Jump to content

eltantillo

Member
  • Posts

    2
  • Joined

  • Last visited

eltantillo's Achievements

  1. Thanks for taking some time for giving me some feedback. I didn't saw till now that I have some ideas in my mind that are not showing to the general public. By some of the comments I can see that you didn't downloaded the demo, the game have touch controls, but I want to work in a better control system for the touch devices, but I don’t have any touch device (even a cellphone). The licenses to release to extra devices also has a cost, it just don't comes with the standard version of Game Maker. Also the physical devices for development has a cost. Maybe you are sub estimating a little bit the real potential of game maker, I'm a software Engineering and know a lot of programming languages: C++, Java, PHP, Python, etc... but the development time in those languages can´t event be compared to the time it takes to make the game of game maker, and It's not worth the extra processor performance you get from those languages in today’s devices. Now the stickmen don't need to be a concept only style, check out this video for example: I'm releasing the campaign because I have no time or money to develop, I have a half time job from 8am-12pm, that just give me enough money to survive and classes in college from 12pm-8pm. What makes different my game from other fighting games? There are 3 main features I consider important It has some RPG characteristics: You collect some cards that increase your stats, so the more cards you have, the more powerful your character will be The elemental power have advantages and disadvantages in front of other elements, so that gives some extra stat boost or decrease to your character in front of another one. The weapons: The main characteristic of the weapons is that they acquire the effects of your current element. Also when you receive a very strong hit there´s a chance to drop your weapon, and if the other player picks it up, he will be able to fight you using your own weapon. If by some miracle I reach the $50,000+ goals, I'll be able to hire some people, but you are totally right, I'm hiding some stuff that only I know, and it goes to this misconceptions.
  2. Hello, I'm writing to let you know about the Indiegogo campaign of 'StickMen: Element Masters'. Take a moment to check it out on Indiegogo and also share it with your friends. All the tools are there. Get perks, make a contribution, or simply follow updates. If enough of us get behind it, we can make 'StickMen: Element Masters' a better game to enjoy! StickMen: Element Masters on Indiegogo!
×
×
  • Create New...