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migulao

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  1. Like
    migulao got a reaction from Fryhizzle in Bycicles   
    Thats actually a good idea, you ring the bell in one place and atract zombies there, then flee away to go wherever you wanted the zombies to... not.. be at... nice english there me! anyway, it could be usefull to help taking over a place
  2. Like
    migulao got a reaction from Azrael90 in Salt, Food Preservation and more Purified Water   
    I Think it would be a great idea to use the crafting skill to make some contraption made of planks, where you can hang raw meat, and cover it with salt so that it won't spoil, it will act as a container and would need a carpentry skill of about 2 points, and a cooking skill of 1 point (So that the player would logically know a way to not let the meat spoil), and to collect salt, you could get it from convenience store, or if you have 1 point in the fishing skill, you could get it from the salt water in the coast, where you could ''fry'' the water on a fire place with a bowl, to get both purified water and salt in 2 inventory spaces, so you would have another source of renewable water. Thanks for reading, and post more suggestions in the comments below   
            
         
  3. Like
    migulao got a reaction from Kuren in Bycicles   
    Having cars in near updates is cool, but eventually your gonna run out of fuel, and the gas stations will (might, Im not sure how the developers are going to set that) run out of fuel, so how would you get around faster? BIKES, pretty simple, just get in the bike in any way the developers set it (preferably the same way you would get in a car), and ride around, but it will slowly drain your stamina, while holding shift will make you go faster, but use more stamina.
  4. Like
    migulao got a reaction from Fryhizzle in Separate Backpacks/Dufflebags   
    you know, you can actually stop that from happening, in the inventory menu, in the top left corner I think, there are 2 buttons, one that just shows all the stacks in 1 inventory space, and another that shows all the items in the stack, so you could for example, unnequip a damaged bat, and look in the stack for a bat that you like, same thing with backpacks, so you can just use it to drop a backpack
  5. Like
    migulao reacted to Rathlord in Champagne, trains and automobiles   
    As I recall, Diesel is the go-to fuel source for trains in most of America. And yes, they take immense amounts of fuel.
     
    I'm also not sure how I feel about having people driving them. There's a reason the job title is engineer- it's not as simple as pressing a switch and having it go. While, yes, there are people who are engineers, it's probably not that common. As per the Rathlord Rule of Priorities, I'd only like to see this added as a job if every other job that's more common (and would add something to gameplay) were implemented first.
     
    On the whole, though, a good suggestion; just not sure I'm on board with it.
  6. Like
    migulao reacted to turbotutone in Radio Communication   
    Totally agree with that.
     

  7. Like
    migulao reacted to tosayu in Money to burn   
    I mean the title quite literally. It would be really cool to be able to find money in increments of, $1, $5, $10, $50, $100, and maybe the super rare $2.
     
    They stack according to amount and weigh almost nothing, BUT you can use 10 bills of any combination to make kindling to start fires.
     
    A cool end of the world scenario would be to show how useless money has become.  There would be nothing more sad to drive home this apocalypse then to be sitting around a firepit you started by burning 10 twenty dollar bills ($200) and eating dog food. 
     
    It would be a nice flare to highlight the breakdown of society and add to the general mood.
     
    It would also give you something to put in the Bank vault with all the file cabinets, registers in restaurants, and in smaller amounts on zombies and in houses.  If you ever do steam achievements you could totally do a chain of achievements for how much money you either collected or destroyed.
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