R Model 999 (.22 LR) Taurus Tracker (.357 Magnum) Colt Python (.357 Magnum) Taurus Model 608 (.357 Magnum) Ruger Bisley Vaquero (.357 Magnum) Taurus Model 82 (.38 Special) S&W Model 637 (.38 Special) S&W Model 29 (.44 Magnum) Taurus Model 444 Raging Bull (.44 Magnum) Ruger Blackhawk (.30 Carbine) S&W Model 500 (.500 S&W Magnum) Sub Machine Guns:
    HK MP5A4 (9mm) IMI Uzi (9mm) HK USC Carbine (.45 ACP) Ump-45 (.45 ACP) Shotguns:
    Mossberg Model 500 JIC Cruiser (12 Gauge, Pump) Serbu Super-Shorty (12 Gauge, Pump) Stevens Model 320 (12 Gauge, Pump) Remington 870 and Sawed off variant (12 Gauge, Pump) Remington 870 MCS and Sawed off variant (12 Gauge, Pump) Ithaca Model 37 and Sawed off variant (12 Gauge, Pump) Mossberg Model 535 Tactical (12 Gauge, Pump) Browning BPS and Sawed off variant (12 Gauge, Pump) Benelli Legacy and Sawed off variant (12 Gauge, Pump) Beretta SV10 and Sawed off variant (12 Gauge, Over and Under) Browning Maxus Hunter and Sawed off variant (12 Gauge, Semi) Winchester Super X3 and Sawed off variant (12 Gauge, Semi) Saiga-12 (12 Gauge, Semi) Mossberg Model 505 Bantam and Sawed off variant (20 Gauge,Pump) H&R Tracker II and Sawed off variant (20 Gauge, Single shot) Stevens Model 512 and Sawed off variant (.410 Gauge, Single shot) Rifles and Crossbows:
    Chiappa Little Badger (.22 LR, Single shot) Ruger 10/22 and Sawed off variant (.22 LR, Semi) Marlin Model 795 (.22 LR, Semi) Savage Mark II (.22 LR, Bolt) WASR 1063 AKM (7.62x39mm, Semi) Norinco SKS and Sawed off variant (7.62x39mm, Semi) Yugolavian Model 59/66 SKS and Sawed off variant (7.62x39mm, Semi) Kalashnikov AKM (7.62x39mm, Automatic) M4 Carbine (5.56x45mm NATO, Automatic) HK 416 (5.56x45mm NATO, Automatic) Bushmaster Carbon 15 (.223, Semi)  Sig Sauer M400 (.223, Semi) Colt AR-15A3 (.223, Semi) Ruger Mini-14 and Sawed off variant (.223, Semi) Springfield M1A (7.62x51mm, Semi) Remington M24 (7.62x51mm, Bolt) Marlin Model 336W (.30-30, Lever) Mosin Nagant and Sawed off Obrez variant (7.62x54mm, Bolt) Weatherby Vanguard (.30-06, Bolt) Winchester Model 70 (.30-06, Bolt) M1 Carbine (.30 Carbine, Semi) Crossbow Pistol (Crossbow Bolts) Wooden Crossbow (Crossbow Bolts) Compound Crossbow (Crossbow Bolts) TAC-15 Crossbow (Crossbow Bolts) LAR Grizzly Big Boar (.50 BMG, Single shot bolt) New Food (these are the ones we only added, we have other mods that already add about 50 new food recipes and items and they will be included in our mod too):
    Doritos Nacho Cheese Ruffles Pork Rhinds Cheez-its Lays Potato Chips Funyuns Pretzel Sticks Cold Oatmeal (recipe) Hot Oatmeal (recipe) Dry Oats Fiber One Bar Trail Mix Bag Mountain Dew Mountain Dew Code Red Mountain Dew Whiteout Mountain Dew Voltage Sprite Pepsi Coca-Cola Coca-Cola Vanilla Dr. Pepper Royal Crown Cola A&W Root Beer Cherry 7UP Canada Dry Ginger Ale  
     
    Misc Items:
    No new items currently
     
     
     
     
     
    Medical Items:
    No new medical items currently
     
     
     
     
     

    I hope you all support the mod in the upcoming days, everything i can get (rather it be a suggested item or feedback on what i have listed so far is appreciated).  Questions are welcome so ask anything that comes to your mind that is relevant to this topic.
     
     
     
     
     
     
    This MOD could not of been started if it were not for Pravus's Realistic Kentucky Firearms (RKF) mod.  We used it as a base and he gave us permission to set a release date of the mod (eventually).  Many thanks to him for allowing us.
    Check out his MOD.
     
     
     
     
     
     
    - Alexei Mod Studios -
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