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dnbvintage

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  1. Hmm the idea of nauseous smell sounds good. Apparently rotting flesh is very distinctive! Would the world have that as its natural smell in a Zombie apocalypse? It'd definitively intensify in a house that they've been lurking in for days/weeks/months that's for sure. It'd been interesting if you could mess with other players by putting corpses in rubbish bins or under the sink.
  2. Thank you for your responses so far. I can see you all understand my mind set so far. EreWeGo when you asked why would it be in or laying on the bed? I feel ApolloDiaspora answered quite well and that this would be due to them turning where they hid or just went to sleep, due to no stimuli they stayed there just like you said with the bus in TWD. I really like the idea of surprise zombies. The thought they could be hiding in cars, in a shower, under a bed or in the privy is quite exciting.
  3. I've searched around and i believe that no one else has mentioned this. So the idea comes from the dreaded shower zombies, you know the ones, they make you and your character's heart jump. This made me think about possible Z's laying on the bed and turn into crawlers when you venture near them, or even one's that have hidden under the bed from when they were human and haven't had the stimulation to leave yet. I have no idea what would be involved to implement this so maybe the devs (or anyone else) could give insight to why this is a good/bad idea.
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